Change #6874c334803fd4efea2fbce1:

Target: The Conclave
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-07-14 08:43:32.551000
Changes:
_id:
Removed: 67ef72db98867826cf79630c
Magic Stance:
Removed: Persecution
Subject Stance:
Removed: Suppression
Scientific Stance:
Removed: Pragmatic
Name:
Removed: The Conclave
Infamy:
25 → 10
Economy Type:
Removed: Production
Government Type:
Removed: Sacred Vicar
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Oppressive
Justice Stance:
Removed: Standard
Prestige:
100 → 97
Current Territory:
Removed: 45
Vassal Type:
Removed: None
Region:
Removed: 67ef6b7598867826cf7962f5
Consumption Stance:
Removed: None
Succession Type:
Removed: Strength
Empire:
Removed: on
Primary Culture:
Removed: 680abd48c75c6e0314f121c4
Primary Race:
Removed: 67ef3fb389e17a6e9fa6bba7
Diplomatic Stance:
Removed: Belligerent
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 32
Rolling Karma:
Removed: -1
Military Funding:
Removed: Notable
Land Doctrine:
Removed: Shock
Nomad Camp Type:
Removed: None
Money:
1169 → 1988
Compliance:
Removed: None
Temporary Karma:
Removed: 1
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef610a690147f64b5a834f
Overlord:
Removed: ""
Conscription Type:
Removed: Moderate
Origin:
Removed: (A) Default
Temperament:
Restricted content
Stability:
Unsettled → Balanced
Vassals:
Removed: 67ef764198867826cf796318
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 5
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 9
Effective Territory:
Removed: 75
Event Roll:
Restricted content
Export Slots:
Removed: 7
Import Slots:
Removed: 7
job_details:
Removed:
bureaucrat: {'display_name': 'Bureaucrat', 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
fisherman: {'display_name': 'Fisherman', 'requirements': {'district': ['dock']}, 'production': {'food': 4, 'stability_loss_chance': 0.05, 'pop_loss_chance': 0.05}}
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 0}, 'production': {'wood': 4, 'stability_loss_chance': 0.05, 'pop_loss_chance': 0.05}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2, 'stability_loss_chance': 0.05, 'pop_loss_chance': 0.05}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mounts': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 2, 'iron': 2}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 0}, 'production': {'stone': 4, 'stability_loss_chance': 0.05, 'pop_loss_chance': 0.05}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 1}}
researcher: {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}
Total Karma:
Removed: 2
Land Attack Modifier:
Removed: 3
Land Defense Modifier:
Removed: 3
Land Unit Capacity:
Removed: 10
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 819
Naval Attack Modifier:
Removed: 3
Naval Defense Modifier:
Removed: 3
Naval Unit Capacity:
Removed: 10
Pop Count:
Removed: 31
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 7
Remaining Import Slots:
Removed: 7
Resource Capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 15
iron: 10
Resource Consumption:
Removed:
food: 34
wood: 14
stone: 21
mounts: 3
research: 15
magic: 0
bronze: 11
iron: 0
Resource Excess:
Removed:
food: -13
wood: -10
stone: -3
mounts: -3
research: 0
magic: 20
bronze: 4
iron: 13
Resource Production:
Removed:
food: 21
wood: 4
stone: 18
mounts: 0
research: 15
magic: 20
bronze: 15
iron: 13
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 1
Stability Loss Chance:
Removed: 0.79
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 1
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Opal
type: commerce
node: research
wall: ancient_walls
Item 2:
name: Flowstone
type: metropolis
node: ""
wall: ""
Item 3:
name: Carapex
type: generic
node: ""
wall: ""
Item 4:
name: Aislid
type: sanctum
node: food
wall: ""
Item 5:
name: Tides Landing
type: generic
node: food
wall: ""
Districts:
Removed:
Item 1:
type: ancient_home
node: food
Item 2:
type: classical_dock
node: magic
Item 3:
type: classical_sawmill
node: wood
Item 4:
type: classical_library
node: research
Item 5:
type: ancient_forge
node: bronze
Item 6:
type: ancient_center
node: wood
Item 7:
type: classical_fishery
node: ""
Item 8:
type: classical_mine
node: ""
Item 9:
type: classical_quarry
node: ""
Jobs:
artificer: 0 → None
vampire: 0 → None
apprentice: 0 → None
farmer: 0 → None
bureaucrat: 0 → None
fisherman: 0 → None
harvester: 0 → None
hunter: 0 → None
merchant: 0 → None
metallurgist: 6 → 0
miner: 4 → 0
mystic: 15 → 0
researcher: 7 → 0
Ongoing Modifiers:
Removed:
Item 1:
field: money_income
value: 75.0
duration: -1
source: One Mercantile Vassal
Item 2:
field: research_production
value: 3.0
duration: -1
source: Provincial Vassals
Item 3:
field: stability_gain_chance
value: 0.43
duration: -1
source: For every foreign pop that follows your primary religion, gain 1% chance to gain stability per session. (Max 50%).
resource_nodes:
Removed:
food: 3
wood: 3
stone: 0
mounts: 1
research: 1
magic: 1
bronze: 1
iron: 0
Resource Storage:
food: 22 → 9
wood: 20 → 10
stone: 20 → 17
mounts: 3 → 0
research: 0 → None
magic: 0 → 15
bronze: 9 → 13
iron: 0 → 10
Effective Pop Capacity:
Removed: 30
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
Land Units:
Removed:
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_war_dancer: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_reman_longbowbird: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_fire_shaman: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
imperial_arbalest: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 1
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_civilian: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_river_runner: 3
classical_tactician: 0
imperial_vanguard: 0
Naval Units:
Removed:
ancient_boarding_ship: 3
ancient_elite_warship: 1
ancient_missile_ship: 0
ancient_transport_ship: 2
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
Imperial District:
Removed:
type: cathedral
node: ""
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
0.45144227805321513 → 0.5945938174342138
stability_gain_chance_at_tick:
0.25 → 1
stability_gain_roll:
0.3832931207607825 → 0.5832551729713935
stability_loss_chance_at_tick:
1.59 → 0.79
stability_loss_roll:
0.64554303253669 → 0.9952461709188617
previous_karma:
Removed: 2
previous_rolling_karma:
Removed: -1
previous_temporary_karma:
Removed: 1
Concessions:
Removed:
Territory Types:
Removed:
plains: 9
forest: 1
dense_forest: 0
urban: 0
hill: 1
mountain: 6
river: 25
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 3
deep_water: 0
hazardous_water: 0
Progress Quests:
Technologies:
aqueducts: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries: {'investing': 0, 'cost': 4, 'researched': True} → None
chests: {'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
citizenship: {'investing': 0, 'cost': 8, 'researched': False} → None
city_defense: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
cosmology: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
deep_hulls:
investing: 7 → 0
cost: 7 → None
researched: 0 → True
invested: None → 7
dynastic_hunters: {'investing': 0, 'cost': 5, 'researched': False} → None
fermentation: {'investing': 0, 'cost': 5, 'researched': False} → None
frame_saddles: {'investing': 0, 'cost': 3, 'researched': False} → None
levers_and_pulleys: {'investing': 0, 'cost': 2, 'researched': True, 'invested': 2} → None
lumber_yards: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_hooks: {'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
military_wages: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
mine_shafts: {'investing': 0, 'cost': 5, 'researched': True} → None
mints: {'investing': 0, 'cost': 4, 'researched': True} → None
mote_stabilization: {'investing': 0, 'cost': 7, 'researched': False} → None
national_identity:
investing: 8 → 0
cost: 8 → None
researched: 0 → True
invested: None → 8
novitiates: {'investing': 0, 'cost': 7, 'researched': False} → None
official_courts: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
philosophy: {'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
pit_mining: {'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True} → None
public_programs: {'investing': 0, 'cost': 4, 'researched': True} → None
public_zeal: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
ramparts: {'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
rig_and_sail: {'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
sewers: {'investing': 0, 'cost': 3, 'researched': True} → None
trade_records: {'investing': 0, 'cost': 3, 'researched': True} → None
war_engineers: {'investing': 0, 'cost': 7, 'researched': False} → None
research_consumption_at_tick:
Removed: 15
research_production_at_tick:
Removed: 15.0
production_at_tick:
food: 10 → -13
wood: 10 → -10
stone: 19 → -3
mounts: -3 → None
research: 0 → None
magic: 4 → 20
bronze: 0 → 4
iron: 9 → 13
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: {'display_name': 'Ancient Artifactory', 'type': 'artifactory', 'era': 2, 'cost': {'stone': 4, 'wood': 4, 'magic': 3, 'bronze': 1}, 'modifiers': {'magic_consumption': 1, 'artifact_owner_death_loss_chance': -0.05, 'minimum_artifact_owner_death_loss_chance': 0.1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'artifact_owner_death_loss_chance': -0.05}, 'count': 1}
ancient_barrow: {'display_name': 'Ancient Barrow', 'type': 'barrow', 'era': 2, 'cost': {'stone': 5, 'magic': 4}, 'modifiers': {'magic_consumption': 1, 'nation_spell_cost': -1, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
ancient_cache: {'display_name': 'Ancient Cache', 'type': 'cache', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'bronze': 1}, 'modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'count': 1}
ancient_center: {'display_name': 'Ancient Center', 'type': 'center', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'administration': 1, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'administration': 1}, 'count': 1}
ancient_church: {'display_name': 'Ancient Church', 'type': 'church', 'era': 2, 'cost': {'stone': 2, 'wood': 3, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_dock: {'display_name': 'Ancient Dock', 'type': 'dock', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_forge: {'display_name': 'Ancient Forge', 'type': 'forge', 'era': 2, 'cost': {'stone': 6, 'wood': 2, 'bronze': 2}, 'modifiers': {'stone_consumption': 1, 'bronze_production': 1, 'metallurgist_bronze_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_defense': 1}, 'count': 1}
ancient_fort: {'display_name': 'Ancient Fort', 'type': 'fort', 'era': 2, 'cost': {'stone': 5, 'wood': 3}, 'alt_cost': {'stone': 5, 'bronze': 1}, 'modifiers': {'stone_consumption': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_stone_cost': True}, 'count': 1}
ancient_granary: {'display_name': 'Ancient Granary', 'type': 'granary', 'era': 2, 'cost': {'stone': 2, 'wood': 5}, 'modifiers': {'food_storage_capacity': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_home: {'display_name': 'Ancient Home', 'type': 'home', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 1, 'effective_pop_capacity': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}
ancient_hospital: {'display_name': 'Ancient Hospital', 'type': 'hospital', 'era': 2, 'cost': {'stone': 3, 'wood': 4, 'food': 2, 'bronze': 1}, 'modifiers': {'food_consumption': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_farms: {'display_name': 'Ancient Farms', 'type': 'farm', 'era': 2, 'cost': {'stone': 2, 'wood': 6, 'food': 4}, 'modifiers': {'wood_consumption': 1, 'food_production': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_fishery: {'display_name': 'Ancient Fishery', 'type': 'fishery', 'era': 2, 'cost': {'wood': 5, 'food': 5}, 'modifiers': {'wood_consumption': 1, 'fisherman_food_production': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_magic_site: {'display_name': 'Ancient Magic Site', 'type': 'magic_site', 'era': 2, 'cost': {'magic': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
ancient_market: {'display_name': 'Ancient Market', 'type': 'market', 'era': 2, 'cost': {'wood': 5, 'stone': 2, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 3, 'trade_slots': 1, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'money_income': 150}, 'count': 1}
ancient_mill: {'display_name': 'Ancient Mill', 'type': 'mill', 'era': 2, 'cost': {'wood': 4, 'stone': 2, 'food': 6}, 'modifiers': {'wood_consumption': 1, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_quarry: {'display_name': 'Ancient Quarry', 'type': 'quarry', 'era': 2, 'cost': {'wood': 4, 'stone': 3}, 'modifiers': {'miner_stone_production': 0.5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.2, 'city_stone_discount': 0.2}, 'count': 1}
ancient_ranch: {'display_name': 'Ancient Ranch', 'type': 'ranch', 'era': 2, 'cost': {'wood': 5, 'food': 3, 'mounts': 2}, 'modifiers': {'mounts_production': 2, 'food_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1}, 'count': 1}
ancient_sawmill: {'display_name': 'Ancient Sawmill', 'type': 'sawmill', 'era': 2, 'cost': {'wood': 5, 'stone': 2}, 'modifiers': {'harvester_wood_production': 0.5}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.2, 'city_wood_discount': 0.2}, 'count': 1}
ancient_school: {'display_name': 'Ancient School', 'type': 'school', 'era': 2, 'cost': {'wood': 8, 'stone': 2, 'bronze': 1}, 'modifiers': {'wood_consumption': 1, 'research_production': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_workshop: {'display_name': 'Ancient Workshop', 'type': 'workshop', 'era': 2, 'cost': {'wood': 2, 'food': 1, 'stone': 1, 'bronze': 1}, 'modifiers': {'wood_consumption': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
latent_pylon: {'display_name': 'Latent Pylon', 'type': 'latent_pylon', 'era': 3, 'cost': {'wood': 3, 'stone': 3, 'magic': 1}, 'modifiers': {'magic_production': 1}, 'count': 0}
classical_barrow: {'display_name': 'Classical Barrow', 'type': 'barrow', 'era': 3, 'cost': {'stone': 7, 'magic': 6}, 'modifiers': {'magic_consumption': 2, 'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
classical_brewery: {'display_name': 'Classical Brewery', 'type': 'brewery', 'era': 3, 'cost': {'wood': 5, 'stone': 3, 'bronze': 3}, 'alt_cost': {'wood': 5, 'stone': 3, 'iron': 1}, 'modifiers': {'food_consumption': 1, 'chance_to_gain_stability': 0.15}, 'synergy_requirement': 'narcotics', 'synergy_node_active': False, 'synergy_modifiers': {'chance_to_gain_stability': 0.1}, 'count': 1}
classical_church: {'display_name': 'Classical Church', 'type': 'church', 'era': 3, 'cost': {'wood': 4, 'stone': 5, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_dock: {'display_name': 'Classical Dock', 'type': 'dock', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'food': 3, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'food': 3, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'food_production': 2, 'trade_distance_over_water': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
classical_fishery: {'display_name': 'Classical Fishery', 'type': 'fishery', 'era': 3, 'cost': {'food': 6, 'wood': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'fisherman_food_production': 1, 'food_production': 2, 'food_production_per_naval_unit': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}
classical_fort: {'display_name': 'Classical Fort', 'type': 'fort', 'era': 3, 'cost': {'wood': 4, 'bronze': 3}, 'alt_cost': {'stone': 5, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 2}
classical_granary: {'display_name': 'Classical Granary', 'type': 'granary', 'era': 3, 'cost': {'wood': 7, 'stone': 5, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'food_storage_capacity': 10, 'farmer_food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
classical_library: {'display_name': 'Classical Library', 'type': 'library', 'era': 3, 'cost': {'wood': 10, 'stone': 5}, 'modifiers': {'wood_consumption': 2, 'research_production_per_turns_with_library': 5, 'max_research_production_per_turns_with_library': 4}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_magic_site: {'display_name': 'Classical Magic Site', 'type': 'magic_site', 'era': 3, 'cost': {'stone': 2, 'magic': 6, 'bronze': 2}, 'alt_cost': {'stone': 2, 'magic': 6, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
classical_market: {'display_name': 'Classical Market', 'type': 'market', 'era': 3, 'cost': {'money': 600, 'wood': 5, 'stone': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 6, 'trade_slots': 2, 'merchant_money_production': 50, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'trade_distance': 6, 'trade_slots': 2}, 'count': 1}
classical_mine: {'display_name': 'Classical Mine', 'type': 'mine', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 4}, 'alt_cost': {'money': 250, 'wood': 6, 'stone': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 1, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'iron', 'synergy_node_active': True, 'synergy_modifiers': {'iron_production': 1}, 'count': 1}
classical_mint: {'display_name': 'Classical Mint', 'type': 'mint', 'era': 3, 'cost': {'money': 750, 'stone': 6, 'bronze': 3}, 'alt_cost': {'money': 750, 'stone': 6, 'iron': 1}, 'modifiers': {'bronze_consumption': 1, 'money_income_per_money_storage': 500, 'max_money_income_per_money_storage': 400}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'max_money_income_per_money_storage': 400}, 'count': 1}
classical_quarry: {'display_name': 'Classical Quarry', 'type': 'quarry', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 2}, 'alt_cost': {'wood': 6, 'stone': 3, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.25, 'city_stone_discount': 0.25}, 'count': 1}
classical_ranch: {'display_name': 'Classical Ranch', 'type': 'ranch', 'era': 3, 'cost': {'food': 4, 'wood': 4, 'mounts': 4, 'bronze': 2}, 'alt_cost': {'food': 4, 'wood': 4, 'mounts': 4, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'mounts_production': 4, 'food_production': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1, 'food_production': 1}, 'count': 1}
classical_sawmill: {'display_name': 'Classical Sawmill', 'type': 'sawmill', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'harvester_wood_production': 1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.25, 'city_wood_discount': 0.25}, 'count': 1}
classical_workshop: {'display_name': 'Classical Workshop', 'type': 'workshop', 'era': 3, 'cost': {'money': 350, 'wood': 4, 'stone': 2, 'bronze': 1}, 'alt_cost': {'money': 350, 'wood': 4, 'stone': 2, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
arsenal: {'display_name': 'Arsenal', 'type': 'arsenal', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'unit_strength': 1, 'unit_prestige_upkeep': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unit_strength': 1}, 'count': 1}
bazaar: {'display_name': 'Bazaar', 'type': 'bazaar', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'merchant_trade_slots_production': 2, 'trade_risk_over_land': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'merchant_mounts_upkeep': -1}, 'count': 1}
cathedral: {'display_name': 'Cathedral', 'type': 'cathedral', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'conversion_strength': 1, 'conversion_prestige_cap': 3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'backlash_chance': -0.5}, 'count': 1}
egress: {'display_name': 'Egress', 'type': 'egress', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'nation_spell_modifier': 2, 'non_imperial_units_magical': 1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'count': 1}
harbor: {'display_name': 'Harbor', 'type': 'harbor', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'fisherman_food_production': 1, 'trade_risk_over_water': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'naval_unit_discount': 0.5}, 'count': 1}
palace: {'display_name': 'Palace', 'type': 'palace', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'stability_gain_chance': 0.3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unique_imperial_unit_prestige_upkeep': -1}, 'count': 1}
palisade: {'display_name': 'Palisade', 'type': 'palisade', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'defense_in_friendly_territory': 2}, 'count': 1}
quarters: {'display_name': 'Quarters', 'type': 'quarters', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_consumption': -3, 'effective_pop_capacity': 2}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
reliquary: {'display_name': 'Reliquary', 'type': 'reliquary', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'artifact_death_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'artifact_death_loss_chance': -0.1}, 'count': 1}
stronghold: {'display_name': 'Stronghold', 'type': 'stronghold', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
vineyard: {'display_name': 'Vineyard', 'type': 'vineyard', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_production': 6, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'stability_loss_chance': -0.1}, 'count': 1}
Land Unit Count:
Removed: 4
land_unit_details:
Removed:
ancient_battering_ram: {'display_name': 'Ancient Battering Ram', 'recruitment_cost': {'money': 100}, 'upkeep': {'wood': 1, 'money': 15}, 'requirements': {'district': ['ancient_forge', 'classical_forge']}}
ancient_civilian: {'display_name': 'Ancient Civilian', 'recruitment_cost': {}, 'upkeep': {'money': 15}}
ancient_elite_infantry: {'display_name': 'Ancient Elite Infantry', 'recruitment_cost': {'money': 350}, 'upkeep': {'bronze': 2, 'stone': 1, 'money': 15}, 'requirements': {'district': ['ancient_forge', 'classical_forge']}}
ancient_siege_weapon: {'display_name': 'Ancient Siege Weapon', 'recruitment_cost': {'money': 300}, 'upkeep': {'bronze': 1, 'wood': 1, 'money': 15}, 'requirements': {'district': ['ancient_forge', 'classical_forge']}}
classical_auxiliary: {'display_name': 'Classical Auxiliary', 'recruitment_cost': {'money': 75}, 'upkeep': {'wood': 1, 'money': 15}, 'requirements': {'research': ['city_defense']}}
classical_civilian: {'display_name': 'Classical Civilian', 'recruitment_cost': {}, 'upkeep': {'money': 15}, 'requirements': {'research': ['city_defense']}}
imperial_cavalier: {'display_name': 'Imperial Cavalier', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 15}, 'requirements': {'district': ['classical_ranch'], 'empire': True}}
imperial_celestial: {'display_name': 'Imperial Celestial', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 15}, 'requirements': {'district': ['classical_magic_site'], 'empire': True}}
imperial_legionnaire: {'display_name': 'Imperial Legionnaire', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 15}, 'requirements': {'district': ['classical_workshop'], 'empire': True}}
imperial_marksman: {'display_name': 'Imperial Marksman', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 15}, 'requirements': {'district': ['classical_workshop'], 'empire': True}}
imperial_tyranus: {'display_name': 'Imperial Tyranus', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 15}, 'requirements': {'district': ['classical_magic_site'], 'empire': True}}
imperial_river_runner: {'display_name': 'Imperial River Runner', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 15}, 'requirements': {'district': ['classical_workshop'], 'empire': True, 'name': ['The Conclave']}}
Naval Unit Count:
Removed: 6
naval_unit_details:
Removed:
ancient_boarding_ship: {'display_name': 'Ancient Boarding Ship', 'recruitment_cost': {'money': 150}, 'upkeep': {'wood': 1, 'money': 15}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_elite_warship: {'display_name': 'Ancient Elite Warship', 'recruitment_cost': {'money': 300}, 'upkeep': {'bronze': 2, 'wood': 1, 'money': 15}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_missile_ship: {'display_name': 'Ancient Missile Ship', 'recruitment_cost': {'money': 125}, 'upkeep': {'wood': 1, 'money': 15}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_transport_ship: {'display_name': 'Ancient Transport Ship', 'recruitment_cost': {'money': 125}, 'upkeep': {'wood': 1, 'money': 15}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
classical_terrapin: {'display_name': 'Classical Terrapin', 'recruitment_cost': {'money': 350}, 'upkeep': {'magic': 1, 'bronze': 1, 'stone': 1, 'money': 15}, 'requirements': {'district': ['classical_dock'], 'research': ['cosmology']}}
classical_boarding_ship: {'display_name': 'Classical Boarding Ship', 'recruitment_cost': {'money': 200}, 'upkeep': {'wood': 1, 'money': 15}, 'requirements': {'district': ['classical_dock'], 'research': ['rig_and_sail']}}
classical_missile_ship: {'display_name': 'Classical Missile Ship', 'recruitment_cost': {'money': 225}, 'upkeep': {'wood': 1, 'stone': 1, 'money': 15}, 'requirements': {'district': ['classical_dock'], 'research': ['rig_and_sail']}}
classical_scout_ship: {'display_name': 'Classical Scout Ship', 'recruitment_cost': {'money': 125}, 'upkeep': {'wood': 1, 'money': 15}, 'requirements': {'district': ['classical_dock'], 'research': ['rig_and_sail']}}
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -3
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 32
pop_loss_roll:
Added: 0.48978275534888327
pop_loss_chance_at_tick:
Added: 0.2
Reason: Tick Update for The Conclave