Change #6863767e0d58bb5ada1aa664:
Target: | Forevante |
---|---|
Target Type: | nations |
Status: | Approved |
Approver: | System |
Time Implemented: | 2025-07-01 05:47:42.283000 |
Changes: |
_id:
Removed:
67ef6f3c98867826cf796300
Magic Stance:
Removed:
Military
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Progressive
Name:
Removed:
Forevante
Infamy:
Removed:
0
Economy Type:
Removed:
None
Government Type:
Removed:
Autocracy
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
None
Justice Stance:
Removed:
None
Prestige:
Removed:
0
Current Territory:
Removed:
18
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b6398867826cf7962f1
Consumption Stance:
Removed:
None
Succession Type:
Removed:
Elected
Primary Culture:
Removed:
67ef59bc690147f64b5a82af
Primary Race:
Removed:
67ef2f58096a9b083e2a7611
Diplomatic Stance:
Removed:
Expansionist
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
0
Rolling Karma:
Removed:
1
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Volley
Nomad Camp Type:
Removed:
None
Money:
Removed:
1275
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef6024690147f64b5a833f
Overlord:
Removed:
""
Conscription Type:
Removed:
High
Origin:
Removed:
(A) Default
Temperament:
Restricted content
Stability:
Removed:
Unsettled
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
6
Effective Territory:
Removed:
18
Event Roll:
Restricted content
Export Slots:
Removed:
3
Import Slots:
Removed:
3
job_details:
Removed:
farmer:
{'display_name': 'Farmer', 'requirements': {'district': 'farm'}, 'upkeep': {'wood': 1}, 'production': {'food': 4}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
-1
Land Attack Modifier:
Removed:
2
Land Defense Modifier:
Removed:
2
Land Unit Capacity:
Removed:
4
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
150
Naval Attack Modifier:
Removed:
2
Naval Defense Modifier:
Removed:
2
Naval Unit Capacity:
Removed:
4
Pop Count:
Removed:
11
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
3
Remaining Import Slots:
Removed:
3
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
12
wood:
10
stone:
5
mounts:
0
research:
0
magic:
0
bronze:
1
iron:
0
Resource Excess:
Removed:
food:
6
wood:
-1
stone:
4
mounts:
1
research:
3
magic:
2
bronze:
-1
iron:
0
Resource Production:
Removed:
food:
18
wood:
9
stone:
9
mounts:
1
research:
3
magic:
2
bronze:
0
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0
Stability Loss Chance:
Removed:
0.33
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
6
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
La Cadeau
type:
metropolis
node:
""
wall:
ancient_walls
Item 2:
name:
""
type:
""
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_farms
node:
""
Item 2:
type:
""
node:
""
Item 3:
type:
ancient_magic_site
node:
""
Item 4:
type:
ancient_home
node:
""
Item 5:
type:
""
node:
""
Item 6:
type:
""
node:
""
Jobs:
fisherman:
0 →
None
bureaucrat:
0 →
None
farmer:
0 →
None
harvester:
0 →
None
hunter:
0 →
None
merchant:
0 →
None
metallurgist:
0 →
None
miner:
0 →
None
mystic:
0 →
None
researcher:
0 →
None
apprentice:
0 →
None
astronomer:
10 →
0
vampire:
0 →
None
Ongoing Modifiers:
Removed:
[]
resource_nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
1
bronze:
0
iron:
0
Resource Storage:
Removed:
food:
4
wood:
3
stone:
9
mounts:
4
research:
0
magic:
10
bronze:
3
iron:
0
Effective Pop Capacity:
Removed:
17
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.7349138033088564
stability_gain_chance_at_tick:
Removed:
0.2
stability_gain_roll:
Removed:
0.8059263532900598
stability_loss_chance_at_tick:
Removed:
0.89
stability_loss_roll:
Removed:
0.8782281565324233
previous_karma:
Removed:
-2
previous_rolling_karma:
Removed:
0
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
classical_auxiliary:
0
classical_civilian:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_river_runner:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_civilian:
0
classical_cavalry_archer:
0
classical_light_archers:
0
classical_light_cavalry:
0
classical_light_infantry:
0
classical_spearmen:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Wood Node Creation
progress_per_tick:
2
current_progress:
9
required_progress:
12
link:
https://discordapp.com/channels/1188889187018088488/1370626129991307345/1371271165439381505
Item 2:
quest_name:
Crystalline Harp Recovery Quest
progress_per_tick:
1
current_progress:
3
required_progress:
4
link:
https://discordapp.com/channels/1188889187018088488/1373142454685012038/1373892598598467585
Territory Types:
Removed:
plains:
5
forest:
4
dense_forest:
0
urban:
0
hill:
9
mountain:
0
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
Technologies:
Removed:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
caravansaries:
{'investing': 0, 'cost': 4, 'researched': False}
chests:
{'investing': 0, 'cost': 3, 'researched': False}
citizenship:
{'investing': 0, 'cost': 8, 'researched': False}
city_defense:
{'investing': 0, 'cost': 6, 'researched': False}
cosmology:
{'investing': 0, 'cost': 6, 'researched': False}
deep_hulls:
{'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters:
{'investing': 0, 'cost': 5, 'researched': False, 'invested': 3}
fermentation:
{'investing': 0, 'cost': 5, 'researched': False}
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': False}
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': False}
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': False}
military_wages:
{'investing': 0, 'cost': 6, 'researched': False}
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': False}
mints:
{'investing': 0, 'cost': 4, 'researched': False}
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': False}
national_identity:
{'investing': 0, 'cost': 8, 'researched': False}
novitiates:
{'investing': 0, 'cost': 7, 'researched': False}
official_courts:
{'investing': 0, 'cost': 7, 'researched': False}
philosophy:
{'investing': 0, 'cost': 8, 'researched': False}
pit_mining:
{'investing': 0, 'cost': 5, 'researched': False}
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True}
public_programs:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
public_zeal:
{'investing': 0, 'cost': 6, 'researched': False}
ramparts:
{'investing': 0, 'cost': 6, 'researched': False}
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': False}
sewers:
{'investing': 0, 'cost': 3, 'researched': True}
trade_records:
{'investing': 0, 'cost': 3, 'researched': False}
war_engineers:
{'investing': 0, 'cost': 7, 'researched': False}
research_consumption_at_tick:
Removed:
3
research_production_at_tick:
Removed:
3
production_at_tick:
Removed:
food:
-1
wood:
0
stone:
-1
mounts:
0
research:
0
magic:
1
bronze:
3
iron:
0
|
Reason: | Job Assignment |