Change #68dd4a49ac49cba4e17895ff:
| Target: | 68dd3ea5ac49cba4e17895fc |
|---|---|
| Target Type: | wonders |
| Status: | Approved |
| Approver: | mykonos_ |
| Time Implemented: | 2025-10-01 15:35:37.313000 |
| Changes: |
Effect Description:
All nations associated with wonder lose all Defensive & Military pacts; current nations the controller had pacts with may join the wonder.
Union size = 2 per Era
A non-vassal nation is considered an independent for the purpose of this wonder.
Independents may join or be kicked with majority vote from current members; Independents may withdraw whenever; Independents in wonder are considered to have military pacts with other Independents for the sake of outside mechanics; controller’s and independent's vassals join automatically as dependents.
All members share a military pact; controller gains +1 Title slot.
Independents can propose offensive war and must have majority vote for it to be declared; nations that vote no must join.
A nation may propose to ban a law for all nations in the union and if the owner of veto's it, they suffer +15 infamy. Nations within the wonder union suffer 25% stability loss chance for every banned law they have; AI members will prefer to change laws rather than suffer the stability loss chance. At the end of an era, an automatic revote on all banned laws will occur.
A nation may propose to enforce a law change for all nations in the union and if the owner of veto's it, they suffer +15 infamy. If the law is enforced, all nations must change to the law (or one tier towards it on scaled laws) without stab loss.
All votes take place publicly, unless a secret-rp is spent to make them private.
→
All nations associated with wonder lose all Defensive & Military pacts; current nations the controller had pacts with may join the wonder.
Union size = 2 per Era
A non-vassal nation is considered an independent for the purpose of this wonder.
Independents may join or be kicked with majority vote from current members; Independents may withdraw whenever; Independents in wonder are considered to have military pacts with other Independents for the sake of outside mechanics; controller’s and independent's vassals join automatically as dependents.
Independents can propose offensive war and must have majority vote for it to be declared; nations that vote no must join.
A nation may propose to ban a law for all nations in the union and if the owner of veto's it, they suffer +15 infamy. Nations within the wonder union suffer 25% stability loss chance for every banned law they have; AI members will prefer to change laws rather than suffer the stability loss chance. At the end of an era, an automatic revote on all banned laws will occur.
A nation may propose to enforce a law change for all nations in the union and if the owner of veto's it, they suffer +15 infamy. If the law is enforced, all nations must change to the law (or one tier towards it on scaled laws) without stab loss.
All votes take place publicly, unless a secret-rp is spent to make them private.
Controller gains +1 Title slot.
|
| Reason: | None |