Change #68ec5c12ddf4b606915c5978:

Target: 67f57cda3ea41ff4f8ea83f9
Target Type: artifacts
Status: Approved
Approver: titancrushet
Time Implemented: 2025-10-13 01:55:30.845000
Changes:
Name:
Staff of Enrichment → None
Owner:
None → None
Effect Description:
The wielder may spend a three charges to create a progress quest to create a random, non-luxury node within their territory. This progress quest starts at +3 progress per turn, on top of whatever slot it is placed into. The wielder may perform a very hard quest to gain a charge. 3/3 → None
Creator:
None → None
Rarity:
Legendary → None
Mechanical Modifiers:
[] → None
Equipped:
True → None
administration:
0 → None
current_territory:
0 → None
district_details:
{} → None
effective_pop_capacity:
0 → None
effective_territory:
0 → None
job_details:
{} → None
land_unit_details:
{} → None
naval_unit_details:
{} → None
owner_death_loss_chance:
0.1 → None
passive_loss_chance:
0.01 → None
pop_count:
0 → None
road_capacity:
0 → None
loss_chance_at_tick:
0.01 → None
loss_roll:
0.3869270080734455 → None
Reason: wDF