Change #686376a10d58bb5ada1aa78d:
Target: | 67ef800de311e8b3699a1b22 |
---|---|
Target Type: | nations |
Status: | Approved |
Approver: | System |
Time Implemented: | 2025-07-01 05:48:17.271000 |
Changes: |
_id:
Removed:
67ef800de311e8b3699a1b22
Region:
Removed:
67ef6b6398867826cf7962f1
Diplomatic Stance:
Removed:
Cooperative
Consumption Stance:
Removed:
Comfort
Nomad Camp Type:
Removed:
None
Justice Stance:
Removed:
Punishment
Expansion Control Stance:
Removed:
Free
Road Usage:
Removed:
0
Subject Stance:
Removed:
Balanced
Military Funding:
Removed:
Standard
Compliance:
Removed:
None
Foreign Acceptance:
Removed:
Oppression
Naval Doctrine:
Removed:
Fleet
Name:
Removed:
Izor-Karak
Primary Race:
Removed:
67ef792798867826cf79632a
Scientific Stance:
Removed:
Radical
Economy Type:
Removed:
Construction
Primary Culture:
Removed:
67ef79bc98867826cf796335
Government Type:
Removed:
Representative Council
Infamy:
Removed:
0
Overlord:
Removed:
""
Land Doctrine:
Removed:
Volley
Money:
Removed:
1414
Tax Stance:
Removed:
Low
Citizenship Stance:
Removed:
None
Prestige:
Removed:
0
Vassal Type:
Removed:
None
Stability:
Removed:
Stable
Primary Religion:
Removed:
67ef63eb690147f64b5a8381
Succession Type:
Removed:
Inherited
Conscription Type:
Removed:
Low
Mercenary Law:
Removed:
Some Mercenaries
Magic Stance:
Removed:
Creation
Origin:
Removed:
(C) Shattered Dominion
Current Territory:
Removed:
0
Temporary Karma:
Removed:
0
Rolling Karma:
Removed:
-3
Temperament:
Restricted content
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
0
Chance to Disobey:
Removed:
0
District Slots:
Removed:
4
Effective Territory:
Removed:
15
Event Roll:
Restricted content
Export Slots:
Removed:
3
Import Slots:
Removed:
3
job_details:
Removed:
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 2}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 1}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 2}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
-2
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
2
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
150
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
2
Pop Count:
Removed:
6
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
3
Remaining Import Slots:
Removed:
3
Resource Capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
5
wood:
2
stone:
2
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Resource Excess:
Removed:
food:
-1
wood:
0
stone:
1
mounts:
0
research:
6
magic:
0
bronze:
0
iron:
0
Resource Production:
Removed:
food:
4
wood:
2
stone:
3
mounts:
0
research:
6
magic:
0
bronze:
0
iron:
0
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0
Stability Loss Chance:
Removed:
0.35
Stability Loss Chance On Leader Death:
Removed:
0.75
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
16
Cities:
Removed:
Item 1:
name:
Izor-Karak
type:
metropolis
node:
""
wall:
""
Item 2:
name:
Aide-Karak
type:
sanctum
node:
""
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_farms
node:
""
Item 2:
type:
classical_fort
node:
stone
Item 3:
type:
ancient_forge
node:
bronze
Item 4:
type:
ancient_magic_site
node:
magic
Item 5:
type:
ancient_cache
node:
stone
Item 6:
type:
""
node:
""
Jobs:
Removed:
apprentice:
0
bureaucrat:
0
fisherman:
0
farmer:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
0
miner:
0
mystic:
0
researcher:
0
artificer:
0
astronomer:
0
vampire:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
stone_nodes
value:
1.0
duration:
-1
source:
Classical Fort on second stone node
resource_nodes:
Removed:
food:
0
wood:
0
stone:
3
mounts:
0
research:
0
magic:
1
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
19
wood:
12
stone:
6
mounts:
0
research:
0
magic:
8
bronze:
2
iron:
4
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.009426712069645737
stability_gain_chance_at_tick:
Removed:
0.25
stability_gain_roll:
Removed:
0.04711788603229805
stability_loss_chance_at_tick:
Removed:
1.5
stability_loss_roll:
Removed:
0.346698163474929
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_river_runner:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_vanguard:
0
imperial_war_dancer:
0
classical_auxiliary:
0
classical_civilian:
0
imperial_arbalest:
0
ancient_ameru_marines:
0
ancient_reman_longbowbird:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
Naval Units:
Removed:
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
previous_karma:
Removed:
1
previous_rolling_karma:
Removed:
-2
previous_temporary_karma:
Removed:
4
Concessions:
Removed:
Territory Types:
Removed:
plains:
1
forest:
0
dense_forest:
0
urban:
0
hill:
0
mountain:
13
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
Progress Quests:
Removed:
Item 1:
quest_name:
House of Rune-Carvers
progress_per_tick:
3
current_progress:
12
required_progress:
13
link:
https://discord.com/channels/1188889187018088488/1372717130415345754/1372954068439404675
Item 2:
quest_name:
An Actionable Accord
progress_per_tick:
2
current_progress:
8
required_progress:
17
link:
https://discord.com/channels/1188889187018088488/1373489919875350638/1373855633236820009
Item 3:
quest_name:
Mythical Quest
progress_per_tick:
0
current_progress:
0
required_progress:
15
link:
https://discord.com/channels/1188889187018088488/1377811735129624718/1378372641630453881
Technologies:
Removed:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True}
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
chests:
{'investing': 0, 'cost': 3, 'researched': False}
citizenship:
{'investing': 0, 'cost': 8, 'researched': False}
city_defense:
{'investing': 0, 'cost': 6, 'researched': False}
cosmology:
{'investing': 0, 'cost': 6, 'researched': False}
deep_hulls:
{'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters:
{'investing': 0, 'cost': 5, 'researched': False}
fermentation:
{'investing': 0, 'cost': 5, 'researched': False}
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3}
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': False}
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': False}
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': True}
military_wages:
{'investing': 0, 'cost': 6, 'researched': False, 'invested': 3}
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True}
mints:
{'investing': 0, 'cost': 4, 'researched': True}
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': False}
national_identity:
{'investing': 0, 'cost': 8, 'researched': False}
novitiates:
{'investing': 0, 'cost': 7, 'researched': False}
official_courts:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
philosophy:
{'investing': 0, 'cost': 8, 'researched': False}
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True}
public_programs:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
public_zeal:
{'investing': 0, 'cost': 6, 'researched': False}
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': False}
sewers:
{'investing': 0, 'cost': 3, 'researched': True}
trade_records:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3}
war_engineers:
{'investing': 0, 'cost': 7, 'researched': False}
research_consumption_at_tick:
Removed:
13
research_production_at_tick:
Removed:
13
production_at_tick:
Removed:
food:
-1
wood:
1
stone:
-1
mounts:
0
research:
0
magic:
8
bronze:
2
iron:
2
|
Reason: | Tick Update for Izor-Karak |