Change #68e34843e6aa2c2cdda459e1:
| Target: | 67f57cda3ea41ff4f8ea83f9 |
|---|---|
| Target Type: | artifacts |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-10-06 04:40:35.258000 |
| Changes: |
_id:
Removed:
67f57cda3ea41ff4f8ea83f9
Name:
Removed:
Staff of Enrichment
Owner:
Removed:
67fb283b0761f268a3ecf8d4
Effect Description:
Removed:
The wielder may spend a three charges to create a progress quest to create a random, non-luxury node within their territory. This progress quest starts at +3 progress per turn, on top of whatever slot it is placed into. The wielder may perform a very hard quest to gain a charge.
3/3
Creator:
Removed:
""
Rarity:
Removed:
Legendary
Mechanical Modifiers:
Removed:
[]
Equipped:
Removed:
0
administration:
Removed:
0
current_territory:
Removed:
0
district_details:
Removed:
effective_pop_capacity:
Removed:
0
effective_territory:
Removed:
0
job_details:
Removed:
land_unit_details:
Removed:
naval_unit_details:
Removed:
owner_death_loss_chance:
Removed:
0.1
passive_loss_chance:
Removed:
0.01
pop_count:
Removed:
0
road_capacity:
Removed:
0
loss_chance_at_tick:
Removed:
0.01
loss_roll:
0.15732912730525372 →
0.3869270080734455
|
| Reason: | Tick Update for Staff of Enrichment |