Change #695b52fc2b9398c07070f594:
| Target: | Bearer of the Eternal Knot |
|---|---|
| Target Type: | artifacts |
| Status: | Approved |
| Approver: | titancrushet |
| Time Implemented: | 2026-01-05 05:58:20.594000 |
| Changes: |
Name:
Added:
Bearer of the Eternal Knot
Rarity:
Added:
Legendary
Equipped:
Added:
True
Effect Description:
Added:
At the beginning of a War a "Bearer of the Eternal Knot" Support Unit is created and attached to a non-ruler, not 'one of" Navy or Army unit.
"Bearer of the Eternal Knot"
Age of Darkness - Support
Prerequisites: Bearer of the Eternal Knot Artifact and Church or Cathedral
HP: -
Morale: -
Damage: -
Retaliation: -
Range: -
Speed: 3
Armor: -
Special - Relic Bearer:
Attached Unit gains: +1 Armor, Magical Trait and "Unbreakable" trait
-("Unbreakable": Unit cannot flee the battlefield willingly or from loss of Morale)
-Cannot be assigned to a leader or "1 off" special units (Ex: Citadel Crab/Grey Warden)
Special - Holy Relic:
If fighting non-flow nations or excommunicated Flow nations, units that share the Navy/Army typing or are attached to gain:
>Gain +1 Moral and +2 HP
>Adjacent units gain +1 Morale or +1 HP at the end of the artifacts owners turn (Cannot mix n match)
>Adjacent units gain +2 Atk/Def (can surpass normal cap)
-(Cannot exceed the Morale or RP of the Base unit + other bonuses)
-(Range cannot be extended)
Special - Limited
Only one of this unit may exist in an army at a time
If the "Bearer of the Eternal Knot" sup unit dies:
>All units lose 2 moral that share the Navy/Army typing
>All units can no longer gain morale from double rolls or leader abilities for the remainder of the war session
>50% chance for the Artifact to become lost in the region the unit was destroyed in
-All nations involved in the battle where the attached unit die, may immediately look for the artifact with a dramatic bonus
Owner:
Added:
693a6338f2b3d680f29a5c44
Creator:
Added:
693a6338f2b3d680f29a5c44
Mechanical Modifiers:
Added:
[]
administration:
Added:
0
effective_territory:
Added:
0
current_territory:
Added:
0
road_capacity:
Added:
0
effective_pop_capacity:
Added:
0
pop_count:
Added:
61
Artifact Slot Usage:
Added:
6
district_details:
Added:
job_details:
Added:
land_unit_details:
Added:
naval_unit_details:
Added:
_id:
Added:
695b52fc2b9398c07070f595
|
| Reason: |