Change #691175ba0ff86de9725f3d70:

Target: 67ef725298867826cf79630a
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-11-10 05:18:50.369000
Changes:
Cities:
Removed:
Cities 4:
name: ""
type: ""
node: ""
wall: ""
Ongoing Modifiers:
Removed:
Item 1:
field: stone_nodes
value: 1.0
duration: -1
source: Stone node on capital
Item 2:
field: mounts_nodes
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1188900070054187018/1396290889785020536
Item 3:
field: research_nodes
value: 1.0
duration: -1
source: Research Node under Farm
Item 4:
field: unique_minority_count
value: -1.0
duration: -1
source: Culturally Accepted Modifier from Mech RP
Item 5:
field: vassal_slots
value: 1.0
duration: -1
source: Classical Era https://discord.com/channels/1188889187018088488/1188909580378443816/1381527319331733524
Item 6:
field: food_consumption
value: 2.0
duration: -1
source: 3 Foreign Upgraded District
Item 7:
field: wood_consumption
value: 2.0
duration: -1
source: 3 Foreign Upgraded District
Item 8:
field: stone_consumption
value: 2.0
duration: -1
source: 3 Foreign Upgraded District
Item 9:
field: Turns with Library
value: 10.0
duration: -1
source: Library District
Item 10:
field: research_production
value: 2.0
duration: -1
source: Library District
Item 11:
field: wood_consumption
value: 1.0
duration: -1
source: Upgraded Ancient School
Item 12:
field: research_production
value: 1.0
duration: -1
source: Upgraded Ancient School
Item 13:
field: wood_consumption
value: 2.0
duration: -1
source: Upgraded Classical Center
Item 14:
field: administration
value: 2.0
duration: -1
source: Upgraded Classical Center
Item 15:
field: bureaucrat_wood_upkeep
value: -1.0
duration: -1
source: Upgraded Classical Center
Item 16:
field: 1_progress_slots
value: 1.0
duration: -1
source: Upgraded Classical Center
Item 17:
field: prestige_gain
value: -1.0
duration: -1
source: Upgraded Palace
Item 18:
field: stability_gain_chance
value: 0.3
duration: -1
source: Upgraded Palace
Item 19:
field: unique_imperial_unit_prestige_upkeep
value: -1.0
duration: -1
source: Upgraded Palace
Item 20:
field: stone_consumption
value: 1.0
duration: -1
source: Upgraded Ancient Forge
Item 21:
field: bronze_production
value: 1.0
duration: -1
source: Upgraded Ancient Forge
Item 22:
field: metallurgist_bronze_production
value: 1.0
duration: -1
source: Upgraded Ancient Forge
Item 23:
field: wood_consumption
value: 1.0
duration: -1
source: Upgraded Ancient Homes
Item 24:
field: effective_pop_capacity
value: 3.0
duration: -1
source: Upgraded Ancient Homes
Item 25:
field: magic_consumption
value: 1.0
duration: -1
source: Until mana shield is down
Item 26:
field: magic_consumption
value: 1.0
duration: -1
source: Until barrier is down
Item 27:
field: magic_consumption
value: 1.0
duration: -1
source: Upkeep for Nekreyn's Regeneration
Item 28:
field: magic_consumption
value: 1.0
duration: -1
source: Artifice
Item 29:
field: magic_consumption
value: 1.0
duration: -1
source: Enrich Leyline
Item 30:
field: effective_pop_capacity
value: -1.0
duration: -1
source: Classical Era https://discord.com/channels/1188889187018088488/1188898752086417438/1432507112260636703
Progress Quests:
Removed:
Item 1:
quest_name: Enrich Leyline
progress_per_tick: 0
current_progress: 14
required_progress: 28
link: https://discord.com/channels/1188889187018088488/1195493916561129613/1408632068660920361
total_progress_per_tick: 2
bonus_progress_per_tick: 0
slot: tier_2_spell_slot
Item 2:
quest_name: Mountain Flower upgrade
progress_per_tick: 3
current_progress: 10
required_progress: 13
link: https://discord.com/channels/1188889187018088488/1195493916561129613/1408632068660920361
total_progress_per_tick: 2
bonus_progress_per_tick: 0
slot: tier_2_spell_slot
Item 3:
quest_name: Custom Mundane Unit
progress_per_tick: 2
current_progress: 9
required_progress: 12
link: https://discord.com/channels/1188889187018088488/1188894981214175283/1409310829614207017
total_progress_per_tick: 3
bonus_progress_per_tick: 0
slot: 3_progress_slot
Item 4:
quest_name: Spice Node Creation
progress_per_tick: 2
current_progress: 3
required_progress: 9
link: https://discord.com/channels/1188889187018088488/1288599006628286567/1291493351761117234
total_progress_per_tick: 1
bonus_progress_per_tick: 0
slot: 1_progress_slot
Item 5:
quest_name: Custom City Quest
bonus_progress_per_tick: 0
current_progress: 9
required_progress: 45
link: https://discord.com/channels/1188889187018088488/1395936979895582772/1396260453855924285
slot: 1_progress_slot
total_progress_per_tick: 1
Item 6:
quest_name: Moving Food Node`
bonus_progress_per_tick: 2
current_progress: 9
required_progress: 9
link: https://discord.com/channels/1188889187018088488/1201604899255898112/1417505650300424242
slot: no_slot
total_progress_per_tick: 0
Item 7:
quest_name: Research Node
bonus_progress_per_tick: 3
current_progress: 7
required_progress: 38
link: Can't assign tier 1 slot without breaking https://discord.com/channels/1188889187018088488/1425496968934719568/1425497731790671913
slot: 1_progress_slot
total_progress_per_tick: 4
Reason: Venpice Pact