Change #68d1cfd7f543357b045e935d:

Target: 67f576283ea41ff4f8ea83cd
Target Type: artifacts
Status: Approved
Approver: titancrushet
Time Implemented: 2025-09-22 22:38:15.336000
Changes:
Equipped:
None → 0
Effect Description:
Once per war session, the wielder of the Seed of Destiny may sacrifice a unit at full HP in order to heal all other non-ruler units by half HP, rounded up. When this occurs, the wielder also reduces their Food storage by 2d4+1, which causes the loss of a level of stability if their storage is reduced to 0. If a mercenary company were to use this instead, they suffer an immediate 50% chance to lose a level of renown. → Once per war session, the wielder may sacrifice a unit at full HP to heal all other non-ruler units by half of their maximum HP, rounded up. When this occurs, reduce Food storage by 2d4+1. If this reduction brings Food storage to 0, lose 1 level of Stability. If a mercenary company uses this effect, there is a 50% chance to lose 1 level of Renown.
Reason: None