Change #68ed05b81e8ce37ba3836c2e:
| Target: | 68224b75d9f3a9f91dead17d |
|---|---|
| Target Type: | artifacts |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-10-13 13:59:20.241000 |
| Changes: |
_id:
Removed:
68224b75d9f3a9f91dead17d
Name:
Removed:
Celestial Beacon
Rarity:
Removed:
Legendary
Effect Description:
Removed:
At the start of a war session, the wielder may spend any number of charges to activate this artifact, selecting 1 hex on the world map per charge spent. While active, the following effects apply to the chosen hexes and all adjacent hexes:
• All hostile units that enter or attempt to enter suffer Attrition.
• Friendly units gain +2 Defense, which may exceed the +4 cap but not the +8 cap.
• Friendly ruler units gain moderately increased chances of success on all Maneuver and Duel rolls.
This artifact regenerates 1 charge at the start of each session.
Charges: 0/10
Owner:
Removed:
Lost in Wild Reach
Creator:
Removed:
""
Mechanical Modifiers:
Removed:
[]
administration:
Removed:
0
current_territory:
Removed:
0
district_details:
Removed:
effective_pop_capacity:
Removed:
0
effective_territory:
Removed:
0
job_details:
Removed:
land_unit_details:
Removed:
naval_unit_details:
Removed:
owner_death_loss_chance:
Removed:
0.1
passive_loss_chance:
Removed:
0.01
pop_count:
Removed:
0
road_capacity:
Removed:
0
loss_chance_at_tick:
Removed:
0.01
loss_roll:
Removed:
0.8694711900664465
Equipped:
Removed:
0
|
| Reason: | Tick Update for Celestial Beacon |