Archived Changes for Nations (6616 total)
ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
---|---|---|---|---|---|---|---|---|
6805c392dd901daee6c9f76f | nations | 67f218af9ddc76f881f9e621 | Remove | Approved |
Origin:
Unknown →
None
Nomad Camp Type:
None →
None
Scientific Stance:
Pragmatic →
None
Diplomatic Stance:
Expansionist →
None
Mercenary Law:
Some Mercenaries →
None
Compliance:
Neutral →
None
Primary Race:
Borgolow
→
None
Expansion Control Stance:
Free →
None
Primary Religion:
Divine Symphony
→
None
Foreign Acceptance:
Integration →
None
Subject Stance:
Balanced →
None
Government Type:
Autocracy →
None
Tax Stance:
None →
None
Temporary Karma:
0 →
None
Naval Doctrine:
Standard →
None
Temperament:
Neutral →
None
Justice Stance:
None →
None
Economy Type:
None →
None
Stability:
Balanced →
None
Conscription Type:
Moderate →
None
Road Usage:
0 →
None
Primary Culture:
Crednughh
→
None
Consumption Stance:
None →
None
Vassal Type:
Protectorate →
None
Prestige:
"" →
None
Money:
0 →
None
Land Doctrine:
Standard →
None
Name:
Condruah →
None
Current Territory:
0 →
None
Magic Stance:
Bureaucracy →
None
Infamy:
0 →
None
Region:
Twilight Mire
→
None
Military Funding:
Standard →
None
Rolling Karma:
0 →
None
Citizenship Stance:
None →
None
Overlord:
Celtearan Empire
→
None
Succession Type:
Strength →
None
Administration:
1 →
None
City Count:
0 →
None
City Slots:
3 →
None
Chance to Demand Concessions:
0.3 →
None
Concessions Amount:
8 →
None
Defensive Pact Slots:
1 →
None
Chance to Disobey:
0.15 →
None
District Slots:
5 →
None
Effective Territory:
18 →
None
event_roll:
0 →
None
Export Slots:
3 →
None
Import Slots:
3 →
None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade distance': 4, 'import_capacity': 2, 'export_capacity': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} →
None
Total Karma:
-4 →
None
Land Attack Modifier:
0 →
None
Land Defense Modifier:
1 →
None
Land Unit Capacity:
2 →
None
Mercenary Land Attack Modifier:
0 →
None
Mercenary Land Defense Modifier:
0 →
None
Mercenary Naval Attack Modifier:
0 →
None
Mercenary Naval Defense Modifier:
0 →
None
Migration Distance:
3 →
None
Military Alliance Slots:
1 →
None
Money Capacity:
6000 →
None
Money Income:
150 →
None
Naval Attack Modifier:
0 →
None
Naval Defense Modifier:
1 →
None
Naval Unit Capacity:
2 →
None
Pop Count:
6 →
None
Chance to Rebel:
0 →
None
Remaining Export Slots:
3 →
None
Remaining Import Slots:
3 →
None
Resource Capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} →
None
Resource Consumption:
{'food': 6, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Excess:
{'food': -6, 'wood': 1, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Resource Production:
{'food': 0, 'wood': 1, 'stone': 0, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} →
None
Road Capacity:
10 →
None
Stability Gain Chance:
0 →
None
Stability Loss Chance:
0 →
None
Stability Loss Chance On Leader Death:
1 →
None
Stationary Delay:
2 →
None
temp_karma:
0 →
None
Minority Count:
0 →
None
event_type:
Abysmal →
None
raw_roll:
4 →
None
Effective Pop Capacity:
13 →
None
|
Diplo Annexed | 2025-04-21 04:03:30.486000 | juggernacht |
6805c318dd901daee6c9f767 | nations | Mirelight Union | Update | Approved |
Primary Race:
None
→
Thumpkins
Primary Culture:
None
→
Harmonara
Primary Religion:
None
→
Divine Symphony
Districts:
Added: 4 new districts
Added:
Districts 1:
type:
""
node:
""
Districts 2:
type:
""
node:
""
Districts 3:
type:
""
node:
""
Districts 4:
type:
""
node:
""
Cities:
Added: 4 new cities
Added:
Cities 1:
name:
""
type:
""
node:
""
wall:
""
Cities 2:
name:
""
type:
""
node:
""
wall:
""
Cities 3:
name:
""
type:
""
node:
""
wall:
""
Cities 4:
name:
""
type:
""
node:
""
wall:
""
Jobs:
artificer:
None →
0
|
2025-04-21 04:01:28.066000 | juggernacht | |
6805c20fdd901daee6c9f760 | nations | Mirelight Union | Add | Approved |
Name:
None →
Mirelight Union
Region:
None
→
Twilight Mire
Stability:
None →
United
Infamy:
None →
0
Temporary Karma:
None →
0
Rolling Karma:
None →
0
Money:
None →
0
Primary Race:
None
→
None
Primary Culture:
None
→
None
Primary Religion:
None
→
None
Current Territory:
None →
3
Road Usage:
None →
0
Overlord:
None
→
Celtearan Empire
Vassal Type:
None →
Provincial
Compliance:
None →
Compliant
Districts:
None →
[]
Cities:
None →
[]
Origin:
None →
Unknown
Ongoing Modifiers:
None →
[]
Temperament:
None →
Neutral
Government Type:
None →
Trade Federation
Succession Type:
None →
Strength
Nomad Camp Type:
None →
None
Conscription Type:
None →
Low
Military Funding:
None →
Substantial
Magic Stance:
None →
Bureaucracy
Citizenship Stance:
None →
None
Foreign Acceptance:
None →
Integration
Subject Stance:
None →
Benevolence
Land Doctrine:
None →
Safeguard
Naval Doctrine:
None →
Standard
Diplomatic Stance:
None →
Expansionist
Scientific Stance:
None →
Conservative
Economy Type:
None →
None
Expansion Control Stance:
None →
Free
Mercenary Law:
None →
No Mercenaries
Consumption Stance:
None →
None
Tax Stance:
None →
None
Justice Stance:
None →
None
Resource Storage:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
resource_nodes:
None →
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
None →
{'farmer': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0}
|
2025-04-21 03:57:03.589000 | juggernacht | |
6805a177dd901daee6c9f6cf | nations | Vandador | Update | Approved |
Ongoing Modifiers:
Added:
Item 2:
field:
wood_production
value:
1.0
duration:
1
source:
Era Stance
Item 3:
field:
stone_production
value:
1.0
duration:
1
source:
Era Stance
Item 4:
field:
mounts_production
value:
1.0
duration:
1
source:
Era Stance
Item 5:
field:
magic_production
value:
1.0
duration:
1
source:
Era Stance
|
Fixing production | 2025-04-21 01:37:59.284000 | juggernacht |
6805a023dd901daee6c9f6ce | nations | Vandador | Update | Approved |
Ongoing Modifiers:
Added:
Item 1:
field:
resource_production
value:
1.0
duration:
1
source:
Era Stance
Jobs:
fisherman:
0 →
None
farmer:
None →
0
|
Discord Message (1358894150673633492) | 2025-04-21 01:32:19.718000 | juggernacht |
68057a2bdd901daee6c9f6cc | nations | Izor-Karak | Update | Approved |
Jobs:
fisherman:
0 →
None
harvester:
2 →
1
hunter:
3 →
4
farmer:
None →
0
|
Job Assignment | 2025-04-20 22:50:19.542000 | my5trya55a55in2 |
68057a16dd901daee6c9f6cb | nations | Izor-Karak | Update | Approved |
Jobs:
fisherman:
0 →
None
harvester:
2 →
1
hunter:
3 →
4
farmer:
None →
0
|
2025-04-20 22:49:58.939000 | my5trya55a55in2 | |
68052db8dd901daee6c9f6ca | nations | Lokhim Empire | Update | Approved |
Road Usage:
19 →
18
Resource Storage:
magic:
7 →
1
Jobs:
fisherman:
0 →
None
|
2025-04-20 17:24:08.690000 | juggernacht | |
68053c05b1d52936ab63f5f6 | nations | 6801f85da39a3e1b787aea9d | Update | Approved |
Districts:
Added: 4 new districts
Added:
Districts 1:
type:
""
node:
""
Districts 2:
type:
""
node:
""
Districts 3:
type:
""
node:
""
Districts 4:
type:
""
node:
""
Cities:
Added: 3 new cities
Added:
Cities 1:
name:
""
type:
""
node:
""
wall:
""
Cities 2:
name:
""
type:
""
node:
""
wall:
""
Cities 3:
name:
""
type:
""
node:
""
wall:
""
Jobs:
farmer:
0 →
None
bureaucrat:
0 →
None
fisherman:
0 →
None
|
test | 2025-04-20 14:25:09.834000 | juggernacht |
6804f076dd901daee6c9f6c9 | nations | Lokhim Empire | Update | Rejected |
Rolling Karma:
0 →
1
Road Usage:
19 →
18
Resource Storage:
magic:
7 →
1
Jobs:
fisherman:
0 →
None
farmer:
9 →
7
harvester:
5 →
4
|
Assassin Stasis, Negative event rolling Karma | 2025-04-20 13:02:46.537000 | venpice |