Change #68ed06021e8ce37ba3836ca2:
| Target: | 67f576283ea41ff4f8ea83cd |
|---|---|
| Target Type: | artifacts |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-10-13 14:00:34.287000 |
| Changes: |
_id:
Removed:
67f576283ea41ff4f8ea83cd
Name:
Removed:
Seed of Destiny
Owner:
Removed:
67fb2d610761f268a3ecf8de
Effect Description:
Removed:
Once per war session, the wielder may sacrifice a unit at full HP to heal all other non-ruler units by half of their maximum HP, rounded up.
When this occurs, reduce Food storage by 2d4+1. If this reduction brings Food storage to 0, lose 1 level of Stability.
If a mercenary company uses this effect, there is a 50% chance to lose 1 level of Renown.
Creator:
Removed:
""
Rarity:
Removed:
Legendary
Mechanical Modifiers:
Removed:
[]
administration:
Removed:
0
current_territory:
Removed:
0
district_details:
Removed:
effective_pop_capacity:
Removed:
0
effective_territory:
Removed:
0
job_details:
Removed:
land_unit_details:
Removed:
naval_unit_details:
Removed:
owner_death_loss_chance:
Removed:
0.1
passive_loss_chance:
Removed:
0.01
pop_count:
Removed:
0
road_capacity:
Removed:
0
loss_chance_at_tick:
Removed:
0.01
loss_roll:
0.25175029349299927 →
0.4997275128036861
Equipped:
Removed:
0
|
| Reason: | Tick Update for Seed of Destiny |