Change #695ca3305f1738175ac8cd42:

Target: Bestiary of Fables
Target Type: artifacts
Status: Approved
Approver: System
Time Implemented: 2026-01-06 05:52:48.975000
Changes:
_id:
Removed: 68d9da388ec04bc6f43f334e
Name:
Removed: Bestiary of Fables
Rarity:
Removed: Mundane
Equipped:
Removed: 0
Effect Description:
Removed: Whenever the wielder enters a new region, if there isn't a hunt occurring already, may start a hunt. Log in Artifact Log to receive the name of a Creature, using the karma table, to start hunting. You may use a MRP in-thread Quest to ‘Kill’ or to ‘tame’ the creature. Doing either will earn a specific reward based on the karma table determined by the Mod who rolls the MRP.
Owner:
None → None
Creator:
Removed: ""
Mechanical Modifiers:
Removed:
[]
administration:
Removed: 0
effective_territory:
Removed: 0
current_territory:
Removed: 0
road_capacity:
Removed: 0
effective_pop_capacity:
Removed: 0
pop_count:
Removed: 0
owner_death_loss_chance:
Removed: 0.15
passive_loss_chance:
Removed: 0.02
district_details:
Removed:
job_details:
Removed:
land_unit_details:
Removed:
naval_unit_details:
Removed:
Artifact Slot Usage:
Removed: 1
Reason: Bestiary of Fables has been lost due to passive loss chance