Change #686376a20d58bb5ada1aa795:

Target: 67ef725298867826cf79630a
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-07-01 05:48:18.253000
Changes:
_id:
Removed: 67ef725298867826cf79630a
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Lokhim Empire
Infamy:
Removed: 30
Economy Type:
Removed: Production
Government Type:
Removed: Iron-Fisted Dictatorship
Mercenary Law:
Removed: Some Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: Punishment
Prestige:
Removed: 100
Current Territory:
Removed: 24
Vassal Type:
Removed: None
Region:
Removed: 67ef6b3198867826cf7962eb
Consumption Stance:
Removed: Comfort
Succession Type:
Removed: Elected
Empire:
Removed: on
Primary Culture:
Removed: 67ef5d78690147f64b5a8309
Primary Race:
Removed: 67ef565d89e17a6e9fa6bbf2
Diplomatic Stance:
Removed: Isolated
Foreign Acceptance:
Removed: Oppression
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 18
Rolling Karma:
Removed: -2
Military Funding:
Removed: Standard
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
Removed: 5936
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef6523690147f64b5a8397
Overlord:
Removed: ""
Conscription Type:
Removed: Moderate
Origin:
Removed: (T) Strange Outsiders
Temperament:
Restricted content
Stability:
Removed: Stable
Administration:
Removed: 4
City Count:
Removed: 0
City Slots:
Removed: 6
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 0
Chance to Disobey:
Removed: 0
District Slots:
Removed: 7
Effective Territory:
Removed: 30
Event Roll:
Restricted content
Export Slots:
Removed: 6
Import Slots:
Removed: 6
job_details:
Removed:
bureaucrat: {'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
farmer: {'display_name': 'Farmer', 'requirements': {'district': 'farm'}, 'upkeep': {'wood': 1}, 'production': {'food': 4}}
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 2}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 5
Land Attack Modifier:
Removed: 5
Land Defense Modifier:
Removed: 5
Land Unit Capacity:
Removed: 7
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 225
Naval Attack Modifier:
Removed: 5
Naval Defense Modifier:
Removed: 5
Naval Unit Capacity:
Removed: 7
Pop Count:
Removed: 21
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 6
Remaining Import Slots:
Removed: 6
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 23
wood: 19
stone: 11
mounts: 1
research: 0
magic: 2.0
bronze: 1
iron: 0
Resource Excess:
Removed:
food: 20.0
wood: 3.0
stone: 4.0
mounts: 3.0
research: 9.0
magic: 9.0
bronze: 3.0
iron: 2.0
Resource Production:
Removed:
food: 43.0
wood: 22.0
stone: 15.0
mounts: 4.0
research: 9.0
magic: 11.0
bronze: 4.0
iron: 2.0
Road Capacity:
Removed: 22
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0.35
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 1
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Khwamlok-Kaern
type: metropolis
node: magic
wall: ""
Item 2:
name: Thonboran
type: sanctum
node: ""
wall: ""
Item 3:
name: Yurr Kathrim
type: commerce
node: ""
wall: ""
Item 4:
name: Sahwadika
type: generic
node: ""
wall: ""
Item 5:
name: ""
type: ""
node: ""
wall: ""
Item 6:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_home
node: food
Item 2:
type: ancient_farms
node: research
Item 3:
type: classical_mint
node: luxury
Item 4:
type: ancient_magic_site
node: magic
Item 5:
type: ancient_center
node: wood
Item 6:
type: ancient_school
node: research
Item 7:
type: ancient_forge
node: ""
Item 8:
type: classical_mine
node: iron
Item 9:
type: ""
node: ""
Jobs:
Removed:
bureaucrat: 0
farmer: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
apprentice: 0
fisherman: 0
artificer: 0
astronomer: 0
vampire: 0
Ongoing Modifiers:
Removed:
Item 1:
field: magic_consumption
value: 1.0
duration: -1
source: Jinying Portal
Item 2:
field: magic_consumption
value: 1.0
duration: -1
source: Upkeep for Nekreyn's Regeneration
Item 3:
field: money_income
value: 150.0
duration: -1
source: 2 Mercantile Vassals
Item 4:
field: unique_minority_count
value: -1.0
duration: -1
source: Culturally Accepted Modifier from Mech RP
Item 5:
field: stone_nodes
value: 1.0
duration: -1
source: Stone node on capital
Item 6:
field: research_production
value: 1.0
duration: -1
source: Henux Bulwark Provincial
Item 7:
field: research_production
value: 1.0
duration: -1
source: Karleuxy High-Province
Item 8:
field: vassal_slots
value: 1.0
duration: -1
source: Age of Wonder https://discord.com/channels/1188889187018088488/1188909580378443816/1381527319331733524
Item 9:
field: stability_gain_chance
value: 0.2
duration: -1
source: Isolation Law 2 sessions
Item 10:
field: magic_consumption
value: 2.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1388289061667733686/1388290898764501203
Item 11:
field: job_stability_loss_chance_production
value: 0.08
duration: 2
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1385395283470586017
Item 12:
field: farmer_stability_loss_chance_production
value: -0.08
duration: 2
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1385395283470586017
resource_nodes:
Removed:
food: 2
wood: 1
stone: 1
mounts: 1
research: 2
magic: 2
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 20
wood: 16
stone: 12
mounts: 20
research: 0
magic: 9
bronze: 4
iron: 10
Effective Pop Capacity:
Removed: 25
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
classical_grey_wardens: 0
ancient_fire_shaman: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 1
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_arbalest: 0
imperial_river_runner: 0
ancient_reman_longbowbird: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
Naval Units:
Removed:
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
Imperial District:
Removed:
type: vineyard
node: luxury
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.11874524998736147
stability_gain_chance_at_tick:
Removed: 1
stability_gain_roll:
Removed: 0.00595072045966083
stability_loss_chance_at_tick:
Removed: 2
stability_loss_roll:
Removed: 0.4936309914926629
previous_karma:
Removed: 5
previous_rolling_karma:
Removed: -1
previous_temporary_karma:
Removed: -2
Concessions:
Removed:
Territory Types:
Removed:
plains: 0
forest: 20
dense_forest: 0
urban: 0
hill: 3
mountain: 6
river: 0
desert: 0
tundra: 10
marsh: 0
hazardous_land: 0
shallow_water: 3
deep_water: 0
hazardous_water: 0
Progress Quests:
Removed:
Item 1:
quest_name: Spice Node Creation
progress_per_tick: 0
current_progress: 3
required_progress: 9
link: https://discord.com/channels/1188889187018088488/1288599006628286567/1291493351761117234
Item 2:
quest_name: Mythic Quest
progress_per_tick: 4
current_progress: 18
required_progress: 19
link: https://discord.com/channels/1188889187018088488/1369448254420418570/1370451512182046801
Item 3:
quest_name: Bronze Moving
progress_per_tick: 3
current_progress: 8
required_progress: 11
link: https://discord.com/channels/1188889187018088488/1383251151276740659/1384220185992368168
Item 4:
quest_name: Golden Owl Pendent
progress_per_tick: 3
current_progress: 6
required_progress: 13
link: https://discord.com/channels/1188889187018088488/1388289061667733686/1388290898764501203
Item 5:
quest_name: Glacier Quest
progress_per_tick: 0
current_progress: 1
required_progress: 12
link: https://discord.com/channels/1188889187018088488/1387155239647580334/1389004605895082054
Technologies:
Removed:
aqueducts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
caravansaries: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
chests: {'investing': 0, 'cost': 3, 'researched': False}
citizenship: {'investing': 0, 'cost': 8, 'researched': False}
city_defense: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
cosmology: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
deep_hulls: {'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters: {'investing': 0, 'cost': 5, 'researched': False}
fermentation: {'investing': 0, 'cost': 5, 'researched': False}
frame_saddles: {'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
lumber_yards: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
metal_hooks: {'investing': 0, 'cost': 4, 'researched': False}
military_wages: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 3}
mine_shafts: {'investing': 0, 'cost': 5, 'researched': True}
mints: {'investing': 0, 'cost': 4, 'researched': True}
mote_stabilization: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7}
national_identity: {'investing': 0, 'cost': 8, 'researched': False}
novitiates: {'investing': 0, 'cost': 7, 'researched': False}
official_courts: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7}
philosophy: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8}
pit_mining: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True}
public_programs: {'investing': 0, 'cost': 4, 'researched': True}
public_zeal: {'investing': 0, 'cost': 6, 'researched': False}
ramparts: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7}
sewers: {'investing': 0, 'cost': 3, 'researched': True}
trade_records: {'investing': 0, 'cost': 3, 'researched': True}
war_engineers: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7}
research_consumption_at_tick:
Removed: 22
research_production_at_tick:
Removed: 22
production_at_tick:
Removed:
food: 3
wood: 8
stone: 6
mounts: 3
research: 0
magic: 6
bronze: -2
iron: 11
Reason: Tick Update for Lokhim Empire