Change #691175ba0ff86de9725f3d70:
| Target: | 67ef725298867826cf79630a |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | juggernacht |
| Time Implemented: | 2025-11-10 05:18:50.369000 |
| Changes: |
Cities:
Removed:
Cities 4:
name:
""
type:
""
node:
""
wall:
""
Ongoing Modifiers:
Removed:
Item 1:
field:
stone_nodes
value:
1.0
duration:
-1
source:
Stone node on capital
Item 2:
field:
mounts_nodes
value:
1.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188900070054187018/1396290889785020536
Item 3:
field:
research_nodes
value:
1.0
duration:
-1
source:
Research Node under Farm
Item 4:
field:
unique_minority_count
value:
-1.0
duration:
-1
source:
Culturally Accepted Modifier from Mech RP
Item 5:
field:
vassal_slots
value:
1.0
duration:
-1
source:
Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1381527319331733524
Item 6:
field:
food_consumption
value:
2.0
duration:
-1
source:
3 Foreign Upgraded District
Item 7:
field:
wood_consumption
value:
2.0
duration:
-1
source:
3 Foreign Upgraded District
Item 8:
field:
stone_consumption
value:
2.0
duration:
-1
source:
3 Foreign Upgraded District
Item 9:
field:
Turns with Library
value:
10.0
duration:
-1
source:
Library District
Item 10:
field:
research_production
value:
2.0
duration:
-1
source:
Library District
Item 11:
field:
wood_consumption
value:
1.0
duration:
-1
source:
Upgraded Ancient School
Item 12:
field:
research_production
value:
1.0
duration:
-1
source:
Upgraded Ancient School
Item 13:
field:
wood_consumption
value:
2.0
duration:
-1
source:
Upgraded Classical Center
Item 14:
field:
administration
value:
2.0
duration:
-1
source:
Upgraded Classical Center
Item 15:
field:
bureaucrat_wood_upkeep
value:
-1.0
duration:
-1
source:
Upgraded Classical Center
Item 16:
field:
1_progress_slots
value:
1.0
duration:
-1
source:
Upgraded Classical Center
Item 17:
field:
prestige_gain
value:
-1.0
duration:
-1
source:
Upgraded Palace
Item 18:
field:
stability_gain_chance
value:
0.3
duration:
-1
source:
Upgraded Palace
Item 19:
field:
unique_imperial_unit_prestige_upkeep
value:
-1.0
duration:
-1
source:
Upgraded Palace
Item 20:
field:
stone_consumption
value:
1.0
duration:
-1
source:
Upgraded Ancient Forge
Item 21:
field:
bronze_production
value:
1.0
duration:
-1
source:
Upgraded Ancient Forge
Item 22:
field:
metallurgist_bronze_production
value:
1.0
duration:
-1
source:
Upgraded Ancient Forge
Item 23:
field:
wood_consumption
value:
1.0
duration:
-1
source:
Upgraded Ancient Homes
Item 24:
field:
effective_pop_capacity
value:
3.0
duration:
-1
source:
Upgraded Ancient Homes
Item 25:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Until mana shield is down
Item 26:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Until barrier is down
Item 27:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Upkeep for Nekreyn's Regeneration
Item 28:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Artifice
Item 29:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Enrich Leyline
Item 30:
field:
effective_pop_capacity
value:
-1.0
duration:
-1
source:
Classical Era https://discord.com/channels/1188889187018088488/1188898752086417438/1432507112260636703
Progress Quests:
Removed:
Item 1:
quest_name:
Enrich Leyline
progress_per_tick:
0
current_progress:
14
required_progress:
28
link:
https://discord.com/channels/1188889187018088488/1195493916561129613/1408632068660920361
total_progress_per_tick:
2
bonus_progress_per_tick:
0
slot:
tier_2_spell_slot
Item 2:
quest_name:
Mountain Flower upgrade
progress_per_tick:
3
current_progress:
10
required_progress:
13
link:
https://discord.com/channels/1188889187018088488/1195493916561129613/1408632068660920361
total_progress_per_tick:
2
bonus_progress_per_tick:
0
slot:
tier_2_spell_slot
Item 3:
quest_name:
Custom Mundane Unit
progress_per_tick:
2
current_progress:
9
required_progress:
12
link:
https://discord.com/channels/1188889187018088488/1188894981214175283/1409310829614207017
total_progress_per_tick:
3
bonus_progress_per_tick:
0
slot:
3_progress_slot
Item 4:
quest_name:
Spice Node Creation
progress_per_tick:
2
current_progress:
3
required_progress:
9
link:
https://discord.com/channels/1188889187018088488/1288599006628286567/1291493351761117234
total_progress_per_tick:
1
bonus_progress_per_tick:
0
slot:
1_progress_slot
Item 5:
quest_name:
Custom City Quest
bonus_progress_per_tick:
0
current_progress:
9
required_progress:
45
link:
https://discord.com/channels/1188889187018088488/1395936979895582772/1396260453855924285
slot:
1_progress_slot
total_progress_per_tick:
1
Item 6:
quest_name:
Moving Food Node`
bonus_progress_per_tick:
2
current_progress:
9
required_progress:
9
link:
https://discord.com/channels/1188889187018088488/1201604899255898112/1417505650300424242
slot:
no_slot
total_progress_per_tick:
0
Item 7:
quest_name:
Research Node
bonus_progress_per_tick:
3
current_progress:
7
required_progress:
38
link:
Can't assign tier 1 slot without breaking https://discord.com/channels/1188889187018088488/1425496968934719568/1425497731790671913
slot:
1_progress_slot
total_progress_per_tick:
4
|
| Reason: | Venpice Pact |