Change #686d22e8e2d8184648e797ad:
| Target: | 67ef71c898867826cf796308 |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-07-08 09:53:44.317000 |
| Changes: |
_id:
Removed:
67ef71c898867826cf796308
Magic Stance:
Removed:
Creation
Subject Stance:
Removed:
Benevolence
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
Lyroa
Infamy:
Removed:
10
Economy Type:
Removed:
Production
Government Type:
Removed:
Iron-Fisted Dictatorship
Mercenary Law:
Removed:
Some Mercenaries
Tax Stance:
Removed:
High
Justice Stance:
Removed:
None
Prestige:
Removed:
97
Current Territory:
Removed:
0
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b5c98867826cf7962ef
Consumption Stance:
Removed:
Comfort
Succession Type:
Removed:
Elected
Empire:
Removed:
on
Primary Culture:
Removed:
67ef5b42690147f64b5a82d5
Primary Race:
Removed:
67ef41c689e17a6e9fa6bbc5
Diplomatic Stance:
Removed:
Cooperative
Foreign Acceptance:
Removed:
Acceptance
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
15
Rolling Karma:
Removed:
-1
Military Funding:
Removed:
Notable
Land Doctrine:
Removed:
Volley
Nomad Camp Type:
Removed:
None
Money:
Removed:
2773
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
""
Overlord:
Removed:
""
Conscription Type:
Removed:
High
Origin:
Removed:
(T) Fragile Unification
Temperament:
Restricted content
Stability:
Removed:
Stable
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
3
City Count:
Removed:
0
City Slots:
Removed:
5
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
6
Effective Territory:
Removed:
28
Event Roll:
Restricted content
Export Slots:
Removed:
3
Import Slots:
Removed:
3
job_details:
Removed:
bureaucrat:
{'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
fisherman:
{'display_name': 'Fisherman', 'requirements': {'district': 'dock'}, 'production': {'food': 3}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed:
3
Land Attack Modifier:
Removed:
5
Land Defense Modifier:
Removed:
5
Land Unit Capacity:
Removed:
6
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
150
Naval Attack Modifier:
Removed:
5
Naval Defense Modifier:
Removed:
5
Naval Unit Capacity:
Removed:
6
Pop Count:
Removed:
15
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
3
Remaining Import Slots:
Removed:
3
resource_capacity:
Removed:
food:
20
wood:
15
stone:
15
mounts:
10
research:
0
magic:
10
bronze:
5
iron:
0
Resource Consumption:
Removed:
food:
16
wood:
7
stone:
9
mounts:
0
research:
0
magic:
0
bronze:
4
iron:
0
Resource Excess:
Removed:
food:
4
wood:
3
stone:
1
mounts:
2
research:
7
magic:
3
bronze:
1
iron:
2
Resource Production:
Removed:
food:
20
wood:
10
stone:
10
mounts:
2
research:
7
magic:
3
bronze:
5
iron:
2
Road Capacity:
Removed:
18
Stability Gain Chance:
Removed:
0.14
Stability Loss Chance:
Removed:
0.15
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
7
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Lyroa
type:
metropolis
node:
""
wall:
""
Item 2:
name:
Velinûru
type:
sanctum
node:
magic
wall:
""
Item 3:
name:
""
type:
""
node:
""
wall:
""
Item 4:
name:
""
type:
""
node:
""
wall:
""
Item 5:
name:
""
type:
""
node:
""
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_home
node:
""
Item 2:
type:
ancient_workshop
node:
stone
Item 3:
type:
ancient_forge
node:
bronze
Item 4:
type:
ancient_dock
node:
""
Item 5:
type:
ancient_center
node:
wood
Item 6:
type:
ancient_school
node:
magic
Item 7:
type:
""
node:
""
Item 8:
type:
""
node:
""
Jobs:
Removed:
apprentice:
0
farmer:
0
bureaucrat:
0
fisherman:
11
harvester:
4
hunter:
0
merchant:
0
metallurgist:
3
miner:
3
mystic:
0
researcher:
5
artificer:
0
vampire:
0
astronomer:
0
Ongoing Modifiers:
Removed:
Item 1:
field:
magic_consumption
value:
2.0
duration:
-1
source:
T2 Seek Upkeep https://discord.com/channels/1188889187018088488/1383221248519176343
Item 2:
field:
money_income
value:
150.0
duration:
6
source:
https://discord.com/channels/1188889187018088488/1385398037609971873/1386505330023989319
Item 3:
field:
money_income
value:
100.0
duration:
9
source:
https://discord.com/channels/1188889187018088488/1385398037609971873/1386505330023989319
Item 4:
field:
stability_loss_chance
value:
-0.125
duration:
1
source:
Mitigate Global Event https://discord.com/channels/1188889187018088488/1188909580378443816/1388900383488999485
Item 5:
field:
farmer_stability_loss_chance_production
value:
-0.025
duration:
1
source:
Mitigate Global Event https://discord.com/channels/1188889187018088488/1188909580378443816/1388900383488999485
Item 6:
field:
hunter_stability_loss_chance_production
value:
-0.025
duration:
1
source:
Mitigate Global Event https://discord.com/channels/1188889187018088488/1188909580378443816/1388900383488999485
Item 7:
field:
fisherman_stability_loss_chance_production
value:
-0.025
duration:
1
source:
Mitigate Global Event https://discord.com/channels/1188889187018088488/1188909580378443816/1388900383488999485
Item 8:
field:
gatherer_stability_loss_chance_production
value:
-0.025
duration:
1
source:
Mitigate Global Event https://discord.com/channels/1188889187018088488/1188909580378443816/1388900383488999485
Item 9:
field:
miner_stability_loss_chance_production
value:
-0.025
duration:
1
source:
Mitigate Global Event https://discord.com/channels/1188889187018088488/1188909580378443816/1388900383488999485
resource_nodes:
Removed:
food:
1
wood:
1
stone:
1
mounts:
0
research:
0
magic:
2
bronze:
1
iron:
0
Resource Storage:
Removed:
food:
17
wood:
17
stone:
16
mounts:
11
research:
0
magic:
6
bronze:
6
iron:
8
Effective Pop Capacity:
Removed:
19
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
Imperial District:
Removed:
type:
vineyard
node:
""
Land Units:
Removed:
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_siege_weapon:
0
ancient_civilian:
0
ancient_heavy_archers:
1
ancient_heavy_infantry:
1
ancient_light_archers:
2
ancient_light_infantry:
1
ancient_fire_shaman:
0
classical_grey_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_vanguard:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_spearmen:
0
imperial_river_runner:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_arbalest:
0
ancient_reman_longbowbird:
0
imperial_war_dancer:
0
classical_auxiliary:
0
classical_civilian:
0
ancient_ameru_marines:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
Removed:
0.833243182575044
stability_gain_chance_at_tick:
Removed:
0.72
stability_gain_roll:
Removed:
0.1745669390286877
stability_loss_chance_at_tick:
Removed:
0.99
stability_loss_roll:
Removed:
0.010867959134009175
previous_karma:
Removed:
7
previous_rolling_karma:
Removed:
0
previous_temporary_karma:
Removed:
1
Concessions:
Removed:
Territory Types:
Removed:
plains:
4
forest:
19
dense_forest:
0
urban:
0
hill:
0
mountain:
6
river:
0
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
1
deep_water:
0
hazardous_water:
0
Progress Quests:
Removed:
Item 1:
quest_name:
Blood Autumn Vassalization
progress_per_tick:
1
current_progress:
10
required_progress:
18
link:
https://discord.com/channels/1188889187018088488/1347357359919599617/1349051741525639168
Item 2:
quest_name:
Grand Exhibition
progress_per_tick:
2
current_progress:
4
required_progress:
25
link:
https://discord.com/channels/1188889187018088488/1377183584221397023/1378583312091582505
Item 3:
quest_name:
A Piece of Bark
progress_per_tick:
2
current_progress:
4
required_progress:
6
link:
https://discord.com/channels/1188889187018088488/1383221248519176343
Technologies:
Removed:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
chests:
{'investing': 0, 'cost': 3, 'researched': False}
citizenship:
{'investing': 0, 'cost': 8, 'researched': False}
city_defense:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
cosmology:
{'investing': 0, 'cost': 6, 'researched': False}
deep_hulls:
{'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters:
{'investing': 0, 'cost': 5, 'researched': False}
fermentation:
{'investing': 0, 'cost': 5, 'researched': False}
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': False}
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': False}
military_wages:
{'investing': 0, 'cost': 6, 'researched': False, 'invested': 3}
mine_shafts:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
mints:
{'investing': 0, 'cost': 4, 'researched': True}
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': False}
national_identity:
{'investing': 0, 'cost': 8, 'researched': False}
novitiates:
{'investing': 0, 'cost': 7, 'researched': False}
official_courts:
{'investing': 3, 'cost': 7, 'researched': False, 'invested': 4}
philosophy:
{'investing': 0, 'cost': 8, 'researched': False}
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5}
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True}
public_programs:
{'investing': 0, 'cost': 4, 'researched': True}
public_zeal:
{'investing': 0, 'cost': 6, 'researched': False}
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6}
rig_and_sail:
{'investing': 5, 'cost': 7, 'researched': False}
sewers:
{'investing': 0, 'cost': 3, 'researched': True}
trade_records:
{'investing': 0, 'cost': 3, 'researched': True}
war_engineers:
{'investing': 0, 'cost': 7, 'researched': False}
research_consumption_at_tick:
Removed:
8
research_production_at_tick:
Removed:
8
production_at_tick:
Removed:
food:
5
wood:
6
stone:
4
mounts:
1
research:
0
magic:
6
bronze:
5
iron:
5
|
| Reason: | Tick Update for Lyroa |