Change #686d161841c189d677597951:
| Target: | 67e06714d0c984f82323e43c |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-07-08 08:59:04.630000 |
| Changes: |
_id:
Removed:
67e06714d0c984f82323e43c
Foreign Acceptance:
Removed:
Harmony
Succession Type:
Removed:
Elected
Magic Stance:
Removed:
Military
Road Usage:
Removed:
18
Expansion Control Stance:
Removed:
Free
Vassal Type:
Removed:
None
Conscription Type:
Removed:
Low
Citizenship Stance:
Removed:
None
Infamy:
Removed:
0
Region:
Removed:
67ef6b3198867826cf7962eb
Scientific Stance:
Removed:
Radical
Money:
Removed:
2848
Primary Religion:
Removed:
67ef2fe3096a9b083e2a7619
Temperament:
Restricted content
Diplomatic Stance:
Removed:
Expansionist
Economy Type:
Removed:
Production
Justice Stance:
Removed:
None
Rolling Karma:
Removed:
-1
Military Funding:
Removed:
Substantial
Primary Race:
Removed:
67ef2ef8096a9b083e2a760b
Government Type:
Removed:
Archivist State
Naval Doctrine:
Removed:
Standard
Tax Stance:
Removed:
High
Temporary Karma:
Removed:
0
Stability:
Removed:
Unsettled
Consumption Stance:
Removed:
Indulgence
Land Doctrine:
Removed:
Volley
Origin:
Removed:
(T) Fortunate
Mercenary Law:
Removed:
No Mercenaries
Compliance:
Removed:
None
Subject Stance:
Removed:
Benevolence
Current Territory:
Removed:
18
Nomad Camp Type:
Removed:
None
Primary Culture:
Removed:
67ef2f7c096a9b083e2a7613
Name:
Removed:
Sishayo
Prestige:
Removed:
0
Overlord:
Removed:
""
Districts:
Removed:
Item 1:
type:
ancient_magic_site
node:
magic
Item 2:
type:
ancient_barrow
node:
""
Item 3:
type:
ancient_school
node:
""
Item 4:
type:
ancient_farms
node:
""
Item 5:
type:
classical_mine
node:
iron
Item 6:
type:
ancient_home
node:
magic
Pops:
Removed:
67e5f2cf962bb7cd3a37e469
Rulers:
Removed:
67ea46357bb6175f9de22198
Vassals:
Removed:
67ef75be98867826cf796316
jobs[apprentice]:
Removed:
0
jobs[fisherman]:
Removed:
0
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
districts[]:
Removed:
ancient_magic_site
districts-3:
Removed:
ancient_dock
districts-4:
Removed:
ancient_hospital
districts-5:
Removed:
ancient_magic_site
districts-6:
Removed:
ancient_barrow
districts-7:
Removed:
ancient_center
districts-8:
Removed:
ancient_farms
districts-9:
Removed:
ancient_market
jobs[bureaucrat]:
Removed:
0
Jobs:
Removed:
apprentice:
0
farmer:
8
harvester:
5
hunter:
0
merchant:
0
metallurgist:
0
miner:
2
mystic:
0
researcher:
0
bureaucrat:
0
fisherman:
0
artificer:
0
vampire:
0
astronomer:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
research_nodes
value:
1.0
duration:
-1
source:
Research Node on Capital
Item 2:
field:
stability_loss_chance
value:
0.02
duration:
-1
source:
Expansionist Diplo Stance (2 tiles)
Item 3:
field:
magic_consumption
value:
3.0
duration:
-1
source:
Enrich Leyline https://discord.com/channels/1188889187018088488/1382857403095318709/1382857785405866036
Item 4:
field:
magic_consumption
value:
2.0
duration:
-1
source:
Seek https://discord.com/channels/1188889187018088488/1382857403095318709/1382857893811982417
Item 5:
field:
pop_loss_chance
value:
-10.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1391697694887510052
Resource Storage:
Removed:
food:
18
wood:
15
stone:
16
mounts:
0
research:
0
magic:
1
bronze:
0
iron:
10
Cities:
Removed:
Item 1:
name:
Isipho
type:
metropolis
node:
magic
wall:
""
resource_nodes:
Removed:
food:
0
wood:
2
stone:
2
mounts:
1
research:
1
magic:
3
bronze:
0
iron:
0
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
5
Effective Territory:
Removed:
28
Event Roll:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
apprentice:
{'display_name': 'Apprentice', 'requirements': {'district': 'barrow'}, 'production': {'nation_magic_spell_rolls': 2}}
bureaucrat:
{'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
farmer:
{'display_name': 'Farmer', 'requirements': {'district': 'farm'}, 'upkeep': {'wood': 1}, 'production': {'food': 4}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
0
Land Attack Modifier:
Removed:
3
Land Defense Modifier:
Removed:
3
Land Unit Capacity:
Removed:
3
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
250
Naval Attack Modifier:
Removed:
3
Naval Defense Modifier:
Removed:
3
Naval Unit Capacity:
Removed:
3
Pop Count:
Removed:
12
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
12
wood:
8
stone:
9
mounts:
1
research:
0
magic:
1
bronze:
3
iron:
0
Resource Excess:
Removed:
food:
2
wood:
1
stone:
-1
mounts:
1
research:
5
magic:
6
bronze:
-1
iron:
0
Resource Production:
Removed:
food:
14
wood:
9
stone:
8
mounts:
2
research:
5
magic:
7
bronze:
2
iron:
0
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0.3
Stability Loss Chance:
Removed:
0.5
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
8
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
16
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_civilian:
0
ancient_fire_shaman:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_vanguard:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_river_runner:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_arbalest:
0
ancient_reman_longbowbird:
0
imperial_war_dancer:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
Naval Units:
Removed:
Imperial District:
Removed:
type:
""
node:
""
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.7959114596239775
stability_gain_chance_at_tick:
Removed:
0.7
stability_gain_roll:
Removed:
0.015872349551486864
stability_loss_chance_at_tick:
Removed:
2
stability_loss_roll:
Removed:
0.5924892037014163
previous_karma:
Removed:
-6
previous_rolling_karma:
Removed:
-1
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
territory_terrain:
Removed:
plains:
2
forest:
20
dense_forest:
0
urban:
0
hill:
0
mountain:
30
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
Territory Types:
Removed:
plains:
0
forest:
5
dense_forest:
0
urban:
0
hill:
0
mountain:
4
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
16
shallow_water:
0
deep_water:
0
hazardous_water:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Frostling Vassalization
progress_per_tick:
3
current_progress:
14
required_progress:
26
link:
(Primary) https://discord.com/channels/1188889187018088488/1349985733640978442/1351274725216616488
Item 2:
quest_name:
Tithespeakers Magic Node
progress_per_tick:
0
current_progress:
8
required_progress:
8
link:
https://discord.com/channels/1188889187018088488/1370442693121015890/1370484925173727273
Item 3:
quest_name:
Enrich Leyline Magic Node
progress_per_tick:
0
current_progress:
16
required_progress:
16
link:
https://discord.com/channels/1188889187018088488/1349990363171000370/1350113498646052875
Item 4:
quest_name:
Essence Conversion Spell
progress_per_tick:
0
current_progress:
3
required_progress:
12
link:
https://discord.com/channels/1188889187018088488/1365203077770117120/1366114039423570022
Item 5:
quest_name:
Recover Ancient Scholar
progress_per_tick:
2
current_progress:
4
required_progress:
13
link:
(Seek T2) https://discord.com/channels/1188889187018088488/1382857403095318709/1382857893811982417
Item 6:
quest_name:
Forgotten Sons Religious Effect
progress_per_tick:
2
current_progress:
2
required_progress:
8
link:
(Secondary) https://discord.com/channels/1188889187018088488/1352308266822270987/1356267740054290453
Item 7:
quest_name:
Enrich Leyline Magic Node #2
progress_per_tick:
4
current_progress:
0
required_progress:
16
link:
(Enrich Leyline T3 + 1 from being on mountain extra modifier) https://discord.com/channels/1188889187018088488/1349990363171000370/1350113498646052875
Technologies:
Removed:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
caravansaries:
{'investing': 0, 'cost': 4, 'researched': False}
chests:
{'investing': 0, 'cost': 3, 'researched': False}
citizenship:
{'investing': 0, 'cost': 8, 'researched': False}
city_defense:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
cosmology:
{'investing': 0, 'cost': 6, 'researched': False}
deep_hulls:
{'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters:
{'investing': 0, 'cost': 5, 'researched': False}
fermentation:
{'investing': 0, 'cost': 5, 'researched': False}
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': False}
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': False}
military_wages:
{'investing': 0, 'cost': 6, 'researched': False}
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
mints:
{'investing': 0, 'cost': 4, 'researched': True}
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': False}
national_identity:
{'investing': 0, 'cost': 8, 'researched': False}
novitiates:
{'investing': 0, 'cost': 7, 'researched': False}
official_courts:
{'investing': 7, 'cost': 7, 'researched': False}
philosophy:
{'investing': 0, 'cost': 8, 'researched': False}
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True}
public_programs:
{'investing': 0, 'cost': 4, 'researched': True}
public_zeal:
{'investing': 0, 'cost': 6, 'researched': False}
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': False, 'invested': 1}
sewers:
{'investing': 0, 'cost': 3, 'researched': True}
trade_records:
{'investing': 0, 'cost': 3, 'researched': False}
war_engineers:
{'investing': 0, 'cost': 7, 'researched': False}
research_consumption_at_tick:
Removed:
7
research_production_at_tick:
Removed:
7.0
production_at_tick:
Removed:
food:
8
wood:
8
stone:
4
mounts:
0
research:
0
magic:
6
bronze:
0
iron:
4
|
| Reason: | Tick Update for Sishayo |