Change #68e34843e6aa2c2cdda459e1:

Target: 67f57cda3ea41ff4f8ea83f9
Target Type: artifacts
Status: Approved
Approver: System
Time Implemented: 2025-10-06 04:40:35.258000
Changes:
_id:
Removed: 67f57cda3ea41ff4f8ea83f9
Name:
Removed: Staff of Enrichment
Owner:
Removed: 67fb283b0761f268a3ecf8d4
Effect Description:
Removed: The wielder may spend a three charges to create a progress quest to create a random, non-luxury node within their territory. This progress quest starts at +3 progress per turn, on top of whatever slot it is placed into. The wielder may perform a very hard quest to gain a charge. 3/3
Creator:
Removed: ""
Rarity:
Removed: Legendary
Mechanical Modifiers:
Removed:
[]
Equipped:
Removed: 0
administration:
Removed: 0
current_territory:
Removed: 0
district_details:
Removed:
effective_pop_capacity:
Removed: 0
effective_territory:
Removed: 0
job_details:
Removed:
land_unit_details:
Removed:
naval_unit_details:
Removed:
owner_death_loss_chance:
Removed: 0.1
passive_loss_chance:
Removed: 0.01
pop_count:
Removed: 0
road_capacity:
Removed: 0
loss_chance_at_tick:
Removed: 0.01
loss_roll:
0.15732912730525372 → 0.3869270080734455
Reason: Tick Update for Staff of Enrichment