Change #68a1f3d3c9599c2363ba8a7b:

Target: Shadow Celtearan Empire
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-08-17 15:22:59.215000
Changes:
_id:
Removed: 68980370552f1f3201db709e
Name:
Removed: Shadow Celtearan Empire
Region:
Removed: 67ef6c8a98867826cf7962f8
Prestige:
Removed: 0
Stability:
Removed: United
Infamy:
Removed: 0
Temporary Karma:
Removed: 0
Money:
Removed: 4924
Primary Race:
Removed: 688e73ea44ede93b42210655
Primary Culture:
Removed: 67ef5a45690147f64b5a82bb
Primary Religion:
Removed: 6801e460fb8bef2a70c3615b
Road Usage:
Removed: 28
Overlord:
Removed: ""
Vassal Type:
Removed: None
Compliance:
Removed: None
Concessions:
Removed:
Districts:
Removed:
Item 1:
type: ancient_home
node: food
Item 2:
type: classical_workshop
node: ""
Item 3:
type: ancient_forge
node: bronze
Item 4:
type: ancient_dock
node: ""
Item 5:
type: ancient_center
node: wood
Item 6:
type: ancient_cache
node: stone
Item 7:
type: ancient_fishery
node: research
Item 8:
type: ancient_artifactory
node: ""
Imperial District:
Removed:
type: ""
node: ""
Cities:
Removed:
Item 1:
name: Ecliptara
type: generic
node: ""
wall: ""
Item 2:
name: Tymbravane
type: sanctum
node: ""
wall: ""
Item 3:
name: Beegrockhill
type: generic
node: ""
wall: ""
Item 4:
name: Liosantra
type: metropolis
node: ""
wall: ""
Item 5:
name: Rungaingan
type: generic
node: mounts
wall: ""
Origin:
Removed: (T) Strange Outsiders
Ongoing Modifiers:
Removed:
Item 1:
field: magic_consumption
value: 1.0
duration: -1
source: fef
Item 2:
field: research_production
value: 1.0
duration: -1
source: fewf
Item 3:
field: magic_consumption
value: 1.0
duration: -1
source: fwef
Item 4:
field: stability_gain_chance
value: 0.15
duration: -1
source: fwef
Item 5:
field: stability_loss_chance
value: -0.15
duration: -1
source: fewf
Item 6:
field: vampirism_chance
value: 0.7
duration: -1
source: fwefwe
Item 7:
field: magic_consumption
value: 5.0
duration: -1
source: fwef
Item 8:
field: money_income
value: 375.0
duration: -1
source: fww
Item 9:
field: pop_count
value: 27.0
duration: -1
source: testing
Item 10:
field: food_production
value: 6.0
duration: -1
source: vinyard
Item 11:
field: effective_pop_capacity
value: 3.0
duration: -1
source: gsrgs
Temperament:
Restricted content
Progress Quests:
Removed:
[]
Government Type:
Removed: Imperial Council
Succession Type:
Removed: Strength
Nomad Camp Type:
Removed: None
Conscription Type:
Removed: Low
Military Funding:
Removed: Substandard
Magic Stance:
Removed: Military
Centralization Law:
Removed: Focused
Citizenship Stance:
Removed: None
Foreign Acceptance:
Removed: Integration
Subject Stance:
Removed: Benevolence
Land Doctrine:
Removed: Shock
Naval Doctrine:
Removed: Standard
Diplomatic Stance:
Removed: Belligerent
Scientific Stance:
Removed: Puritanical
Economy Type:
Removed: Production
Expansion Control Stance:
Removed: Free
Mercenary Law:
Removed: No Mercenaries
Consumption Stance:
Removed: Comfort
Tax Stance:
Removed: Moderate
Justice Stance:
Removed: Reformation
Resource Storage:
Removed:
food: 20
wood: 25
stone: 23
mounts: 15
research: 0
magic: 20
bronze: 14
iron: 10
Territory Types:
Removed:
plains: 19
forest: 2
dense_forest: 0
urban: 0
hill: 0
mountain: 12
river: 0
desert: 15
tundra: 0
marsh: 21
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Jobs:
Removed:
partial_vampire: 0
apprentice: 0
artificer: 0
full_vampire: 0
fisherman: 0
bureaucrat: 0
farmer: 0
harvester: 0
hunter: 0
merchant: 0
metallurgist: 0
miner: 0
mystic: 0
researcher: 0
stone_speaker: 0
Technologies:
Removed:
aqueducts: {'investing': 0, 'cost': 0, 'researched': True}
caravansaries: {'investing': 0, 'cost': 0, 'researched': True}
chests: {'investing': 0, 'cost': 0, 'researched': True}
citizenship: {'investing': 0, 'cost': 0, 'researched': True}
city_defense: {'investing': 0, 'cost': 0, 'researched': True}
cosmology: {'investing': 0, 'cost': 0, 'researched': True}
deep_hulls: {'investing': 0, 'cost': 0, 'researched': True}
dynastic_hunters: {'investing': 0, 'cost': 0, 'researched': True}
fermentation: {'investing': 0, 'cost': 0, 'researched': True}
frame_saddles: {'investing': 0, 'cost': 0, 'researched': True}
levers_and_pulleys: {'investing': 0, 'cost': 0, 'researched': True}
lumber_yards: {'investing': 0, 'cost': 0, 'researched': True}
metal_hooks: {'investing': 0, 'cost': 0, 'researched': True}
military_wages: {'investing': 0, 'cost': 0, 'researched': True}
mine_shafts: {'investing': 0, 'cost': 0, 'researched': True}
mints: {'investing': 0, 'cost': 0, 'researched': True}
mote_stabilization: {'investing': 0, 'cost': 0, 'researched': True}
national_identity: {'investing': 0, 'cost': 0, 'researched': True}
novitiates: {'investing': 0, 'cost': 0, 'researched': True}
official_courts: {'investing': 0, 'cost': 0, 'researched': True}
philosophy: {'investing': 0, 'cost': 0, 'researched': True}
pit_mining: {'investing': 0, 'cost': 0, 'researched': True}
political_philosophy: {'investing': 0, 'cost': 0, 'researched': True}
public_programs: {'investing': 0, 'cost': 0, 'researched': True}
public_zeal: {'investing': 0, 'cost': 0, 'researched': True}
ramparts: {'investing': 0, 'cost': 0, 'researched': True}
rig_and_sail: {'investing': 0, 'cost': 0, 'researched': True}
sewers: {'investing': 0, 'cost': 0, 'researched': True}
trade_records: {'investing': 0, 'cost': 0, 'researched': True}
war_engineers: {'investing': 0, 'cost': 0, 'researched': True}
Land Units:
Removed:
classical_siege_weapon: 0
classical_tactician: 0
imperial_vanguard: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_war_dancer: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_arbalest: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_reman_longbowbird: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_siege_weapon: 0
ancient_fire_shaman: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
Administration:
Removed: 3
Effective Territory:
Removed: 25
Current Territory:
Removed: 69
Road Capacity:
Removed: 18
Effective Pop Capacity:
Removed: 27
Pop Count:
Removed: 27
Prestige Gain:
Removed: 0
Passive Expansion Chance:
Removed: 0.4
Stability Loss Chance On Leader Death:
Removed: 1
Vampirism Chance:
Removed: -98.8
Pop Loss Chance:
Removed: 0
Money Capacity:
Removed: 6000
Money Income:
Removed: 924
Total Karma:
Removed: 0
Migration Distance:
Removed: 8
Stationary Delay:
Removed: 2
Chance to Disobey:
Removed: 0
Chance to Rebel:
Removed: 0
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Working Pops Count:
Removed: 0
Minority Count:
Removed: 0
Stability Gain Chance:
Removed: 0.65
Stability Loss Chance:
Removed: 0.57
Civil War Chance:
Removed: 0
District Slots:
Removed: 8
Nomadic:
Removed: 0
City Slots:
Removed: 5
City Count:
Removed: 0
Defensive Pact Slots:
Removed: 1
Military Alliance Slots:
Removed: 1
Vassal Slots:
Removed: 5
Non-Aggression Pact Slots:
Removed: 5
Land Unit Count:
Removed: 0
Land Unit Capacity:
Removed: 6
Naval Unit Count:
Removed: 0
Naval Unit Capacity:
Removed: 6
Land Attack Modifier:
Removed: 0
Land Defense Modifier:
Removed: 0
Naval Attack Modifier:
Removed: 0
Naval Defense Modifier:
Removed: 0
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Resource Production:
Removed:
food: 14
wood: 9
stone: 6
mounts: 7
research: 4
magic: 3
bronze: 3
iron: 0
Resource Consumption:
Removed:
food: 37
wood: 9
stone: 4
mounts: 0
research: 0
magic: 8
bronze: 1
iron: 0
Resource Excess:
Removed:
food: -23
wood: 0
stone: 2
mounts: 7
research: 4
magic: -5
bronze: 2
iron: 0
Resource Capacity:
Removed:
food: 25
wood: 30
stone: 30
mounts: 30
research: 0
magic: 20
bronze: 25
iron: 10
Technology Cost Modifier:
Removed: 0
Technology Cost Minimum:
Removed: 0
Export Slots:
Removed: 4
Import Slots:
Removed: 4
Remaining Export Slots:
Removed: 4
Remaining Import Slots:
Removed: 4
Trade Distance:
Removed: 7
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
district_details:
Removed:
ancient_artifactory: {'display_name': 'Ancient Artifactory', 'type': 'artifactory', 'era': 2, 'cost': {'stone': 4, 'wood': 4, 'magic': 3, 'bronze': 1}, 'modifiers': {'magic_consumption': 1, 'artifact_owner_death_loss_chance': -0.05, 'minimum_artifact_owner_death_loss_chance': 0.1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'artifact_owner_death_loss_chance': -0.05}, 'count': 1}
ancient_barrow: {'display_name': 'Ancient Barrow', 'type': 'barrow', 'era': 2, 'cost': {'stone': 5, 'magic': 4}, 'modifiers': {'magic_consumption': 1, 'nation_spell_cost': -1, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
ancient_cache: {'display_name': 'Ancient Cache', 'type': 'cache', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'bronze': 1}, 'modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'count': 1}
ancient_center: {'display_name': 'Ancient Center', 'type': 'center', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'administration': 1, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'administration': 1}, 'count': 1}
ancient_church: {'display_name': 'Ancient Church', 'type': 'church', 'era': 2, 'cost': {'stone': 2, 'wood': 3, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_dock: {'display_name': 'Ancient Dock', 'type': 'dock', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_forge: {'display_name': 'Ancient Forge', 'type': 'forge', 'era': 2, 'cost': {'stone': 6, 'wood': 2, 'bronze': 2}, 'modifiers': {'stone_consumption': 1, 'bronze_production': 1, 'metallurgist_bronze_production': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_defense': 1}, 'count': 1}
ancient_fort: {'display_name': 'Ancient Fort', 'type': 'fort', 'era': 2, 'cost': {'stone': 5, 'wood': 3}, 'alt_cost': {'stone': 5, 'bronze': 1}, 'modifiers': {'stone_consumption': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_stone_cost': True}, 'count': 1}
ancient_granary: {'display_name': 'Ancient Granary', 'type': 'granary', 'era': 2, 'cost': {'stone': 2, 'wood': 5}, 'modifiers': {'food_storage_capacity': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_home: {'display_name': 'Ancient Home', 'type': 'home', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 1, 'effective_pop_capacity': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}
ancient_hospital: {'display_name': 'Ancient Hospital', 'type': 'hospital', 'era': 2, 'cost': {'stone': 3, 'wood': 4, 'food': 2, 'bronze': 1}, 'modifiers': {'food_consumption': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_farms: {'display_name': 'Ancient Farms', 'type': 'farm', 'era': 2, 'cost': {'stone': 2, 'wood': 6, 'food': 4}, 'modifiers': {'wood_consumption': 1, 'food_production': 2}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_fishery: {'display_name': 'Ancient Fishery', 'type': 'fishery', 'era': 2, 'cost': {'wood': 5, 'food': 5}, 'modifiers': {'wood_consumption': 1, 'fisherman_food_production': 1, 'food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_magic_site: {'display_name': 'Ancient Magic Site', 'type': 'magic_site', 'era': 2, 'cost': {'magic': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
ancient_market: {'display_name': 'Ancient Market', 'type': 'market', 'era': 2, 'cost': {'wood': 5, 'stone': 2, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 3, 'trade_slots': 1, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'money_income': 150}, 'count': 1}
ancient_mill: {'display_name': 'Ancient Mill', 'type': 'mill', 'era': 2, 'cost': {'wood': 4, 'stone': 2, 'food': 6}, 'modifiers': {'wood_consumption': 1, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_quarry: {'display_name': 'Ancient Quarry', 'type': 'quarry', 'era': 2, 'cost': {'wood': 4, 'stone': 3}, 'modifiers': {'miner_stone_production': 0.5}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.2, 'city_stone_discount': 0.2}, 'count': 1}
ancient_ranch: {'display_name': 'Ancient Ranch', 'type': 'ranch', 'era': 2, 'cost': {'wood': 5, 'food': 3, 'mounts': 2}, 'modifiers': {'mounts_production': 2, 'food_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1}, 'count': 1}
ancient_sawmill: {'display_name': 'Ancient Sawmill', 'type': 'sawmill', 'era': 2, 'cost': {'wood': 5, 'stone': 2}, 'modifiers': {'harvester_wood_production': 0.5}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.2, 'city_wood_discount': 0.2}, 'count': 1}
ancient_school: {'display_name': 'Ancient School', 'type': 'school', 'era': 2, 'cost': {'wood': 8, 'stone': 2, 'bronze': 1}, 'modifiers': {'wood_consumption': 1, 'research_production': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_workshop: {'display_name': 'Ancient Workshop', 'type': 'workshop', 'era': 2, 'cost': {'wood': 2, 'food': 1, 'stone': 1, 'bronze': 1}, 'modifiers': {'wood_consumption': 1}, 'synergy_requirement': 'research', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
latent_pylon: {'display_name': 'Latent Pylon', 'type': 'latent_pylon', 'era': 3, 'cost': {'wood': 3, 'stone': 3, 'magic': 1}, 'modifiers': {'magic_production': 1}, 'count': 0}
classical_barrow: {'display_name': 'Classical Barrow', 'type': 'barrow', 'era': 3, 'cost': {'stone': 7, 'magic': 6}, 'modifiers': {'magic_consumption': 2, 'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
classical_brewery: {'display_name': 'Classical Brewery', 'type': 'brewery', 'era': 3, 'cost': {'wood': 5, 'stone': 3, 'bronze': 3}, 'alt_cost': {'wood': 5, 'stone': 3, 'iron': 1}, 'modifiers': {'food_consumption': 1, 'chance_to_gain_stability': 0.15}, 'synergy_requirement': 'narcotics', 'synergy_node_active': False, 'synergy_modifiers': {'chance_to_gain_stability': 0.1}, 'count': 1}
classical_church: {'display_name': 'Classical Church', 'type': 'church', 'era': 3, 'cost': {'wood': 4, 'stone': 5, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_dock: {'display_name': 'Classical Dock', 'type': 'dock', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'food': 3, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'food': 3, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'food_production': 2, 'trade_distance_over_water': 3}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
classical_fishery: {'display_name': 'Classical Fishery', 'type': 'fishery', 'era': 3, 'cost': {'food': 6, 'wood': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'fisherman_food_production': 1, 'food_production': 2, 'food_production_per_naval_unit': 0.5}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}
classical_fort: {'display_name': 'Classical Fort', 'type': 'fort', 'era': 3, 'cost': {'wood': 4, 'bronze': 3}, 'alt_cost': {'stone': 5, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 2}
classical_granary: {'display_name': 'Classical Granary', 'type': 'granary', 'era': 3, 'cost': {'wood': 7, 'stone': 5, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'food_storage_capacity': 10, 'farmer_food_production': 1}, 'synergy_requirement': 'food', 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
classical_library: {'display_name': 'Classical Library', 'type': 'library', 'era': 3, 'cost': {'wood': 10, 'stone': 5}, 'modifiers': {'wood_consumption': 2, 'research_production_per_turns_with_library': 5, 'max_research_production_per_turns_with_library': 4}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_magic_site: {'display_name': 'Classical Magic Site', 'type': 'magic_site', 'era': 3, 'cost': {'stone': 2, 'magic': 6, 'bronze': 2}, 'alt_cost': {'stone': 2, 'magic': 6, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': 'magic', 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
classical_market: {'display_name': 'Classical Market', 'type': 'market', 'era': 3, 'cost': {'money': 600, 'wood': 5, 'stone': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 6, 'trade_slots': 2, 'merchant_money_production': 50, 'money_income': 100}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'trade_distance': 6, 'trade_slots': 2}, 'count': 1}
classical_mine: {'display_name': 'Classical Mine', 'type': 'mine', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 4}, 'alt_cost': {'money': 250, 'wood': 6, 'stone': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 1, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': 'iron', 'synergy_node_active': True, 'synergy_modifiers': {'iron_production': 1}, 'count': 1}
classical_mint: {'display_name': 'Classical Mint', 'type': 'mint', 'era': 3, 'cost': {'money': 750, 'stone': 6, 'bronze': 3}, 'alt_cost': {'money': 750, 'stone': 6, 'iron': 1}, 'modifiers': {'bronze_consumption': 1, 'money_income_per_money_storage': 500, 'max_money_income_per_money_storage': 400}, 'synergy_requirement': 'luxury', 'synergy_node_active': False, 'synergy_modifiers': {'max_money_income_per_money_storage': 400}, 'count': 1}
classical_quarry: {'display_name': 'Classical Quarry', 'type': 'quarry', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 2}, 'alt_cost': {'wood': 6, 'stone': 3, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'stone', 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.25, 'city_stone_discount': 0.25}, 'count': 1}
classical_ranch: {'display_name': 'Classical Ranch', 'type': 'ranch', 'era': 3, 'cost': {'food': 4, 'wood': 4, 'mounts': 4, 'bronze': 2}, 'alt_cost': {'food': 4, 'wood': 4, 'mounts': 4, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'mounts_production': 4, 'food_production': 1, 'miner_stone_production': 1}, 'synergy_requirement': 'mounts', 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1, 'food_production': 1}, 'count': 1}
classical_sawmill: {'display_name': 'Classical Sawmill', 'type': 'sawmill', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'harvester_wood_production': 1}, 'synergy_requirement': 'wood', 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.25, 'city_wood_discount': 0.25}, 'count': 1}
classical_workshop: {'display_name': 'Classical Workshop', 'type': 'workshop', 'era': 3, 'cost': {'money': 350, 'wood': 4, 'stone': 2, 'bronze': 1}, 'alt_cost': {'money': 350, 'wood': 4, 'stone': 2, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': 'bronze', 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
arsenal: {'display_name': 'Arsenal', 'type': 'arsenal', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'unit_strength': 1, 'unit_prestige_upkeep': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unit_strength': 1}, 'count': 1}
bazaar: {'display_name': 'Bazaar', 'type': 'bazaar', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'merchant_trade_slots_production': 2, 'trade_risk_over_land': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'merchant_mounts_upkeep': -1}, 'count': 1}
cathedral: {'display_name': 'Cathedral', 'type': 'cathedral', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'conversion_strength': 1, 'conversion_prestige_cap': 3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'backlash_chance': -0.5}, 'count': 1}
egress: {'display_name': 'Egress', 'type': 'egress', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'nation_spell_modifier': 2, 'non_imperial_units_magical': 1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'count': 1}
harbor: {'display_name': 'Harbor', 'type': 'harbor', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'fisherman_food_production': 1, 'trade_risk_over_water': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'naval_unit_discount': 0.5}, 'count': 1}
palace: {'display_name': 'Palace', 'type': 'palace', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'stability_gain_chance': 0.3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unique_imperial_unit_prestige_upkeep': -1}, 'count': 1}
palisade: {'display_name': 'Palisade', 'type': 'palisade', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'defense_in_friendly_territory': 2}, 'count': 1}
quarters: {'display_name': 'Quarters', 'type': 'quarters', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_consumption': -3, 'effective_pop_capacity': 2}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
reliquary: {'display_name': 'Reliquary', 'type': 'reliquary', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'artifact_death_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'artifact_death_loss_chance': -0.1}, 'count': 1}
stronghold: {'display_name': 'Stronghold', 'type': 'stronghold', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
vineyard: {'display_name': 'Vineyard', 'type': 'vineyard', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_production': 6, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'stability_loss_chance': -0.1}, 'count': 1}
job_details:
Removed:
artificer: {'display_name': 'Artificer', 'requirements': {'district': ['artifactory']}, 'production': {'artifact_rolls': 2}}
bureaucrat: {'display_name': 'Bureaucrat', 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
fisherman: {'display_name': 'Fisherman', 'requirements': {'district': ['dock']}, 'production': {'food': 4}}
harvester: {'display_name': 'Harvester', 'upkeep': {'stone': 0}, 'production': {'wood': 2}}
hunter: {'display_name': 'Hunter', 'production': {'food': 2}}
merchant: {'display_name': 'Merchant', 'upkeep': {'mounts': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist: {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1, 'iron': 0}}
miner: {'display_name': 'Miner', 'upkeep': {'wood': 0}, 'production': {'stone': 2}}
mystic: {'display_name': 'Mystic', 'production': {'magic': 0}}
full_vampire: {'display_name': 'Vampire', 'requirements': {'modifier': ['vampiric']}, 'production': {'stability_loss_chance': -0.2, 'magic': 1}, 'upkeep': {'food': 1}}
land_unit_details:
Removed:
ancient_battering_ram: {'display_name': 'Ancient Battering Ram', 'recruitment_cost': {'money': 100}, 'upkeep': {'wood': 1}, 'requirements': {'district': ['ancient_forge', 'classical_forge']}}
ancient_civilian: {'display_name': 'Ancient Civilian', 'recruitment_cost': {}, 'upkeep': {}}
ancient_elite_infantry: {'display_name': 'Ancient Elite Infantry', 'recruitment_cost': {'money': 350}, 'upkeep': {'bronze': 2, 'stone': 1}, 'requirements': {'district': ['ancient_forge', 'classical_forge']}}
ancient_heavy_archers: {'display_name': 'Ancient Heavy Archers', 'recruitment_cost': {'money': 250}, 'upkeep': {'bronze': 1}, 'requirements': {'district': ['ancient_workshop', 'classical_workshop']}}
ancient_heavy_infantry: {'display_name': 'Ancient Heavy Infantry', 'recruitment_cost': {'money': 300}, 'upkeep': {'bronze': 1, 'wood': 1}, 'requirements': {'district': ['ancient_workshop', 'classical_workshop']}}
ancient_light_archers: {'display_name': 'Ancient Light Archers', 'recruitment_cost': {'money': 100}, 'upkeep': {'wood': 1}, 'requirements': {'district': ['ancient_workshop', 'classical_workshop']}}
ancient_light_infantry: {'display_name': 'Ancient Light Infantry', 'recruitment_cost': {'money': 200}, 'upkeep': {'wood': 1, 'stone': 1}, 'requirements': {'district': ['ancient_workshop', 'classical_workshop']}}
ancient_siege_weapon: {'display_name': 'Ancient Siege Weapon', 'recruitment_cost': {'money': 300}, 'upkeep': {'bronze': 1, 'wood': 1}, 'requirements': {'district': ['ancient_forge', 'classical_forge']}}
classical_auxiliary: {'display_name': 'Classical Auxiliary', 'recruitment_cost': {'money': 75}, 'upkeep': {'wood': 1}, 'requirements': {'research': ['city_defense']}}
classical_civilian: {'display_name': 'Classical Civilian', 'recruitment_cost': {}, 'upkeep': {}, 'requirements': {'research': ['city_defense']}}
classical_light_archers: {'display_name': 'Classical Light Archers', 'recruitment_cost': {'money': 150}, 'upkeep': {'wood': 1}, 'requirements': {'district': ['classical_workshop'], 'research': ['ramparts']}}
classical_light_infantry: {'display_name': 'Classical Light Infantry', 'recruitment_cost': {'money': 300}, 'upkeep': {'wood': 1, 'bronze': 1}, 'requirements': {'district': ['classical_workshop'], 'research': ['military_wages']}}
classical_siege_weapon: {'display_name': 'Classical Siege Weapon', 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1}, 'requirements': {'district': ['classical_forge', 'classical_workshop'], 'research': ['war_engineers']}}
classical_spearmen: {'display_name': 'Classical Spearmen', 'recruitment_cost': {'money': 300}, 'upkeep': {'stone': 1, 'bronze': 1}, 'requirements': {'district': ['classical_workshop', 'classical_forge'], 'research': ['military_wages']}}
imperial_legionnaire: {'display_name': 'Imperial Legionnaire', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2}, 'requirements': {'district': ['classical_workshop'], 'empire': True}}
imperial_marksman: {'display_name': 'Imperial Marksman', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2}, 'requirements': {'district': ['classical_workshop'], 'empire': True}}
imperial_war_dancer: {'display_name': 'Imperial War Dancer', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2}, 'requirements': {'district': ['classical_workshop'], 'empire': True, 'name': ['Celtearan Empire']}}
naval_unit_details:
Removed:
ancient_boarding_ship: {'display_name': 'Ancient Boarding Ship', 'recruitment_cost': {'money': 150}, 'upkeep': {'wood': 1}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_elite_warship: {'display_name': 'Ancient Elite Warship', 'recruitment_cost': {'money': 300}, 'upkeep': {'bronze': 2, 'wood': 1}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_missile_ship: {'display_name': 'Ancient Missile Ship', 'recruitment_cost': {'money': 125}, 'upkeep': {'wood': 1}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_transport_ship: {'display_name': 'Ancient Transport Ship', 'recruitment_cost': {'money': 125}, 'upkeep': {'wood': 1}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
Event Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
-4 → 0
previous_rolling_karma:
0 → 1
previous_temporary_karma:
5 → 0
Raw Roll:
Restricted content
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.511657976150084
production_at_tick:
Removed:
food: -60
wood: 2
stone: 1
mounts: 7
research: 0
magic: -4
bronze: 0
iron: 0
research_consumption_at_tick:
Removed: 0
research_production_at_tick:
Removed: 0
resource_desires:
Removed:
Item 1:
resource: food
trade_type: Desire to Sell
price: 50
quantity: 3
Item 2:
resource: wood
trade_type: Desire to Buy
price: 75
quantity: 5
Item 3:
resource: stone
trade_type: Desire to Sell
price: 80
quantity: 2
Item 4:
resource: magic
trade_type: Desire to Sell
price: 100
quantity: 5
Item 5:
resource: bronze
trade_type: Desire to Sell
price: 125
quantity: 1
Item 6:
resource: magical_crystals
trade_type: Need to Buy
price: 370
quantity: 1
Item 7:
resource: furs
trade_type: Need to Buy
price: 370
quantity: 1
Rolling Karma:
Removed: 1
Sessions Since Temperament Change:
Restricted content
stability_gain_chance_at_tick:
Removed: 0.65
stability_gain_roll:
Removed: 0.35245693126461464
stability_loss_chance_at_tick:
Removed: 0.72
stability_loss_roll:
Removed: 0.37952267324381883
Temperament Change Chance At Tick:
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Temperament Change Roll:
Restricted content
Reason: Karma Roll for Shadow Celtearan Empire