Change #69119e1e08261649b1a7c4eb:
| Target: | 69070a6334bcac78e01b8275 |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | docrm |
| Time Implemented: | 2025-11-11 17:12:25.226000 |
| Changes: |
Concessions:
"" →
{}
Districts:
Added: 6 new districts
Added:
Districts 1:
type:
""
node:
""
Districts 2:
type:
""
node:
""
Districts 3:
type:
""
node:
""
Districts 4:
type:
""
node:
""
Districts 5:
type:
""
node:
""
Districts 6:
type:
""
node:
""
Cities:
Added: 3 new cities
Added:
Cities 1:
name:
New Dedre
type:
""
node:
""
wall:
""
Cities 2:
name:
""
type:
""
node:
""
wall:
""
Cities 3:
name:
""
type:
""
node:
""
wall:
""
Conscription Type:
Moderate →
High
Military Funding:
Standard →
Substandard
Magic Stance:
Bureaucracy →
Persecution
Centralization Law:
Standard →
Focused
Citizenship Stance:
None →
Open
Land Doctrine:
Standard →
Shock
Naval Doctrine:
Standard →
Transport
Diplomatic Stance:
Expansionist →
Belligerent
Economy Type:
None →
Construction
Mercenary Law:
Some Mercenaries →
No Mercenaries
Consumption Stance:
None →
Indulgence
Tax Stance:
None →
Oppressive
Justice Stance:
None →
Punishment
Jobs:
apprentice:
None →
0
full_vampire:
None →
0
farmer:
None →
0
missionary:
None →
0
artificer:
None →
0
Land Units:
classical_elite_infantry:
None →
0
classical_heavy_infantry:
None →
0
classical_siege_weapon:
None →
0
classical_skirmisher:
None →
0
classical_tactician:
None →
0
imperial_river_runner:
None →
0
ancient_heavy_archers:
None →
0
ancient_heavy_infantry:
None →
0
ancient_light_archers:
None →
0
ancient_light_infantry:
None →
0
classical_light_archers:
None →
0
classical_light_infantry:
None →
0
classical_spearmen:
None →
0
imperial_celestial:
None →
0
imperial_legionnaire:
None →
0
imperial_marksman:
None →
0
imperial_tyranus:
None →
0
ancient_beacon:
None →
0
ancient_oakling:
None →
0
ancient_ravager:
None →
0
ancient_vortex:
None →
0
ancient_wyrm:
None →
0
classical_cavalry_archer:
None →
0
classical_light_cavalry:
None →
0
imperial_cavalier:
None →
0
Naval Units:
classical_terrapin:
None →
0
|
| Reason: | None |