Change #68636e890d58bb5ada1aa62d:

Target: 67ef7f8ae311e8b3699a1b20
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-07-01 05:13:45.316000
Changes:
_id:
Removed: 67ef7f8ae311e8b3699a1b20
Region:
Removed: 67ef6b6398867826cf7962f1
Diplomatic Stance:
Removed: Isolated
Consumption Stance:
Removed: None
Nomad Camp Type:
Removed: None
Justice Stance:
Removed: None
Expansion Control Stance:
Removed: Restricted
Road Usage:
Removed: 0
Subject Stance:
Removed: Balanced
Military Funding:
Removed: Substantial
Compliance:
Removed: Neutral
Foreign Acceptance:
Removed: Integration
Naval Doctrine:
Removed: Fleet
Name:
Removed: The Myosotis Pact
Primary Race:
Removed: 67ef791598867826cf796328
Scientific Stance:
Removed: Pragmatic
Economy Type:
Removed: None
Primary Culture:
Removed: 67ef79a898867826cf796333
Government Type:
Removed: Autocracy
Infamy:
Removed: 0
Overlord:
Removed: 6801e5b1fb8bef2a70c36181
Land Doctrine:
Removed: Shock
Money:
Removed: 500
Tax Stance:
Removed: None
Citizenship Stance:
Removed: None
Prestige:
Removed: 0
Vassal Type:
Removed: Protectorate
Stability:
Removed: Balanced
Primary Religion:
Removed: 67ef7a9a98867826cf79633d
Succession Type:
Removed: Inherited
Conscription Type:
Removed: Moderate
Mercenary Law:
Removed: No Mercenaries
Magic Stance:
Removed: Creation
Origin:
Removed: (C) Shattered Dominion
Current Territory:
Removed: 0
Temporary Karma:
Removed: 0
Rolling Karma:
-2 → -1
Temperament:
Restricted content
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 0
Chance to Disobey:
Removed: 0
District Slots:
Removed: 5
Effective Territory:
Removed: 15
Event Roll:
Restricted content
Export Slots:
Removed: 3
Import Slots:
Removed: 3
job_details:
Removed:
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: -3
Land Attack Modifier:
Removed: 0
Land Defense Modifier:
Removed: 0
Land Unit Capacity:
Removed: 2
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 150
Naval Attack Modifier:
Removed: 0
Naval Defense Modifier:
Removed: 0
Naval Unit Capacity:
Removed: 2
Pop Count:
Removed: 6
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 3
Remaining Import Slots:
Removed: 3
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 6
wood: 2
stone: 2
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: 0
wood: 3
stone: 1
mounts: 1
research: 1
magic: 1
bronze: 0
iron: 0
Resource Production:
Removed:
food: 6
wood: 5
stone: 3
mounts: 1
research: 1
magic: 1
bronze: 0
iron: 0
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0.1
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 16
Cities:
Removed:
Item 1:
name: Avon
type: metropolis
node: wood
wall: ""
Item 2:
name: ""
type: ""
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_workshop
node: ""
Item 2:
type: ""
node: ""
Item 3:
type: ""
node: ""
Item 4:
type: ""
node: ""
Item 5:
type: ""
node: ""
Jobs:
bureaucrat: 0 → None
fisherman: 0 → None
harvester: 1 → 0
hunter: 1 → 0
merchant: 0 → None
metallurgist: 0 → None
miner: 1 → 0
mystic: 0 → None
researcher: 0 → None
apprentice: 0 → None
farmer: 0 → None
artificer: 0 → None
astronomer: 0 → None
vampire: 0 → None
Ongoing Modifiers:
Removed:
Item 1:
field: stability_loss_chance
value: -0.05
duration: 1
source: https://discord.com/channels/1188889187018088488/1383207758979141696/1383222304703774720
resource_nodes:
Removed:
food: 0
wood: 1
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Storage:
food: 4 → 5
wood: 5 → 7
stone: 4 → 5
mounts: 3 → None
research: 0 → None
magic: 4 → None
bronze: 1 → None
iron: 0 → None
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_civilian: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_fire_shaman: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
imperial_vanguard: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_river_runner: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_arbalest: 0
imperial_war_dancer: 0
ancient_reman_longbowbird: 0
classical_auxiliary: 0
classical_civilian: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
expansion_chance_at_tick:
Removed: 0.3
expansion_roll:
0.7239725325981925 → 0.1861669423283534
stability_gain_chance_at_tick:
Removed: 0
stability_gain_roll:
0.3685312399623395 → 0.9382106358390074
stability_loss_chance_at_tick:
0.1 → 0.35
stability_loss_roll:
0.6255987599880155 → 0.9745114591465724
previous_karma:
Removed: -2
previous_rolling_karma:
Removed: -2
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 0
forest: 0
dense_forest: 0
urban: 0
hill: 0
mountain: 0
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
Progress Quests:
Technologies:
aqueducts: {'investing': 0, 'cost': 4, 'researched': False} → None
caravansaries: {'investing': 0, 'cost': 4, 'researched': False} → None
chests: {'investing': 0, 'cost': 3, 'researched': False} → None
citizenship: {'investing': 0, 'cost': 8, 'researched': False} → None
city_defense: {'investing': 0, 'cost': 6, 'researched': False} → None
cosmology: {'investing': 0, 'cost': 6, 'researched': False} → None
deep_hulls: {'investing': 0, 'cost': 7, 'researched': False} → None
dynastic_hunters: {'investing': 0, 'cost': 5, 'researched': False} → None
fermentation: {'investing': 0, 'cost': 5, 'researched': False} → None
frame_saddles: {'investing': 0, 'cost': 3, 'researched': False} → None
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': False} → None
lumber_yards: {'investing': 0, 'cost': 5, 'researched': False} → None
metal_hooks: {'investing': 0, 'cost': 4, 'researched': False} → None
military_wages: {'investing': 0, 'cost': 6, 'researched': False} → None
mine_shafts: {'investing': 0, 'cost': 5, 'researched': False} → None
mints:
investing: 1 → 0
cost: 2 → None
researched: 0 → None
invested: None → 1
mote_stabilization: {'investing': 0, 'cost': 7, 'researched': False} → None
national_identity: {'investing': 0, 'cost': 8, 'researched': False} → None
novitiates: {'investing': 0, 'cost': 7, 'researched': False} → None
official_courts: {'investing': 0, 'cost': 7, 'researched': False} → None
philosophy: {'investing': 0, 'cost': 8, 'researched': False} → None
pit_mining: {'investing': 0, 'cost': 5, 'researched': False} → None
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True} → None
public_programs: {'investing': 0, 'cost': 4, 'researched': False} → None
public_zeal: {'investing': 0, 'cost': 6, 'researched': False} → None
ramparts: {'investing': 0, 'cost': 6, 'researched': False} → None
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': False} → None
sewers: {'investing': 0, 'cost': 3, 'researched': False} → None
trade_records: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
war_engineers: {'investing': 0, 'cost': 7, 'researched': False} → None
research_consumption_at_tick:
0 → 1
research_production_at_tick:
Removed: 1
concessions_chance_at_tick:
Removed: 0.3
concessions_roll:
0.9818548047149742 → 0.836884734552031
production_at_tick:
food: -1 → 1
wood: 0 → 2
stone: -1 → 1
mounts: 0 → None
research: 1 → 0
magic: 0 → None
bronze: 0 → None
iron: 0 → None
rebellion_chance_at_tick:
Removed: 0.05
rebellion_roll:
0.2294874372798379 → 0.6347615039874592
Reason: Tick Update for The Myosotis Pact