Change #6977a6054e5448334defeda6:

Target: Albert “Al” Gore of House Gore
Target Type: characters
Status: Approved
Approver: System
Time Implemented: 2026-01-26 17:36:05.873000
Changes:
_id:
Removed: 68d1c3ecf543357b045e9315
Name:
Removed: Albert “Al” Gore of House Gore
Player:
Removed: 67fcd8b16b75be3a2d346324
Creator:
Removed: 67fcd8b16b75be3a2d346324
Race:
Removed: 68ce08cb823b271c3d3559be
Culture:
Removed: 67ef7b1798867826cf796341
Religion:
Removed: 67ef7b4298867826cf796343
Ruling Nation/Organization:
Removed: 67ef7c0698867826cf796345
Region:
Removed: 67ef6b5c98867826cf7962ef
Strengths:
Removed:
[cunning, magic]
Weaknesses:
Removed:
[prowess]
random_stats:
Removed: 7
titles:
Removed:
[the_lively, the_apprentice]
Ongoing Modifiers:
Removed:
Item 1:
field: rulership
value: 2.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1393236839535738981/1393244309939294240
Item 2:
field: magic
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1208926000940056697/1402098266295763098
Item 3:
field: elderly_age
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1415878148842717284/1416662741007204432
Item 4:
field: cunning
value: 1
duration: -1
source: Strength
Item 5:
field: magic
value: 1
duration: -1
source: Strength
Item 6:
field: prowess
value: -1
duration: -1
source: Weakness
Item 7:
field: charisma
value: 1
duration: -1
source: Random stats at character creation
Item 8:
field: rulership
value: 1
duration: -1
source: Random stats at character creation
Item 9:
field: prowess
value: 1
duration: -1
source: Random stats at character creation
Item 10:
field: cunning
value: 1
duration: -1
source: Random stats at character creation
Item 11:
field: magic
value: 1
duration: -1
source: Random stats at character creation
Item 12:
field: strategy
value: 2
duration: -1
source: Random stats at character creation
Item 13:
field: magic
value: 2.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1420418535418626128
Item 14:
field: rulership
value: 2.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1426001148103491716
Item 15:
field: prowess
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1188892735525093476/1427302215454035969
Item 16:
field: cunning
value: 2.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1428588612999581736
Item 17:
field: magic_point_income
value: 0
duration: -1
source: Stop Aging
Item 18:
field: immortal
value: 1.0
duration: -1
source: Stop Aging
Item 19:
field: charisma
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1432777722752536668
Item 20:
field: magic_point_production
value: -1.0
duration: -1
source: until familiar spell is gone
Item 21:
field: strategy
value: 3.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1442354468854435940
Item 22:
field: magic
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1444513361399386142
Item 23:
field: charisma
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1444513361399386142
Item 24:
field: cunning
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1444513361399386142
Item 25:
field: prowess
value: 3.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1444854515374231715
Item 26:
field: prowess
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1444854515374231715
Item 27:
field: strategy
value: 2.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1447468749195186217
Item 28:
field: prowess
value: -1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1447468749195186217
Item 29:
field: prowess
value: 1.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1265744219964965049/1448443573669466162
Item 30:
field: charisma
value: 1
duration: -1
source: Stat gain tick
Item 31:
field: prowess
value: 1
duration: -1
source: Stat gain tick
Character Type:
Removed: Religious Leader
Character Subtype:
Removed: Prophet
Health Status:
Removed: Healthy
Positive Quirk:
Removed: Compassionate
Negative Quirk:
Removed: Fickle
Age:
13 → 14
administration:
Removed: 0
effective_territory:
Removed: 0
current_territory:
Removed: 0
road_capacity:
Removed: 0
effective_pop_capacity:
Removed: 0
pop_count:
Removed: 0
title_slots:
Removed: 2
Elderly Age:
Removed: 1004
Age Status:
Removed: Adult
Death Chance:
Removed: 0
Heal Chance:
Removed: 0
Stat Gain Chance:
Removed: 0.12
Rulership Cap:
Removed: 6
Cunning Cap:
Removed: 6
Charisma Cap:
Removed: 6
Prowess Cap:
Removed: 6
Magic Cap:
Removed: 8
Strategy Cap:
Removed: 6
Rulership:
Removed: 6
Cunning:
Removed: 6
Charisma:
Removed: 5
Prowess:
Removed: 5
Magic:
Removed: 7
Strategy:
Removed: 6
Magic Point Production:
Removed: 7
Magic Point Capacity:
Removed: 21
Magic Points:
21 → 24
district_details:
Removed:
job_details:
Removed:
land_unit_details:
Removed:
naval_unit_details:
Removed:
Progress Quests:
Removed:
[]
death_chance_at_tick:
Removed: 0
death_roll:
0.9616154427483041 → 0.29674874169654597
stat_gain_chance_at_tick:
Removed: 0.12
stat_gain_roll:
0.09458211017447449 → 0.2946175580266752
Notes:
Removed: **The Angel of Raleigh** - Increase magic cap by 2. - You may make a list of former rulers of the Duchies (actively played by yourself or historical NPCs), of up to 5 ‘name’ slots. - You may do a MRP DC 5 to determine what a specific past rulers greatest contribution/aid/strength is. Upon successful discovery, that name will have a positive effect/bonus for you to utilise and will take up one of the 5 slots. You, with mod approval/checks, may decide what this bonus/effect is for each name. - These effects are of the same strength as a Minor Pact each. - You may spend a MRP to change an already named rulers effect if desired. Alternatively, you may ‘forget’ a name to discover a new past ruler and their greatest contribution (effect). Limited to once per session. - You may have only one active ‘incited’ name per session. This may be changed at any point during the session, so long as the previous names bonus/effect hasn’t been used already in the same session. Names: [Each time you successfully convert a pop culturally or religiously, decrease the cost of your next spell cast that session by 1 per pop converted; to a maximum reduction of 3, and to a minimum cost of 2.] [You may choose to sacrifice stability to gain a +3 bonus to any mech-rp, before it is rolled, or a +1 bonus after it is rolled. Both of these effects are doubled if the initial bonus to the roll (before rp bonus) is less than +10.] https://discord.com/channels/1188889187018088488/1265744219964965049/1444513361399386142 https://discord.com/channels/1188889187018088488/1265744219964965049/1452780498395992095
Artifact Loss Chance:
Removed: 0
Artifact Loss Chance Per Slot:
Removed: 0.02
Artifact Slots:
Removed: 16
Used Artifact Slots:
Removed: 16
artifact_loss_chance_at_tick:
0.08 → 0.12
artifact_loss_roll:
0.9085736532476354 → 0.5348440600612634
Positive Titles:
Removed:
[the_angel_of_raleigh, the_green]
Positive Title Slots:
Removed: 2
Negative Titles:
Removed:
[]
Reason: Tick Update for Albert “Al” Gore of House Gore