Change #68636e870d58bb5ada1aa620:
Target: | Svitolysia Kings |
---|---|
Target Type: | nations |
Status: | Approved |
Approver: | System |
Time Implemented: | 2025-07-01 05:13:43.402000 |
Changes: |
_id:
Removed:
6801ed9aa39a3e1b787aea4b
Name:
Removed:
Svitolysia Kings
Region:
Removed:
67ef6b6398867826cf7962f1
Stability:
Removed:
Fragile
Infamy:
Removed:
0
Temporary Karma:
Removed:
0
Rolling Karma:
Removed:
1
Money:
750 →
900
Primary Race:
Removed:
67ef4cd789e17a6e9fa6bbdb
Primary Culture:
Removed:
6801e306fb8bef2a70c36112
Primary Religion:
Removed:
6801e44cfb8bef2a70c36155
Current Territory:
Removed:
17
Road Usage:
Removed:
0
Overlord:
Removed:
""
Vassal Type:
Removed:
None
Compliance:
Removed:
None
Districts:
Removed:
Item 1:
type:
""
node:
""
Item 2:
type:
""
node:
""
Item 3:
type:
""
node:
""
Item 4:
type:
""
node:
""
Item 5:
type:
""
node:
""
Item 6:
type:
""
node:
""
Cities:
Removed:
Item 1:
name:
""
type:
""
node:
""
wall:
""
Item 2:
name:
""
type:
""
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Origin:
Removed:
Unknown
Ongoing Modifiers:
Removed:
[]
Temperament:
Restricted content
Government Type:
Removed:
Autocracy
Succession Type:
Removed:
Strength
Nomad Camp Type:
Removed:
None
Conscription Type:
Removed:
Moderate
Military Funding:
Removed:
Standard
Magic Stance:
Removed:
Bureaucracy
Citizenship Stance:
Removed:
None
Foreign Acceptance:
Removed:
Integration
Subject Stance:
Removed:
Balanced
Land Doctrine:
Removed:
Standard
Naval Doctrine:
Removed:
Standard
Diplomatic Stance:
Removed:
Expansionist
Scientific Stance:
Removed:
Pragmatic
Economy Type:
Removed:
None
Expansion Control Stance:
Removed:
Free
Mercenary Law:
Removed:
Some Mercenaries
Consumption Stance:
Removed:
None
Tax Stance:
Removed:
None
Justice Stance:
Removed:
None
Resource Storage:
food:
-46 →
-58
wood:
0 →
None
stone:
0 →
None
mounts:
0 →
None
research:
0 →
None
magic:
0 →
None
bronze:
0 →
None
iron:
0 →
None
resource_nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Jobs:
Removed:
farmer:
0
bureaucrat:
0
fisherman:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
apprentice:
0
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
4
Effective Pop Capacity:
Removed:
13
Effective Territory:
Removed:
18
Event Roll:
Restricted content
Event Type:
Restricted content
Export Slots:
Removed:
3
Import Slots:
Removed:
3
job_details:
Removed:
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
0
Land Attack Modifier:
Removed:
0
Land Defense Modifier:
Removed:
0
Land Unit Capacity:
Removed:
0
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
150
Naval Attack Modifier:
Removed:
0
Naval Defense Modifier:
Removed:
0
Naval Unit Capacity:
Removed:
0
Nomadic:
Removed:
0
Pop Count:
Removed:
0
Raw Roll:
Restricted content
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
3
Remaining Import Slots:
Removed:
3
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
1
wood:
0
stone:
0
mounts:
0
research:
1
magic:
0
bronze:
0
iron:
0
Resource Production:
Removed:
food:
1
wood:
0
stone:
0
mounts:
0
research:
1
magic:
0
bronze:
0
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0
Stability Loss Chance:
Removed:
0
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Trade Distance:
Removed:
7
Minority Count:
Removed:
0
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.7072342207647269 →
0.41047323159940563
stability_gain_chance_at_tick:
Removed:
0
stability_gain_roll:
0.46840316693729334 →
0.12963755217628037
stability_loss_chance_at_tick:
0.35 →
0.5
stability_loss_roll:
0.4561278072414233 →
0.30187533291552193
previous_karma:
Removed:
-1
previous_rolling_karma:
Removed:
1
previous_temporary_karma:
Removed:
0
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_civilian:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
Prestige:
Removed:
0
Progress Quests:
Removed:
[]
research_consumption_at_tick:
Removed:
0
research_production_at_tick:
Removed:
0
Technologies:
Removed:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': False}
caravansaries:
{'investing': 0, 'cost': 4, 'researched': False}
chests:
{'investing': 0, 'cost': 3, 'researched': False}
citizenship:
{'investing': 0, 'cost': 8, 'researched': False}
city_defense:
{'investing': 0, 'cost': 6, 'researched': False}
cosmology:
{'investing': 0, 'cost': 6, 'researched': False}
deep_hulls:
{'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters:
{'investing': 0, 'cost': 5, 'researched': False}
fermentation:
{'investing': 0, 'cost': 5, 'researched': False}
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': False}
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': False}
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': False}
military_wages:
{'investing': 0, 'cost': 6, 'researched': False}
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': False}
mints:
{'investing': 0, 'cost': 4, 'researched': False}
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': False}
national_identity:
{'investing': 0, 'cost': 8, 'researched': False}
novitiates:
{'investing': 0, 'cost': 7, 'researched': False}
official_courts:
{'investing': 0, 'cost': 7, 'researched': False}
philosophy:
{'investing': 0, 'cost': 8, 'researched': False}
pit_mining:
{'investing': 0, 'cost': 5, 'researched': False}
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True}
public_programs:
{'investing': 0, 'cost': 4, 'researched': False}
public_zeal:
{'investing': 0, 'cost': 6, 'researched': False}
ramparts:
{'investing': 0, 'cost': 6, 'researched': False}
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': False}
sewers:
{'investing': 0, 'cost': 3, 'researched': False}
trade_records:
{'investing': 0, 'cost': 3, 'researched': False}
war_engineers:
{'investing': 0, 'cost': 7, 'researched': False}
Concessions:
Removed:
Territory Types:
Removed:
plains:
0
forest:
0
dense_forest:
0
urban:
0
hill:
0
mountain:
0
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
production_at_tick:
Removed:
food:
-12
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
resource_desires:
Removed:
Item 3:
resource:
bronze
trade_type:
Desire to Buy
price:
95
quantity:
5
Item 4:
resource:
iron
trade_type:
Desire to Sell
price:
185
quantity:
3
passive_civil_war_roll:
Added:
0.18874371410573654
passive_civil_war_chance_at_tick:
Added:
0.2
passive_negative_stab_civil_war_roll:
Added:
0.975397572703237
passive_negative_stab_civil_war_chance_at_tick:
Added:
0.5
|
Reason: | Tick Update for Svitolysia Kings |