Change #695ca3305f1738175ac8cd42:
| Target: | Bestiary of Fables |
|---|---|
| Target Type: | artifacts |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-01-06 05:52:48.975000 |
| Changes: |
_id:
Removed:
68d9da388ec04bc6f43f334e
Name:
Removed:
Bestiary of Fables
Rarity:
Removed:
Mundane
Equipped:
Removed:
0
Effect Description:
Removed:
Whenever the wielder enters a new region, if there isn't a hunt occurring already, may start a hunt. Log in Artifact Log to receive the name of a Creature, using the karma table, to start hunting. You may use a MRP in-thread Quest to ‘Kill’ or to ‘tame’ the creature. Doing either will earn a specific reward based on the karma table determined by the Mod who rolls the MRP.
Owner:
None
→
None
Creator:
Removed:
""
Mechanical Modifiers:
Removed:
[]
administration:
Removed:
0
effective_territory:
Removed:
0
current_territory:
Removed:
0
road_capacity:
Removed:
0
effective_pop_capacity:
Removed:
0
pop_count:
Removed:
0
owner_death_loss_chance:
Removed:
0.15
passive_loss_chance:
Removed:
0.02
district_details:
Removed:
job_details:
Removed:
land_unit_details:
Removed:
naval_unit_details:
Removed:
Artifact Slot Usage:
Removed:
1
|
| Reason: | Bestiary of Fables has been lost due to passive loss chance |