Archived Changes for Nations (23782 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68468f7fef33339a217a837c nations The United Duchies Update Approved
Jobs:
bureaucrat: 0 → 1
fisherman: 0 → 3
harvester: 0 → 3
metallurgist: 0 → 3
miner: 0 → 3
researcher: 0 → 1
Job Assignment justcharlies
68468eaeef33339a217a837b nations The United Duchies Update Approved
Infamy:
20 → 10
I already won my war since last session Discord Message (1378734405274697859) justcharlies
68468d14ef33339a217a837a nations Khanya Update Approved
Jobs:
farmer: 3 → 4
miner: 3 → 2
Job Assignment juggernacht
68468c23ef33339a217a8379 nations Khanya Update Approved
Jobs:
apprentice: 0 → 4
farmer: 0 → 3
harvester: 0 → 4
miner: 0 → 3
Job Assignment juggernacht
6846894eef33339a217a8378 nations Lokhim Remnant Update Approved
Jobs:
harvester: 0 → 5
Job Assignment venpice
684685d70ffaca4db3c318ca nations New Remnants Update Approved
Jobs:
harvester: 0 → 1
miner: 0 → 2
Job Assignment risendiablo
684680150ffaca4db3c318c9 nations Khanya Update Approved
Technologies:
aqueducts:
investing: 0 → 1
levers_and_pulleys:
investing: 0 → 6
Land Units:
imperial_war_dancer: None → 0
classical_auxiliary: None → 0
classical_civilian: None → 0
Tech juggernacht
68467df10ffaca4db3c318c8 nations Lokhim Remnant Update Approved
Jobs:
farmer: 0 → 8
Job Assignment venpice
68467c880ffaca4db3c318c4 nations The United Duchies Update Approved
Infamy:
10 → 20
Land Units:
ancient_reman_longbowbird: None → 0
imperial_war_dancer: None → 0
classical_auxiliary: None → 0
classical_civilian: None → 0
Fixing infamy, should not have decayed over tick because The United Duchies were at war juggernacht
68467c660ffaca4db3c318c3 nations Lokhim Remnant Update Approved
Infamy:
20 → 45
Land Units:
classical_auxiliary: None → 0
classical_civilian: None → 0
Fixing infamy, should not have decayed over tick because Lokhim Empire was at war juggernacht