Change #686d19cc791d15a77464eb5e:
Target: | 67ef72db98867826cf79630c |
---|---|
Target Type: | nations |
Status: | Approved |
Approver: | System |
Time Implemented: | 2025-07-08 09:14:52.423000 |
Changes: |
_id:
Removed:
67ef72db98867826cf79630c
Magic Stance:
Removed:
Persecution
Subject Stance:
Removed:
Suppression
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
The Conclave
Infamy:
Removed:
25
Economy Type:
Removed:
Production
Government Type:
Removed:
Sacred Vicar
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Oppressive
Justice Stance:
Removed:
Standard
Prestige:
Removed:
100
Current Territory:
Removed:
0
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b7598867826cf7962f5
Consumption Stance:
Removed:
None
Succession Type:
Removed:
Strength
Empire:
Removed:
on
Primary Culture:
Removed:
680abd48c75c6e0314f121c4
Primary Race:
Removed:
67ef3fb389e17a6e9fa6bba7
Diplomatic Stance:
Removed:
Belligerent
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
32
Rolling Karma:
Removed:
-1
Military Funding:
Removed:
Notable
Land Doctrine:
Removed:
Shock
Nomad Camp Type:
Removed:
None
Money:
Removed:
2869
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
67ef610a690147f64b5a834f
Overlord:
Removed:
""
Conscription Type:
Removed:
Moderate
Origin:
Removed:
(A) Default
Temperament:
Restricted content
Stability:
Removed:
Unsettled
Vassals:
Removed:
67ef764198867826cf796318
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
1
City Count:
Removed:
0
City Slots:
Removed:
5
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
6
Effective Territory:
Removed:
15
Event Roll:
Restricted content
Export Slots:
Removed:
6
Import Slots:
Removed:
6
job_details:
Removed:
fisherman:
{'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 2}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
3
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
8
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
225
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
8
Pop Count:
Removed:
18
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
6
Remaining Import Slots:
Removed:
6
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
20
wood:
7
stone:
10
mounts:
1
research:
0
magic:
0
bronze:
4
iron:
0
Resource Excess:
Removed:
food:
15
wood:
4
stone:
0
mounts:
0
research:
10
magic:
3
bronze:
1
iron:
1
Resource Production:
Removed:
food:
35
wood:
11
stone:
10
mounts:
1
research:
10
magic:
3
bronze:
5
iron:
1
Road Capacity:
Removed:
10
Stability Gain Chance:
Removed:
0
Stability Loss Chance:
Removed:
0.53
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
1
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Opal
type:
commerce
node:
research
wall:
ancient_walls
Item 2:
name:
Flowstone
type:
metropolis
node:
""
wall:
""
Item 3:
name:
Carapex
type:
generic
node:
""
wall:
""
Item 4:
name:
Aislid
type:
sanctum
node:
food
wall:
""
Item 5:
name:
Tides Landing
type:
generic
node:
food
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_home
node:
food
Item 2:
type:
classical_dock
node:
magic
Item 3:
type:
classical_sawmill
node:
wood
Item 4:
type:
classical_library
node:
research
Item 5:
type:
ancient_forge
node:
bronze
Item 6:
type:
ancient_center
node:
wood
Item 7:
type:
classical_fishery
node:
""
Item 8:
type:
classical_mine
node:
""
Item 9:
type:
classical_quarry
node:
""
Jobs:
Removed:
farmer:
0
apprentice:
0
bureaucrat:
0
fisherman:
0
harvester:
0
hunter:
0
merchant:
0
metallurgist:
5
miner:
0
mystic:
15
researcher:
0
artificer:
0
vampire:
0
astronomer:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
money_income
value:
75.0
duration:
-1
source:
One Mercantile Vassal
Item 2:
field:
research_production
value:
3.0
duration:
-1
source:
Provincial Vassals
Item 3:
field:
magic_consumption
value:
2.0
duration:
-1
source:
Portal https://discord.com/channels/1188889187018088488/1188900070054187018/1381835683236413501
Item 4:
field:
stability_gain_chance
value:
0.43
duration:
-1
source:
For every foreign pop that follows your primary religion, gain 1% chance to gain stability per session. (Max 50%).
resource_nodes:
Removed:
food:
3
wood:
3
stone:
0
mounts:
1
research:
1
magic:
1
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
22
wood:
20
stone:
20
mounts:
0
research:
0
magic:
8
bronze:
9
iron:
0
Effective Pop Capacity:
Removed:
21
Nomadic:
Removed:
0
Trade Distance:
Removed:
10
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
1
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_siege_weapon:
0
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_vanguard:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_river_runner:
3
imperial_arbalest:
0
imperial_war_dancer:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_reman_longbowbird:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
Naval Units:
Removed:
ancient_boarding_ship:
3
ancient_elite_warship:
1
ancient_missile_ship:
0
ancient_transport_ship:
2
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
Imperial District:
Removed:
type:
cathedral
node:
""
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.45144227805321513
stability_gain_chance_at_tick:
Removed:
0.25
stability_gain_roll:
Removed:
0.3832931207607825
stability_loss_chance_at_tick:
Removed:
1.59
stability_loss_roll:
Removed:
0.64554303253669
previous_karma:
Removed:
1
previous_rolling_karma:
Removed:
-1
previous_temporary_karma:
Removed:
-2
Concessions:
Removed:
Territory Types:
Removed:
plains:
9
forest:
1
dense_forest:
0
urban:
0
hill:
1
mountain:
6
river:
25
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
3
deep_water:
0
hazardous_water:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Iron Node
progress_per_tick:
3
current_progress:
14
required_progress:
18
link:
https://discord.com/channels/1188889187018088488/1372649469350379600/1373008657259823255
Item 2:
quest_name:
Religious Effect (Infinite Quest)
progress_per_tick:
2
current_progress:
21
required_progress:
9999
link:
https://discord.com/channels/1188889187018088488/1188894787194077254/1329353823554375701
Item 3:
quest_name:
Upgrade the "Vysaffian Contract"
progress_per_tick:
0
current_progress:
7
required_progress:
13
link:
https://discord.com/channels/1188889187018088488/1370625430956146708/1371252744626769992
Item 4:
quest_name:
Upgrade the "Ethereal Engine"
progress_per_tick:
0
current_progress:
4
required_progress:
11
link:
https://discord.com/channels/1188889187018088488/1350215030385410101/1350257655523967029
Item 5:
quest_name:
Find the "Vysaffian Contract"
progress_per_tick:
0
current_progress:
0
required_progress:
4
link:
8
Item 6:
quest_name:
Find the "Ethereal Engine"
progress_per_tick:
0
current_progress:
0
required_progress:
4
link:
8
Technologies:
Removed:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True}
chests:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3}
citizenship:
{'investing': 0, 'cost': 8, 'researched': False}
city_defense:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
cosmology:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
deep_hulls:
{'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters:
{'investing': 0, 'cost': 5, 'researched': False}
fermentation:
{'investing': 0, 'cost': 5, 'researched': False}
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys:
{'investing': 0, 'cost': 2, 'researched': True, 'invested': 2}
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
military_wages:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True}
mints:
{'investing': 0, 'cost': 4, 'researched': True}
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': False}
national_identity:
{'investing': 8, 'cost': 8, 'researched': False}
novitiates:
{'investing': 0, 'cost': 7, 'researched': False}
official_courts:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7}
philosophy:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8}
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True}
public_programs:
{'investing': 0, 'cost': 4, 'researched': True}
public_zeal:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7}
sewers:
{'investing': 0, 'cost': 3, 'researched': True}
trade_records:
{'investing': 0, 'cost': 3, 'researched': True}
war_engineers:
{'investing': 0, 'cost': 7, 'researched': False}
research_consumption_at_tick:
Removed:
15
research_production_at_tick:
Removed:
15.0
production_at_tick:
Removed:
food:
10
wood:
10
stone:
19
mounts:
-3
research:
0
magic:
4
bronze:
0
iron:
9
|
Reason: | Tick Update for The Conclave |