Change #68f2c68acdac9d6e61d26f75:

Target: 68f2c68acdac9d6e61d26f76
Target Type: spells
Status: Approved
Approver: mykonos_
Time Implemented: 2025-10-17 22:43:22.653000
Changes:
Name:
Added: Elisho's Magical Disjunction
Complexity:
Added: Impossible
Cast Time:
Added: Instant
Initial Cost:
Added: 5
Upkeep Cost:
Added: 0
Usable By:
Added: Characters
Hidden:
Added: 0
Effect:
Added: If successful, contesting magic checks are made between the two affected characters. If successful once again, the target spell fails, the target suffers a magical malfunction, and the target cannot recast that spell within the same session. If the caster agrees to suffer a magical malfunction at the end of the contested check, the target suffers disadvantage. The target's total bonus on the above contesting cunning check cannot be greater than the caster's. If the Initial Cost of Magical Disjunction is less than half the Initial Cost of the spell it is countering, rounded up, increase it to that amount. Magical Disjunction may also be cast on spells or magical effects that already exist, and need to be maintained. Magical Disjunction may only be used to prevent the casting of a spell that does not already exist once. More can be cast after the effects of the original spell are triggered, if those effects last.
Creator:
Added: ""
administration:
Added: 0
effective_territory:
Added: 0
current_territory:
Added: 0
road_capacity:
Added: 0
effective_pop_capacity:
Added: 0
pop_count:
Added: 17
district_details:
Added:
job_details:
Added:
land_unit_details:
Added:
naval_unit_details:
Added:
_id:
Added: 68f2c68acdac9d6e61d26f76
Reason: