Change #686d2370e2d8184648e797ed:

Target: 67ef764198867826cf796318
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-07-08 09:56:01.029000
Changes:
_id:
Removed: 67ef764198867826cf796318
Magic Stance:
Removed: Creation
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Pragmatic
Name:
Removed: Tychi
Infamy:
Removed: 0
Economy Type:
Removed: Construction
Government Type:
Removed: Representative Council
Mercenary Law:
Removed: Mercenary Military
Tax Stance:
Removed: Low
Justice Stance:
Removed: None
Prestige:
Removed: 0
Current Territory:
Removed: 10
Vassal Type:
Removed: Mercantile
Region:
Removed: 67ef6b7598867826cf7962f5
Consumption Stance:
Removed: None
Succession Type:
Removed: Inherited
Primary Culture:
Removed: 67ef59f2690147f64b5a82b5
Primary Race:
Removed: 67ef567689e17a6e9fa6bbf4
Diplomatic Stance:
Removed: Expansionist
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 0
Rolling Karma:
Removed: -3
Military Funding:
Removed: Standard
Land Doctrine:
Removed: Standard
Nomad Camp Type:
Removed: None
Money:
Removed: 753
Compliance:
Removed: Compliant
Temporary Karma:
Removed: 2
Naval Doctrine:
Removed: Standard
Primary Religion:
Removed: 67ef610a690147f64b5a834f
Overlord:
Removed: 67ef72db98867826cf79630c
Conscription Type:
Removed: High
Origin:
Removed: (A) Default
Temperament:
Restricted content
Stability:
Removed: Fragile
Administration:
Removed: 2
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0.15
District Slots:
Removed: 6
Effective Territory:
Removed: 20
Event Roll:
Restricted content
Export Slots:
Removed: 6
Import Slots:
Removed: 6
job_details:
Removed:
bureaucrat: {'display_name': 'Bureaucrat', 'requirements': {'district': 'center'}, 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 3
Land Attack Modifier:
Removed: -1
Land Defense Modifier:
Removed: -1
Land Unit Capacity:
Removed: 5
Mercenary Land Attack Modifier:
Removed: 1
Mercenary Land Defense Modifier:
Removed: 1
Mercenary Naval Attack Modifier:
Removed: 1
Mercenary Naval Defense Modifier:
Removed: 1
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 75
Naval Attack Modifier:
Removed: -1
Naval Defense Modifier:
Removed: -1
Naval Unit Capacity:
Removed: 5
Pop Count:
Removed: 11
Chance to Rebel:
Removed: 0.05
Remaining Export Slots:
Removed: 6
Remaining Import Slots:
Removed: 6
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 10
research: 0
magic: 10
bronze: 5
iron: 0
Resource Consumption:
Removed:
food: 11
wood: 3
stone: 0
mounts: 0
research: 0
magic: 0
bronze: 0
iron: 0
Resource Excess:
Removed:
food: -7
wood: -3
stone: 1
mounts: 5
research: 1
magic: 1
bronze: 0
iron: 0
Resource Production:
Removed:
food: 4
wood: 0
stone: 1
mounts: 5
research: 1
magic: 1
bronze: 0
iron: 0
Road Capacity:
Removed: 14
Stability Gain Chance:
Removed: 0
Stability Loss Chance:
Removed: 0.06
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 2
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Athens
type: generic
node: food
wall: ""
Item 2:
name: Eleusis
type: sanctum
node: bronze
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_ranch
node: mounts
Item 2:
type: ancient_center
node: ""
Item 3:
type: ancient_forge
node: ""
Item 4:
type: ancient_dock
node: food
Item 5:
type: latent_pylon
node: ""
Item 6:
type: ancient_home
node: food
Jobs:
Removed:
apprentice: 0
farmer: 0
bureaucrat: 0
fisherman: 1
harvester: 4
hunter: 0
merchant: 0
metallurgist: 1
miner: 5
mystic: 0
researcher: 5
artificer: 0
vampire: 0
astronomer: 0
Ongoing Modifiers:
Removed:
Item 1:
field: food_node_value
value: 2.0
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1384097930985734194
Item 2:
field: stability_loss_chance
value: -0.1
duration: 2
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1384097930985734194
Item 3:
field: stability_loss_chance
value: -0.1
duration: 2
source: https://discord.com/channels/1188889187018088488/1188894981214175283/1387370836612219000
resource_nodes:
Removed:
food: 2
wood: 0
stone: 0
mounts: 1
research: 0
magic: 1
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 20
wood: 5
stone: 3
mounts: 14
research: 0
magic: 10
bronze: 1
iron: 2
Effective Pop Capacity:
Removed: 14
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_vanguard: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_river_runner: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_arbalest: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_reman_longbowbird: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
concessions_chance_at_tick:
Removed: 0
concessions_roll:
Removed: 0.9648232377599814
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.6510303262315559
rebellion_chance_at_tick:
Removed: 0
rebellion_roll:
Removed: 0.07790520368076514
stability_gain_chance_at_tick:
Removed: 0
stability_gain_roll:
Removed: 0.6894912606554734
stability_loss_chance_at_tick:
Removed: 0.11
stability_loss_roll:
Removed: 0.07710907801439615
previous_karma:
Removed: 1
previous_rolling_karma:
Removed: -4
previous_temporary_karma:
Removed: 3
Concessions:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name: Recover Duplicating Jade
progress_per_tick: 2
current_progress: 8
required_progress: 8
link: https://discord.com/channels/1188889187018088488/1373154709203845231/1373726396295413793
Territory Types:
Removed:
plains: 6
forest: 3
dense_forest: 0
urban: 0
hill: 2
mountain: 2
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 2
deep_water: 0
hazardous_water: 0
Technologies:
Removed:
aqueducts: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3}
caravansaries: {'investing': 0, 'cost': 3, 'researched': False}
chests: {'investing': 0, 'cost': 2, 'researched': False}
citizenship: {'investing': 0, 'cost': 7, 'researched': False}
city_defense: {'investing': 0, 'cost': 5, 'researched': False}
cosmology: {'investing': 0, 'cost': 5, 'researched': False}
deep_hulls: {'investing': 0, 'cost': 6, 'researched': False}
dynastic_hunters: {'investing': 0, 'cost': 4, 'researched': False}
fermentation: {'investing': 0, 'cost': 4, 'researched': False}
frame_saddles: {'investing': 0, 'cost': 2, 'researched': False}
levers_and_pulleys: {'investing': 0, 'cost': 5, 'researched': False}
lumber_yards: {'investing': 0, 'cost': 4, 'researched': False}
metal_hooks: {'investing': 0, 'cost': 3, 'researched': False}
military_wages: {'investing': 0, 'cost': 5, 'researched': False}
mine_shafts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
mints: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3}
mote_stabilization: {'investing': 0, 'cost': 6, 'researched': False}
national_identity: {'investing': 0, 'cost': 7, 'researched': False}
novitiates: {'investing': 0, 'cost': 6, 'researched': False}
official_courts: {'investing': 0, 'cost': 6, 'researched': False}
philosophy: {'investing': 0, 'cost': 7, 'researched': False}
pit_mining: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4}
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True}
public_programs: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3}
public_zeal: {'investing': 0, 'cost': 5, 'researched': False}
ramparts: {'investing': 0, 'cost': 5, 'researched': False}
rig_and_sail: {'investing': 0, 'cost': 6, 'researched': False}
sewers: {'investing': 0, 'cost': 2, 'researched': True, 'invested': 1}
trade_records: {'investing': 0, 'cost': 2, 'researched': True}
war_engineers: {'investing': 0, 'cost': 6, 'researched': False}
research_consumption_at_tick:
Removed: 7
research_production_at_tick:
Removed: 7
production_at_tick:
Removed:
food: 2
wood: 3
stone: 0
mounts: 5
research: 0
magic: 6
bronze: 1
iron: 2
Reason: Tick Update for Tychi