Change #693f893e59205d635367acbc:

Target: The Grand Canal
Target Type: wonders
Status: Approved
Approver: juggernacht
Time Implemented: 2025-12-15 04:06:22.906000
Changes:
Name:
Added: The Grand Canal
Era Created:
Added: Classical
Legacy Status:
Added: 0
Node:
Added: iron
Effect Description:
Added: The owner gains +1 pop cap (per era) The owner gains +1 district slot Rivers in the owner's territory become fully navigable to all naval units. Urban tiles built on rivers within the owner's territory are considered rivers instead of urban during war sessions. River terrain now produces 1 food per 2 tiles instead of 1 food per 3 tiles. Non-Mountain/Hazardous hexs within the owner's territory may be terraformed into a river at the cost of: 1 food (per era), 1 wood (per era), 1 stone (per era), and 1 of the most advanced metal available (currently iron) (per era). Unique Sacking: The wonder has 15 HP, If the Wonder reaches 0 HP, it is considered sacked. Its HP does not replenish naturally. This wonder can still be sacked normally. May be repaired at a rate of 1 stone, metal, or wood per HP. River terrain can now be occupied to deal damage to the wonder at the following rates: Empty River Hex within the owner's territory: 1 damage District River Hex: 3 damage City/Wonder: 5 damage Current HP: 15/15 While this wonder is sacked: All naval units on river tiles in the owner's territory cannot move until wonder is repaired or unit is disbanded. All units on world map suffer -1 Speed on river hexes to a minimum of 1. All battles maps that have rivers are considered hazardous terrain instead. Upkeep: The wonder requires 1 wood (per era), 1 stone (per era), and 1 of the most advanced metal available (currently iron) (per era) as upkeep each session
Owner:
Added: 67ef72db98867826cf79630c
Creator:
Added: 67ef72db98867826cf79630c
Mechanical Modifiers:
Added:
Item 1:
type: nation
modifier: effective_pop_capacity
value: 3.0
Item 2:
type: nation
modifier: district_slots
value: 1.0
Item 3:
type: nation
modifier: river_terrain_count_required
value: -1.0
Item 4:
type: nation
modifier: wood_consumption
value: 3.0
Item 5:
type: nation
modifier: stone_consumption
value: 3.0
Item 6:
type: nation
modifier: iron_consumption
value: 3.0
administration:
Added: 0
effective_territory:
Added: 0
current_territory:
Added: 0
road_capacity:
Added: 0
effective_pop_capacity:
Added: 0
pop_count:
Added: 51
district_details:
Added:
job_details:
Added:
land_unit_details:
Added:
naval_unit_details:
Added:
_id:
Added: 693f893e59205d635367acbd
Reason: https://discord.com/channels/@me/1197707377819013210/1449974736758112256