Change #686d19cc791d15a77464eb5e:

Target: 67ef72db98867826cf79630c
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-07-08 09:14:52.423000
Changes:
_id:
Removed: 67ef72db98867826cf79630c
Magic Stance:
Removed: Persecution
Subject Stance:
Removed: Suppression
Scientific Stance:
Removed: Pragmatic
Name:
Removed: The Conclave
Infamy:
Removed: 25
Economy Type:
Removed: Production
Government Type:
Removed: Sacred Vicar
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Oppressive
Justice Stance:
Removed: Standard
Prestige:
Removed: 100
Current Territory:
Removed: 0
Vassal Type:
Removed: None
Region:
Removed: 67ef6b7598867826cf7962f5
Consumption Stance:
Removed: None
Succession Type:
Removed: Strength
Empire:
Removed: on
Primary Culture:
Removed: 680abd48c75c6e0314f121c4
Primary Race:
Removed: 67ef3fb389e17a6e9fa6bba7
Diplomatic Stance:
Removed: Belligerent
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 32
Rolling Karma:
Removed: -1
Military Funding:
Removed: Notable
Land Doctrine:
Removed: Shock
Nomad Camp Type:
Removed: None
Money:
Removed: 2869
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef610a690147f64b5a834f
Overlord:
Removed: ""
Conscription Type:
Removed: Moderate
Origin:
Removed: (A) Default
Temperament:
Restricted content
Stability:
Removed: Unsettled
Vassals:
Removed: 67ef764198867826cf796318
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 1
City Count:
Removed: 0
City Slots:
Removed: 5
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 6
Effective Territory:
Removed: 15
Event Roll:
Restricted content
Export Slots:
Removed: 6
Import Slots:
Removed: 6
job_details:
Removed:
fisherman: {'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 2}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 3
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 8
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 225
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 8
Pop Count:
Removed: 18
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 6
Remaining Import Slots:
Removed: 6
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 20
wood: 7
stone: 10
mounts: 1
research: 0
magic: 0
bronze: 4
iron: 0
Resource Excess:
Removed:
food: 15
wood: 4
stone: 0
mounts: 0
research: 10
magic: 3
bronze: 1
iron: 1
Resource Production:
Removed:
food: 35
wood: 11
stone: 10
mounts: 1
research: 10
magic: 3
bronze: 5
iron: 1
Road Capacity:
Removed: 10
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0.53
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 1
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Opal
type: commerce
node: research
wall: ancient_walls
Item 2:
name: Flowstone
type: metropolis
node: ""
wall: ""
Item 3:
name: Carapex
type: generic
node: ""
wall: ""
Item 4:
name: Aislid
type: sanctum
node: food
wall: ""
Item 5:
name: Tides Landing
type: generic
node: food
wall: ""
Districts:
Removed:
Item 1:
type: ancient_home
node: food
Item 2:
type: classical_dock
node: magic
Item 3:
type: classical_sawmill
node: wood
Item 4:
type: classical_library
node: research
Item 5:
type: ancient_forge
node: bronze
Item 6:
type: ancient_center
node: wood
Item 7:
type: classical_fishery
node: ""
Item 8:
type: classical_mine
node: ""
Item 9:
type: classical_quarry
node: ""
Jobs:
Removed:
farmer: 0
apprentice: 0
bureaucrat: 0
fisherman: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 5
miner: 0
mystic: 15
researcher: 0
artificer: 0
vampire: 0
astronomer: 0
Ongoing Modifiers:
Removed:
Item 1:
field: money_income
value: 75.0
duration: -1
source: One Mercantile Vassal
Item 2:
field: research_production
value: 3.0
duration: -1
source: Provincial Vassals
Item 3:
field: magic_consumption
value: 2.0
duration: -1
source: Portal https://discord.com/channels/1188889187018088488/1188900070054187018/1381835683236413501
Item 4:
field: stability_gain_chance
value: 0.43
duration: -1
source: For every foreign pop that follows your primary religion, gain 1% chance to gain stability per session. (Max 50%).
resource_nodes:
Removed:
food: 3
wood: 3
stone: 0
mounts: 1
research: 1
magic: 1
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 22
wood: 20
stone: 20
mounts: 0
research: 0
magic: 8
bronze: 9
iron: 0
Effective Pop Capacity:
Removed: 21
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 1
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_siege_weapon: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_vanguard: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_tyranus: 0
imperial_river_runner: 3
imperial_arbalest: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_reman_longbowbird: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 3
ancient_elite_warship: 1
ancient_missile_ship: 0
ancient_transport_ship: 2
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
Imperial District:
Removed:
type: cathedral
node: ""
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.45144227805321513
stability_gain_chance_at_tick:
Removed: 0.25
stability_gain_roll:
Removed: 0.3832931207607825
stability_loss_chance_at_tick:
Removed: 1.59
stability_loss_roll:
Removed: 0.64554303253669
previous_karma:
Removed: 1
previous_rolling_karma:
Removed: -1
previous_temporary_karma:
Removed: -2
Concessions:
Removed:
Territory Types:
Removed:
plains: 9
forest: 1
dense_forest: 0
urban: 0
hill: 1
mountain: 6
river: 25
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 3
deep_water: 0
hazardous_water: 0
Progress Quests:
Removed:
Item 1:
quest_name: Iron Node
progress_per_tick: 3
current_progress: 14
required_progress: 18
link: https://discord.com/channels/1188889187018088488/1372649469350379600/1373008657259823255
Item 2:
quest_name: Religious Effect (Infinite Quest)
progress_per_tick: 2
current_progress: 21
required_progress: 9999
link: https://discord.com/channels/1188889187018088488/1188894787194077254/1329353823554375701
Item 3:
quest_name: Upgrade the "Vysaffian Contract"
progress_per_tick: 0
current_progress: 7
required_progress: 13
link: https://discord.com/channels/1188889187018088488/1370625430956146708/1371252744626769992
Item 4:
quest_name: Upgrade the "Ethereal Engine"
progress_per_tick: 0
current_progress: 4
required_progress: 11
link: https://discord.com/channels/1188889187018088488/1350215030385410101/1350257655523967029
Item 5:
quest_name: Find the "Vysaffian Contract"
progress_per_tick: 0
current_progress: 0
required_progress: 4
link: 8
Item 6:
quest_name: Find the "Ethereal Engine"
progress_per_tick: 0
current_progress: 0
required_progress: 4
link: 8
Technologies:
Removed:
aqueducts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
caravansaries: {'investing': 0, 'cost': 4, 'researched': True}
chests: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3}
citizenship: {'investing': 0, 'cost': 8, 'researched': False}
city_defense: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
cosmology: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
deep_hulls: {'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters: {'investing': 0, 'cost': 5, 'researched': False}
fermentation: {'investing': 0, 'cost': 5, 'researched': False}
frame_saddles: {'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys: {'investing': 0, 'cost': 2, 'researched': True, 'invested': 2}
lumber_yards: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
metal_hooks: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
military_wages: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
mine_shafts: {'investing': 0, 'cost': 5, 'researched': True}
mints: {'investing': 0, 'cost': 4, 'researched': True}
mote_stabilization: {'investing': 0, 'cost': 7, 'researched': False}
national_identity: {'investing': 8, 'cost': 8, 'researched': False}
novitiates: {'investing': 0, 'cost': 7, 'researched': False}
official_courts: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7}
philosophy: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8}
pit_mining: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True}
public_programs: {'investing': 0, 'cost': 4, 'researched': True}
public_zeal: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
ramparts: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7}
sewers: {'investing': 0, 'cost': 3, 'researched': True}
trade_records: {'investing': 0, 'cost': 3, 'researched': True}
war_engineers: {'investing': 0, 'cost': 7, 'researched': False}
research_consumption_at_tick:
Removed: 15
research_production_at_tick:
Removed: 15.0
production_at_tick:
Removed:
food: 10
wood: 10
stone: 19
mounts: -3
research: 0
magic: 4
bronze: 0
iron: 9
Reason: Tick Update for The Conclave