Change #690d45acbecf0eefce69d148:

Target: 67ef7e63e311e8b3699a1b1c
Target Type: nations
Status: Approved
Approver: docrm
Time Implemented: 2025-11-10 00:58:32.485000
Changes:
Jobs:
apprentice: 0 → None
farmer: 0 → None
bureaucrat: 0 → None
fisherman: 0 → None
harvester: 0 → None
hunter: 0 → None
merchant: 0 → None
metallurgist: 0 → None
miner: 0 → None
mystic: 0 → None
researcher: 0 → None
artificer: 0 → None
astronomer: 0 → None
vampire: 0 → None
full_vampire: 0 → None
partial_vampire: 0 → None
missionary: 0 → None
stone_speaker: 0 → None
entertainer: 0 → None
brewer: 0 → None
partial_undead: 0 → None
Technologies:
dedicated_magery:
investing: 0 → 6
violent_destiny:
investing: 0 → 6
Land Units:
ancient_beacon: 0 → None
ancient_oakling: 0 → None
ancient_ravager: 0 → None
ancient_vortex: 0 → None
ancient_wyrm: 0 → None
ancient_heavy_archers: 0 → None
ancient_heavy_infantry: 0 → None
ancient_light_archers: 0 → None
ancient_light_infantry: 0 → None
ancient_battering_ram: 0 → None
ancient_elite_infantry: 0 → None
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
ancient_siege_weapon: 0 → None
ancient_civilian: 0 → None
ancient_fire_shaman: 0 → None
classical_grey_wardens: 0 → None
imperial_arbalest: 0 → None
classical_light_archers: 0 → None
classical_light_infantry: 0 → None
classical_spearmen: 0 → None
imperial_cavalier: 0 → None
imperial_celestial: 0 → None
imperial_legionnaire: 0 → None
imperial_marksman: 0 → None
imperial_tyranus: 0 → None
imperial_river_runner: 0 → None
classical_auxiliary: 0 → None
classical_civilian: 8 → None
ancient_ameru_marines: 0 → None
imperial_war_dancer: 0 → None
ancient_reman_longbowbird: 0 → None
imperial_vanguard: 0 → None
classical_cavalry_archer: 0 → None
classical_light_cavalry: 0 → None
classical_tactician: 0 → None
classical_siege_weapon: 0 → None
classical_orchal_cavalry: 0 → None
classical_heavy_infantry: 0 → None
classical_skirmisher: 0 → None
classical_phantom: 0 → None
classical_thorn_wardens: 0 → None
classical_elite_infantry: 0 → None
Naval Units:
ancient_boarding_ship: 2 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
classical_terrapin: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
classical_transport_ship: 0 → None
Reason: https://discord.com/channels/1188889187018088488/1433333863937216595/1434632907137487022 +2 tech to Violent Destiny