Change #696493e257ef1be70b0af729:
| Target: | Vyssafia Coven |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2026-01-12 06:25:38.854000 |
| Changes: |
_id:
Removed:
67ef784498867826cf796320
Magic Stance:
Removed:
Military
Subject Stance:
Removed:
Balanced
Scientific Stance:
Removed:
Pragmatic
Name:
Removed:
Vyssafia Coven
Infamy:
Removed:
0
Economy Type:
Removed:
Production
Government Type:
Removed:
Representative Council
Mercenary Law:
Removed:
Some Mercenaries
Tax Stance:
Removed:
Low
Justice Stance:
Removed:
Standard
Prestige:
Removed:
0
Current Territory:
Removed:
34
Vassal Type:
Removed:
None
Region:
Removed:
67ef6b7598867826cf7962f5
Consumption Stance:
Removed:
Standard
Succession Type:
Removed:
Elected
Primary Culture:
Removed:
67ef5e2c690147f64b5a831b
Primary Race:
Removed:
67ef55ca89e17a6e9fa6bbe4
Diplomatic Stance:
Removed:
Expansionist
Foreign Acceptance:
Removed:
Acceptance
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
Closed
Road Usage:
Removed:
17
Rolling Karma:
2 →
1
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Shock
Nomad Camp Type:
Removed:
None
Money:
5540 →
6000
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Fleet
Primary Religion:
Removed:
68770897f4eaa3c0dd75f69a
Overlord:
Removed:
""
Conscription Type:
Removed:
High
Origin:
Removed:
(A) Conquest State
Temperament:
Restricted content
Stability:
Stable →
United
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Cities:
Removed:
Item 1:
name:
Kor'Vrakros
type:
metropolis
node:
food
wall:
ancient_walls
Item 2:
name:
Aprodiium
type:
sanctum
node:
mounts
wall:
""
Item 3:
name:
Voudromos
type:
commerce
node:
stone
wall:
""
Districts:
Removed:
Item 1:
type:
classical_mint
node:
magic
Item 2:
type:
classical_home
node:
food
Item 3:
type:
classical_center
node:
wood
Item 4:
type:
classical_barrow
node:
magic
Item 5:
type:
classical_dock
node:
""
Item 6:
type:
classical_library
node:
research
Item 7:
type:
classical_artifactory
node:
stone
Item 8:
type:
classical_workshop
node:
bronze
Jobs:
farmer:
0 →
None
artificer:
0 →
None
apprentice:
0 →
None
bureaucrat:
2 →
0
fisherman:
4 →
0
harvester:
6 →
0
hunter:
0 →
None
merchant:
0 →
None
metallurgist:
5 →
0
miner:
6 →
0
mystic:
3 →
0
researcher:
0 →
None
partial_undead:
0 →
None
entertainer:
0 →
None
missionary:
0 →
None
partial_vampire:
0 →
None
brewer:
0 →
None
full_vampire:
0 →
None
revolutionary:
0 →
None
Ongoing Modifiers:
Removed:
Item 8:
field:
research_production
value:
1.0
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188895008913371136/1458094025495285771
Item 9:
field:
stability_loss_chance
value:
-0.25
duration:
1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1458817682806935778
resource_nodes:
Removed:
food:
2
wood:
1
stone:
1
mounts:
0
research:
1
magic:
1
bronze:
0
iron:
0
Resource Storage:
food:
25 →
None
wood:
12 →
20
stone:
7 →
20
mounts:
0 →
1
research:
0 →
None
magic:
16 →
20
bronze:
2 →
8
iron:
15 →
None
Administration:
Removed:
5
City Count:
Removed:
0
City Slots:
Removed:
3
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
8
Effective Territory:
Removed:
38
Event Roll:
Restricted content
Export Slots:
Removed:
8
Import Slots:
Removed:
8
job_details:
Removed:
artificer:
{'display_name': 'Artificer', 'production': {'ruler_artifact_slots': 4}, 'upkeep': {'bronze': 1}}
apprentice:
{'display_name': 'Apprentice', 'requirements': {'district': ['barrow']}, 'production': {'nation_magic_spell_rolls': 2}}
bureaucrat:
{'display_name': 'Bureaucrat', 'upkeep': {'wood': 1}, 'production': {'administration': 1}}
fisherman:
{'display_name': 'Fisherman', 'requirements': {'district': ['dock']}, 'production': {'food': 3}}
harvester:
{'display_name': 'Harvester', 'upkeep': {'stone': 0}, 'production': {'wood': 3}}
hunter:
{'display_name': 'Hunter', 'production': {'food': 2}}
merchant:
{'display_name': 'Merchant', 'upkeep': {'mounts': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}
metallurgist:
{'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1, 'iron': 1}}
miner:
{'display_name': 'Miner', 'upkeep': {'wood': 0}, 'production': {'stone': 3}}
mystic:
{'display_name': 'Mystic', 'production': {'magic': 1}}
researcher:
{'display_name': 'Researcher', 'upkeep': {'stone': 0, 'bronze': 0, 'iron': 2}, 'production': {'research': 1}}
partial_undead:
{'display_name': 'Undead', 'production': {'stability_loss_chance': 0.05, 'undead_chance': 0.05}, 'upkeep': {'food': 1}}
Total Karma:
Removed:
4
Land Attack Modifier:
Removed:
1
Land Defense Modifier:
Removed:
1
Land Unit Capacity:
Removed:
11
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
8
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
706
Naval Attack Modifier:
Removed:
1
Naval Defense Modifier:
Removed:
1
Naval Unit Capacity:
Removed:
11
Pop Count:
Removed:
26
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
8
Remaining Import Slots:
Removed:
8
resource_capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
15
bronze:
10
iron:
10
Resource Consumption:
Removed:
food:
29
wood:
8
stone:
8
mounts:
1
research:
7
magic:
6
bronze:
2
iron:
0
Resource Excess:
Removed:
food:
0
wood:
12
stone:
15
mounts:
1
research:
0
magic:
4
bronze:
6
iron:
6
Resource Production:
Removed:
food:
29
wood:
20
stone:
23
mounts:
2
research:
7
magic:
10
bronze:
8
iron:
6
Road Capacity:
Removed:
26
Stability Gain Chance:
Removed:
0.5
Stability Loss Chance:
Removed:
0
Stability Loss Chance On Leader Death:
Removed:
0.5
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
5
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed:
26
Nomadic:
Removed:
0
Trade Distance:
Removed:
13
Imperial District:
Removed:
type:
""
node:
""
Land Units:
Removed:
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
ancient_battering_ram:
0
ancient_elite_infantry:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_siege_weapon:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
imperial_cavalier:
0
ancient_civilian:
0
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
0
classical_light_infantry:
0
classical_siege_weapon:
0
classical_spearmen:
0
classical_tactician:
0
classical_orchal_cavalry:
0
classical_thorn_wardens:
0
imperial_legionnaire:
0
imperial_marksman:
0
classical_drake:
0
classical_phantom:
0
classical_pulsar:
0
classical_elite_infantry:
0
classical_heavy_infantry:
0
classical_skirmisher:
0
imperial_celestial:
0
imperial_tyranus:
0
imperial_river_runner:
0
classical_heavy_cavalry:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_explosive_ship:
0
classical_siege_ship:
0
classical_transport_ship:
0
expansion_chance_at_tick:
0.2 →
0.4
expansion_roll:
0.4901067243674556 →
0.9289683783750913
stability_gain_chance_at_tick:
0.35 →
0.5
stability_gain_roll:
0.06297752531603751 →
0.285978076583443
stability_loss_chance_at_tick:
0.95 →
0
stability_loss_roll:
0.5625293526739862 →
0.6668547666714922
previous_karma:
Removed:
6
previous_rolling_karma:
Removed:
2
previous_temporary_karma:
Removed:
2
Concessions:
Removed:
Progress Quests:
Territory Types:
Removed:
plains:
4
forest:
2
dense_forest:
0
urban:
0
hill:
6
mountain:
2
river:
19
desert:
0
tundra:
0
marsh:
0
hazardous_land:
0
shallow_water:
1
deep_water:
0
hazardous_water:
0
disconnected:
0
Technologies:
aqueducts:
{'investing': 0, 'cost': 3, 'researched': True} →
None
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
chests:
{'investing': 0, 'cost': 2, 'researched': False} →
None
citizenship:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} →
None
city_defense:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
cosmology:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
deep_hulls:
{'investing': 0, 'cost': 6, 'researched': False} →
None
dynastic_hunters:
{'investing': 0, 'cost': 4, 'researched': False} →
None
fermentation:
{'investing': 0, 'cost': 4, 'researched': False} →
None
frame_saddles:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} →
None
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} →
None
metal_hooks:
{'investing': 0, 'cost': 3, 'researched': False, 'invested': 0} →
None
military_wages:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} →
None
mine_shafts:
{'investing': 0, 'cost': 4, 'researched': True} →
None
mints:
{'investing': 0, 'cost': 3, 'researched': True} →
None
mote_stabilization:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} →
None
national_identity:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} →
None
novitiates:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} →
None
official_courts:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} →
None
philosophy:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
pit_mining:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} →
None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} →
None
public_programs:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
public_zeal:
{'investing': 0, 'cost': 5, 'researched': False} →
None
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} →
None
sewers:
{'investing': 0, 'cost': 2, 'researched': True} →
None
trade_records:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} →
None
war_engineers:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} →
None
academics:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
archival_history:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} →
None
asymmetrical_warfare:
{'investing': 0, 'cost': 6, 'researched': False} →
None
bureacratic_legacies:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} →
None
communal_baths:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} →
None
cultural_prophecy:
{'investing': 0, 'cost': 9, 'researched': True, 'invested': 9} →
None
cutting_edge_weaponry:
{'investing': 0, 'cost': 7, 'researched': False} →
None
collection_teams:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} →
None
dedicated_magery:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
deep_cellars:
{'investing': 0, 'cost': 5, 'researched': False} →
None
drastic_action:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} →
None
draught_armor:
{'investing': 0, 'cost': 6, 'researched': False} →
None
dusk_till_dawn:
{'investing': 0, 'cost': 12, 'researched': False} →
None
formal_storage:
{'investing': 0, 'cost': 6, 'researched': False} →
None
market_control:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
mentor_smiths:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
metal_silos:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
mobile_governance:
{'investing': 0, 'cost': 7, 'researched': False} →
None
national_fervor:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} →
None
naval_bombardment:
{'investing': 0, 'cost': 7, 'researched': False} →
None
penitent_faith:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
poultices:
investing:
7 →
0
cost:
7 →
None
researched:
0 →
True
invested:
None →
7
public_awareness:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} →
None
public_safety:
{'investing': 0, 'cost': 6, 'researched': False} →
None
riveted_armor:
{'investing': 0, 'cost': 5, 'researched': False} →
None
stylized_buildings:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
subsidized_labor:
{'investing': 0, 'cost': 8, 'researched': False} →
None
summoning_circles:
{'investing': 0, 'cost': 7, 'researched': False} →
None
tenant_farming:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} →
None
violent_destiny:
{'investing': 0, 'cost': 6, 'researched': False} →
None
dawn_till_dusk:
{'investing': 0, 'cost': 12, 'researched': True, 'invested': 12} →
None
research_consumption_at_tick:
10 →
7
research_production_at_tick:
10 →
7
production_at_tick:
food:
-22 →
0
wood:
8 →
12
stone:
1 →
15
mounts:
1 →
None
research:
0 →
None
magic:
0 →
4
bronze:
8 →
6
iron:
0 →
6
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
{'display_name': 'Ancient Artifactory', 'type': 'artifactory', 'era': 2, 'cost': {'stone': 4, 'wood': 4, 'magic': 3, 'bronze': 1}, 'modifiers': {'magic_consumption': 1, 'ruler_artifact_slots': 10, 'artificer_bronze_upkeep': -1}, 'synergy_requirement': ['magic', 'stone'], 'synergy_node_active': True, 'synergy_modifiers': {'ruler_artifact_slots': 4}, 'count': 1}
ancient_barrow:
{'display_name': 'Ancient Barrow', 'type': 'barrow', 'era': 2, 'cost': {'stone': 5, 'magic': 4}, 'modifiers': {'magic_consumption': 1, 'nation_spell_cost': -1, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': ['magic'], 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
ancient_cache:
{'display_name': 'Ancient Cache', 'type': 'cache', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'bronze': 1}, 'modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'synergy_requirement': ['stone'], 'synergy_node_active': True, 'synergy_modifiers': {'wood_storage_capacity': 5, 'stone_storage_capacity': 5, 'mounts_storage_capacity': 5, 'bronze_storage_capacity': 5}, 'count': 1}
ancient_center:
{'display_name': 'Ancient Center', 'type': 'center', 'era': 2, 'cost': {'stone': 4, 'wood': 3, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'administration': 1, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': ['wood'], 'synergy_node_active': True, 'synergy_modifiers': {'administration': 1}, 'count': 1}
ancient_church:
{'display_name': 'Ancient Church', 'type': 'church', 'era': 2, 'cost': {'stone': 2, 'wood': 3, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': ['wood'], 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_dock:
{'display_name': 'Ancient Dock', 'type': 'dock', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'food': 2}, 'modifiers': {'wood_consumption': 1, 'food_production': 1}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_forge:
{'display_name': 'Ancient Forge', 'type': 'forge', 'era': 2, 'cost': {'stone': 6, 'wood': 2, 'bronze': 2}, 'modifiers': {'stone_consumption': 1, 'bronze_production': 1, 'metallurgist_bronze_production': 1}, 'synergy_requirement': ['bronze'], 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_defense': 1}, 'count': 1}
ancient_fort:
{'display_name': 'Ancient Fort', 'type': 'fort', 'era': 2, 'cost': {'stone': 5, 'wood': 3}, 'alt_cost': {'stone': 5, 'bronze': 1}, 'modifiers': {'stone_consumption': 1}, 'synergy_requirement': ['stone'], 'synergy_node_active': True, 'synergy_modifiers': {'ignore_stone_cost': True}, 'count': 1}
ancient_granary:
{'display_name': 'Ancient Granary', 'type': 'granary', 'era': 2, 'cost': {'stone': 2, 'wood': 5}, 'modifiers': {'food_storage_capacity': 5}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_home:
{'display_name': 'Ancient Home', 'type': 'home', 'era': 2, 'cost': {'stone': 3, 'wood': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 1, 'effective_pop_capacity': 2}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}
ancient_hospital:
{'display_name': 'Ancient Hospital', 'type': 'hospital', 'era': 2, 'cost': {'stone': 3, 'wood': 4, 'food': 2, 'bronze': 1}, 'modifiers': {'food_consumption': 1}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_farms:
{'display_name': 'Ancient Farms', 'type': 'farm', 'era': 2, 'cost': {'stone': 2, 'wood': 6, 'food': 4}, 'modifiers': {'wood_consumption': 1, 'food_production': 2}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_fishery:
{'display_name': 'Ancient Fishery', 'type': 'fishery', 'era': 2, 'cost': {'wood': 5, 'food': 5}, 'modifiers': {'wood_consumption': 1, 'fisherman_food_production': 1, 'food_production': 1}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
ancient_magic_site:
{'display_name': 'Ancient Magic Site', 'type': 'magic_site', 'era': 2, 'cost': {'magic': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': ['magic'], 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
ancient_market:
{'display_name': 'Ancient Market', 'type': 'market', 'era': 2, 'cost': {'wood': 5, 'stone': 2, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 3, 'trade_slots': 1, 'money_income': 100}, 'synergy_requirement': ['luxury'], 'synergy_node_active': False, 'synergy_modifiers': {'money_income': 150}, 'count': 1}
ancient_mill:
{'display_name': 'Ancient Mill', 'type': 'mill', 'era': 2, 'cost': {'wood': 4, 'stone': 2, 'food': 6}, 'modifiers': {'wood_consumption': 1, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 5}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
ancient_quarry:
{'display_name': 'Ancient Quarry', 'type': 'quarry', 'era': 2, 'cost': {'wood': 4, 'stone': 3}, 'modifiers': {'miner_stone_production': 0.5}, 'synergy_requirement': ['stone'], 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.2, 'city_stone_discount': 0.2}, 'count': 1}
ancient_ranch:
{'display_name': 'Ancient Ranch', 'type': 'ranch', 'era': 2, 'cost': {'wood': 5, 'food': 3, 'mounts': 2}, 'modifiers': {'mounts_production': 2, 'food_production': 1}, 'synergy_requirement': ['mounts'], 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1}, 'count': 1}
ancient_sawmill:
{'display_name': 'Ancient Sawmill', 'type': 'sawmill', 'era': 2, 'cost': {'wood': 5, 'stone': 2}, 'modifiers': {'harvester_wood_production': 0.5}, 'synergy_requirement': ['wood'], 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.2, 'city_wood_discount': 0.2}, 'count': 1}
ancient_school:
{'display_name': 'Ancient School', 'type': 'school', 'era': 2, 'cost': {'wood': 8, 'stone': 2, 'bronze': 1}, 'modifiers': {'wood_consumption': 1, 'research_production': 1}, 'synergy_requirement': ['research'], 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
ancient_workshop:
{'display_name': 'Ancient Workshop', 'type': 'workshop', 'era': 2, 'cost': {'wood': 2, 'food': 1, 'stone': 1, 'bronze': 1}, 'modifiers': {'wood_consumption': 1}, 'synergy_requirement': ['research'], 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
latent_pylon:
{'display_name': 'Latent Pylon', 'type': 'latent_pylon', 'era': 3, 'cost': {'wood': 3, 'stone': 3, 'magic': 1}, 'modifiers': {'magic_production': 1}, 'count': 0}
classical_artifactory:
{'display_name': 'Classical Artifactory', 'type': 'artifactory', 'era': 3, 'cost': {'stone': 7, 'magic': 4, 'bronze': 2, 'iron': 1}, 'modifiers': {'magic_consumption': 1, 'ruler_artifact_slots': 16, 'artificer_bronze_upkeep': -1}, 'synergy_requirement': ['magic', 'stone'], 'synergy_node_active': True, 'synergy_modifiers': {'ruler_artifact_slots': 6}, 'count': 1}
classical_barrow:
{'display_name': 'Classical Barrow', 'type': 'barrow', 'era': 3, 'cost': {'stone': 7, 'magic': 6}, 'modifiers': {'magic_consumption': 2, 'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'synergy_requirement': ['magic'], 'synergy_node_active': True, 'synergy_modifiers': {'ignore_magic_cost': True}, 'count': 1}
classical_brewery:
{'display_name': 'Classical Brewery', 'type': 'brewery', 'era': 3, 'cost': {'wood': 5, 'stone': 3, 'bronze': 3}, 'alt_cost': {'wood': 5, 'stone': 3, 'iron': 1}, 'modifiers': {'food_consumption': 1, 'stability_gain_chance': 0.2}, 'synergy_requirement': ['narcotics'], 'synergy_node_active': False, 'synergy_modifiers': {'stability_gain_chance': 0.15}, 'count': 1}
classical_cache:
{'display_name': 'Classical Cache', 'type': 'cache', 'era': 3, 'cost': {'stone': 7, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'wood_storage_capacity': 10, 'stone_storage_capacity': 10, 'mounts_storage_capacity': 10, 'bronze_storage_capacity': 10}, 'synergy_requirement': ['stone'], 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_center:
{'display_name': 'Classical Center', 'type': 'center', 'era': 3, 'cost': {'wood': 5, 'stone': 5, 'bronze': 2}, 'modifiers': {'wood_consumption': 2, 'administration': 2, 'bureaucrat_wood_upkeep': -1}, 'synergy_requirement': ['wood'], 'synergy_node_active': True, 'synergy_modifiers': {'1_progress_slots': 1}, 'count': 1}
classical_church:
{'display_name': 'Classical Church', 'type': 'church', 'era': 3, 'cost': {'wood': 4, 'stone': 5, 'bronze': 1}, 'modifiers': {}, 'synergy_requirement': ['wood'], 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_dock:
{'display_name': 'Classical Dock', 'type': 'dock', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'food': 3, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'food': 3, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'food_production': 2, 'trade_distance_over_water': 3}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 1}, 'count': 1}
classical_farm:
{'display_name': 'Classical Farm', 'type': 'farm', 'era': 3, 'cost': {'wood': 8, 'food': 6, 'stone': 3}, 'modifiers': {'mount_consumption': 1, 'food_production': 4}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}
classical_fishery:
{'display_name': 'Classical Fishery', 'type': 'fishery', 'era': 3, 'cost': {'food': 6, 'wood': 4, 'stone': 3}, 'modifiers': {'stone_consumption': 1, 'fisherman_food_production': 1, 'food_production': 2, 'food_production_per_naval_unit': 0.5}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {'food_production': 2}, 'count': 1}
classical_forge:
{'display_name': 'Classical Forge', 'type': 'forge', 'era': 3, 'cost': {'stone': 8, 'wood': 3, 'bronze': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 1, 'bronze_production': 2, 'iron_production': 1, 'metallurgist_bronze_production': 1}, 'synergy_requirement': ['bronze', 'iron'], 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_fort:
{'display_name': 'Classical Fort', 'type': 'fort', 'era': 3, 'cost': {'wood': 4, 'bronze': 3}, 'alt_cost': {'stone': 5, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': ['bronze', 'iron'], 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 2}
classical_granary:
{'display_name': 'Classical Granary', 'type': 'granary', 'era': 3, 'cost': {'wood': 7, 'stone': 5, 'food': 3}, 'modifiers': {'mounts_consumption': 1, 'food_storage_capacity': 10, 'farmer_food_production': 1}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
classical_guardhouse:
{'display_name': 'Classical Guardhouse', 'type': 'guardhouse', 'era': 3, 'cost': {'stone': 6, 'wood': 3, 'bronze': 3}, 'alt_cost': {'stone': 6, 'wood': 3, 'iron': 2}, 'modifiers': {'iron_consumption': 1, 'stability_loss_chance': -0.1}, 'synergy_requirement': ['bronze', 'iron'], 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_home:
{'display_name': 'Classical Home', 'type': 'home', 'era': 3, 'cost': {'wood': 8, 'stone': 5, 'bronze': 3}, 'modifiers': {'wood_consumption': 1, 'effective_pop_capacity': 3}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {'effective_pop_capacity': 1}, 'count': 1}
classical_hospital:
{'display_name': 'Classical Hospital', 'type': 'hospital', 'era': 3, 'cost': {'wood': 6, 'food': 5, 'stone': 3, 'bronze': 2}, 'modifiers': {'food_consumption': 1, 'ruler_elderly_age': 1}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_library:
{'display_name': 'Classical Library', 'type': 'library', 'era': 3, 'cost': {'wood': 10, 'stone': 5}, 'modifiers': {'wood_consumption': 2, 'research_production_per_turns_with_library': 5, 'max_research_production_per_turns_with_library': 4}, 'synergy_requirement': ['wood'], 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_magic_site:
{'display_name': 'Classical Magic Site', 'type': 'magic_site', 'era': 3, 'cost': {'stone': 2, 'magic': 6, 'bronze': 2}, 'alt_cost': {'stone': 2, 'magic': 6, 'iron': 1}, 'modifiers': {'stone_consumption': 1, 'magic_production': 1}, 'synergy_requirement': ['magic'], 'synergy_node_active': True, 'synergy_modifiers': {'magic_production': 1}, 'count': 1}
classical_market:
{'display_name': 'Classical Market', 'type': 'market', 'era': 3, 'cost': {'money': 600, 'wood': 5, 'stone': 3}, 'modifiers': {'mounts_consumption': 1, 'trade_distance': 6, 'trade_slots': 2, 'merchant_money_production': 50, 'money_income': 100}, 'synergy_requirement': ['luxury'], 'synergy_node_active': False, 'synergy_modifiers': {'trade_distance': 6, 'trade_slots': 2}, 'count': 1}
classical_mill:
{'display_name': 'Classical Mill', 'type': 'mill', 'era': 3, 'cost': {'food': 8, 'wood': 3, 'stone': 3, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'mount_consumption': 1, 'food_production_per_stockpiled_food': 5, 'max_food_production_per_stockpiled_food': 10, 'farmer_food_production': 0.5}, 'synergy_requirement': ['food'], 'synergy_node_active': True, 'synergy_modifiers': {'food_storage_capacity': 5}, 'count': 1}
classical_mine:
{'display_name': 'Classical Mine', 'type': 'mine', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 4}, 'alt_cost': {'money': 250, 'wood': 6, 'stone': 3, 'iron': 2}, 'modifiers': {'stone_consumption': 1, 'iron_production': 1, 'metallurgist_iron_production': 1}, 'synergy_requirement': ['iron'], 'synergy_node_active': True, 'synergy_modifiers': {'iron_production': 1}, 'count': 1}
classical_mint:
{'display_name': 'Classical Mint', 'type': 'mint', 'era': 3, 'cost': {'money': 750, 'stone': 6, 'bronze': 3}, 'alt_cost': {'money': 750, 'stone': 6, 'iron': 1}, 'modifiers': {'bronze_consumption': 1, 'money_income_per_money_storage': 500, 'max_money_income_per_money_storage': 400}, 'synergy_requirement': ['luxury'], 'synergy_node_active': False, 'synergy_modifiers': {'max_money_income_per_money_storage': 400}, 'count': 1}
classical_quarry:
{'display_name': 'Classical Quarry', 'type': 'quarry', 'era': 3, 'cost': {'wood': 6, 'stone': 3, 'bronze': 2}, 'alt_cost': {'wood': 6, 'stone': 3, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'miner_stone_production': 1}, 'synergy_requirement': ['stone'], 'synergy_node_active': True, 'synergy_modifiers': {'district_stone_discount': 0.25, 'city_stone_discount': 0.25}, 'count': 1}
classical_ranch:
{'display_name': 'Classical Ranch', 'type': 'ranch', 'era': 3, 'cost': {'food': 4, 'wood': 4, 'mounts': 4, 'bronze': 2}, 'alt_cost': {'food': 4, 'wood': 4, 'mounts': 4, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'mounts_production': 4, 'food_production': 1, 'miner_stone_production': 1}, 'synergy_requirement': ['mounts'], 'synergy_node_active': True, 'synergy_modifiers': {'mounts_production': 1, 'food_production': 1}, 'count': 1}
classical_sawmill:
{'display_name': 'Classical Sawmill', 'type': 'sawmill', 'era': 3, 'cost': {'wood': 3, 'stone': 6, 'bronze': 2}, 'alt_cost': {'wood': 3, 'stone': 6, 'iron': 1}, 'modifiers': {'mounts_consumption': 1, 'harvester_wood_production': 1}, 'synergy_requirement': ['wood'], 'synergy_node_active': True, 'synergy_modifiers': {'district_wood_discount': 0.25, 'city_wood_discount': 0.25}, 'count': 1}
classical_school:
{'display_name': 'Classical School', 'type': 'school', 'era': 3, 'cost': {'wood': 10, 'stone': 3, 'bronze': 2, 'iron': 1}, 'modifiers': {'wood_consumption': 1, 'stone_consumption': 1, 'research_production': 1, 'ruler_stat_gain_chance': 0.25, 'ruler_immortal_stat_gain_chance': -0.2}, 'synergy_requirement': ['research'], 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_spire:
{'display_name': 'Classical Spire', 'type': 'spire', 'era': 3, 'cost': {'stone': 8, 'magic': 5, 'bronze': 3, 'iron': 2}, 'modifiers': {'magic_consumption': 1, 'iron_consumption': 1, 'mystic_magic_production': 1}, 'synergy_requirement': ['magic', 'stone'], 'synergy_node_active': True, 'synergy_modifiers': {}, 'count': 1}
classical_workshop:
{'display_name': 'Classical Workshop', 'type': 'workshop', 'era': 3, 'cost': {'money': 350, 'wood': 4, 'stone': 2, 'bronze': 1}, 'alt_cost': {'money': 350, 'wood': 4, 'stone': 2, 'iron': 1}, 'modifiers': {'bronze_consumption': 1}, 'synergy_requirement': ['bronze', 'iron'], 'synergy_node_active': True, 'synergy_modifiers': {'mundane_unit_attack': 1}, 'count': 1}
arsenal:
{'display_name': 'Arsenal', 'type': 'arsenal', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'unit_strength': 1, 'imperial_unit_prestige_upkeep': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unit_strength': 1}, 'count': 1}
bazaar:
{'display_name': 'Bazaar', 'type': 'bazaar', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'merchant_trade_slots_production': 2, 'trade_risk_over_land': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'merchant_mounts_upkeep': -1}, 'count': 1}
cathedral:
{'display_name': 'Cathedral', 'type': 'cathedral', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'conversion_strength': 1, 'conversion_prestige_cap': 3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'backlash_chance': -0.5}, 'count': 1}
egress:
{'display_name': 'Egress', 'type': 'egress', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'nation_spell_modifier': 2, 'non_imperial_units_magical': 1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'nation_spell_cost': -2, 'nation_spell_cost_minimum': 2}, 'count': 1}
harbor:
{'display_name': 'Harbor', 'type': 'harbor', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'fisherman_food_production': 1, 'trade_risk_over_water': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'naval_unit_discount': 0.5}, 'count': 1}
palace:
{'display_name': 'Palace', 'type': 'palace', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'stability_gain_chance': 0.3}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'unique_imperial_unit_prestige_upkeep': -1}, 'count': 1}
palisade:
{'display_name': 'Palisade', 'type': 'palisade', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'defense_in_friendly_territory': 2}, 'count': 1}
quarters:
{'display_name': 'Quarters', 'type': 'quarters', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_consumption': -3, 'effective_pop_capacity': 2}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
reliquary:
{'display_name': 'Reliquary', 'type': 'reliquary', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'ruler_artifact_slots': 12}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'ruler_artifact_slots': 12}, 'count': 1}
stronghold:
{'display_name': 'Stronghold', 'type': 'stronghold', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {}, 'count': 1}
vineyard:
{'display_name': 'Vineyard', 'type': 'vineyard', 'cost': {'prestige': 5}, 'modifiers': {'prestige_gain': -1, 'food_production': 6, 'stability_loss_chance': -0.1}, 'synergy_requirement': 'any', 'synergy_node_active': False, 'synergy_modifiers': {'stability_loss_chance': -0.1}, 'count': 1}
Land Unit Count:
Removed:
0
land_unit_details:
Removed:
ancient_civilian:
{'display_name': 'Ancient Civilian', 'recruitment_cost': {}, 'upkeep': {'money': 30}}
ancient_heavy_archers:
{'display_name': 'Ancient Heavy Archers', 'recruitment_cost': {'money': 250}, 'upkeep': {'bronze': 1, 'money': 30}, 'requirements': {'district': ['ancient_workshop', 'classical_workshop']}}
ancient_heavy_infantry:
{'display_name': 'Ancient Heavy Infantry', 'recruitment_cost': {'money': 300}, 'upkeep': {'bronze': 1, 'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_workshop', 'classical_workshop']}}
ancient_light_archers:
{'display_name': 'Ancient Light Archers', 'recruitment_cost': {'money': 100}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_workshop', 'classical_workshop']}}
ancient_light_infantry:
{'display_name': 'Ancient Light Infantry', 'recruitment_cost': {'money': 200}, 'upkeep': {'wood': 1, 'stone': 1, 'money': 30}, 'requirements': {'district': ['ancient_workshop', 'classical_workshop']}}
classical_auxiliary:
{'display_name': 'Classical Auxiliary', 'recruitment_cost': {'money': 75}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'research': ['city_defense']}}
classical_civilian:
{'display_name': 'Classical Civilian', 'recruitment_cost': {}, 'upkeep': {'money': 30}, 'requirements': {'research': ['city_defense']}}
classical_light_archers:
{'display_name': 'Classical Light Archers', 'recruitment_cost': {'money': 150}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['classical_workshop'], 'research': ['ramparts']}}
classical_light_infantry:
{'display_name': 'Classical Light Infantry', 'recruitment_cost': {'money': 300}, 'upkeep': {'wood': 1, 'bronze': 1, 'money': 30}, 'requirements': {'district': ['classical_workshop'], 'research': ['military_wages']}}
classical_siege_weapon:
{'display_name': 'Classical Siege Weapon', 'recruitment_cost': {'money': 425}, 'upkeep': {'iron': 1, 'wood': 1, 'money': 30}, 'requirements': {'district': ['classical_forge', 'classical_workshop'], 'research': ['war_engineers']}}
classical_spearmen:
{'display_name': 'Classical Spearmen', 'recruitment_cost': {'money': 300}, 'upkeep': {'stone': 1, 'bronze': 1, 'money': 30}, 'requirements': {'district': ['classical_workshop', 'classical_forge'], 'research': ['military_wages']}}
classical_tactician:
{'display_name': 'Classical Tactician', 'recruitment_cost': {'money': 375}, 'upkeep': {'iron': 1, 'money': 30}, 'requirements': {'district': ['ancient_school', 'classical_school', 'classical_library'], 'research': ['war_engineers']}}
classical_orchal_cavalry:
{'display_name': 'Classical Orchal Cavalry', 'recruitment_cost': {'money': 600}, 'upkeep': {'mounts': 2, 'iron': 1, 'money': 30}, 'requirements': {'nation': ['Vandador']}}
classical_thorn_wardens:
{'display_name': 'Classical Thorn Wardens', 'recruitment_cost': {'money': 600}, 'upkeep': {'bronze': 2, 'magic': 1, 'money': 30}, 'requirements': {'name': ['Vyssafia Coven'], 'defensive_pact': ['Vyssafia Coven'], 'military_alliance': ['Vyssafia Coven']}}
imperial_legionnaire:
{'display_name': 'Imperial Legionnaire', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 30}, 'requirements': {'district': ['classical_workshop'], 'empire': True}}
imperial_marksman:
{'display_name': 'Imperial Marksman', 'recruitment_cost': {'money': 600}, 'upkeep': {'prestige': 2, 'money': 30}, 'requirements': {'district': ['classical_workshop'], 'empire': True}}
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
ancient_boarding_ship:
{'display_name': 'Ancient Boarding Ship', 'recruitment_cost': {'money': 150}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_elite_warship:
{'display_name': 'Ancient Elite Warship', 'recruitment_cost': {'money': 300}, 'upkeep': {'bronze': 2, 'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_missile_ship:
{'display_name': 'Ancient Missile Ship', 'recruitment_cost': {'money': 125}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
ancient_transport_ship:
{'display_name': 'Ancient Transport Ship', 'recruitment_cost': {'money': 125}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['ancient_dock', 'classical_dock']}}
classical_terrapin:
{'display_name': 'Classical Terrapin', 'recruitment_cost': {'money': 350}, 'upkeep': {'magic': 1, 'bronze': 1, 'stone': 1, 'money': 30}, 'requirements': {'district': ['classical_dock'], 'research': ['cosmology']}}
classical_boarding_ship:
{'display_name': 'Classical Boarding Ship', 'recruitment_cost': {'money': 200}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['classical_dock'], 'research': ['rig_and_sail']}}
classical_missile_ship:
{'display_name': 'Classical Missile Ship', 'recruitment_cost': {'money': 225}, 'upkeep': {'wood': 1, 'stone': 1, 'money': 30}, 'requirements': {'district': ['classical_dock'], 'research': ['rig_and_sail']}}
classical_scout_ship:
{'display_name': 'Classical Scout Ship', 'recruitment_cost': {'money': 125}, 'upkeep': {'wood': 1, 'money': 30}, 'requirements': {'district': ['classical_dock'], 'research': ['rig_and_sail']}}
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-19
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
0
Working Pops Count:
Removed:
26
Pop Loss Chance:
Removed:
0
Resource Capacity:
Removed:
food:
25
wood:
20
stone:
20
mounts:
20
research:
0
magic:
20
bronze:
10
iron:
15
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
5
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
2
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Focused
Notes:
Removed:
[You gain the unique diplomatic stance: Consistent Neutrality. It's effects are as follows:
You gain a +2 to diplo rolls with any nation whom is your vassal or direct ally. You gain a +4 to diplo rolls with any nation you have neutral relations with.
Any wars declared on you by outside forces have their infamy from the declaration doubled.
Any attempt to encourage other nations to go to war or otherwise take hostile actions against you gain -2 increased to -4 if they are friendly relations or higher. Any attempt for you to encourage other nations to go to war or otherwise take hostile actions against a chosen target gain +2.
If you declare war unprovoked, AKA declaring any war except a counter wargoal or a reciprocal war after a nation declares a raid war on you, you automatically lose this diplomatic stance and cannot regain it until after the next age.
Can accept allies call to war without losing the stance.]**
https://discord.com/channels/1188889187018088488/1403206151780433950/1445472731352141970
Ruler Artifact Slots:
Removed:
22
Ruler Elderly Age:
Removed:
0
Ruler Immortal Stat Gain Chance:
Removed:
0
Ruler Stat Gain Chance:
Removed:
0
nodes:
Removed:
food:
0
wood:
0
stone:
0
mounts:
0
research:
0
magic:
0
bronze:
0
iron:
0
Undead Chance:
Removed:
0
|
| Reason: | Tick Update for Vyssafia Coven |