Change #68ed05c51e8ce37ba3836c4b:
| Target: | 67f57be53ea41ff4f8ea83ef |
|---|---|
| Target Type: | artifacts |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-10-13 13:59:33.294000 |
| Changes: |
_id:
Removed:
67f57be53ea41ff4f8ea83ef
Name:
Removed:
Dagger of Undeath
Owner:
Removed:
67fb2d610761f268a3ecf8de
Effect Description:
Removed:
The wielder’s ruler unit gains +1 melee damage.
When the wielder destroys a unit on the battlefield, they may spend 1 Nation or Character Magic Point to summon a friendly Undead Army unit in the same hex. The summoned unit lasts until the end of the war session.
The wielder’s unit is always treated as a melee unit (or cavalry, if possible and desired) and has its range set to 1.
Creator:
Removed:
""
Rarity:
Removed:
Legendary
Mechanical Modifiers:
Removed:
[]
administration:
Removed:
0
current_territory:
Removed:
0
district_details:
Removed:
effective_pop_capacity:
Removed:
0
effective_territory:
Removed:
0
job_details:
Removed:
land_unit_details:
Removed:
naval_unit_details:
Removed:
owner_death_loss_chance:
Removed:
0.1
passive_loss_chance:
Removed:
0.01
pop_count:
Removed:
0
road_capacity:
Removed:
0
loss_chance_at_tick:
Removed:
0.01
loss_roll:
0.2608594751193476 →
0.06214620506478141
Equipped:
Removed:
0
|
| Reason: | Tick Update for Dagger of Undeath |