Archived Changes for Nations (20828 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6899ddb4f1885a8fe09829d3 nations 6899ddb5f1885a8fe09829d4 Add Approved
Name:
None → Shadow Lokhim Empire
Region:
None → Frigid Caps
Prestige:
None → 90
Stability:
None → United
Infamy:
None → 0
Temporary Karma:
None → 0
Money:
None → 5000
Primary Race:
None → Palorthin
Primary Culture:
None → Suyhi
Primary Religion:
Road Usage:
None → 36
Overlord:
None → None
Vassal Type:
None → None
Compliance:
None → None
Concessions:
None → ""
Districts:
None → []
Imperial District:
None → {'type': '', 'node': ''}
Cities:
None → []
Origin:
None → (T) Strange Outsiders
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Progress Quests:
None → []
Government Type:
None → Iron-Fisted Dictatorship
Succession Type:
None → Elected
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Notable
Magic Stance:
None → Creation
Centralization Law:
None → Focused
Citizenship Stance:
None → Closed
Foreign Acceptance:
None → Oppression
Subject Stance:
None → Balanced
Land Doctrine:
None → Safeguard
Naval Doctrine:
None → Fleet
Diplomatic Stance:
None → Belligerent
Scientific Stance:
None → Pragmatic
Economy Type:
None → Production
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → Standard
Tax Stance:
None → Low
Justice Stance:
None → Punishment
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Territory Types:
None → {'plains': 0, 'forest': 21, 'dense_forest': 0, 'urban': 0, 'hill': 3, 'mountain': 6, 'river': 1, 'desert': 0, 'tundra': 10, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 3, 'deep_water': 0, 'hazardous_water': 0, 'disconnected': 1}
Jobs:
None → {'farmer': 0, 'partial_vampire': 0, 'apprentice': 0, 'researcher': 0, 'artificer': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'full_vampire': 0}
Technologies:
None → {'aqueducts': {'investing': 0, 'cost': 0, 'researched': True}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': True}, 'chests': {'investing': 0, 'cost': 0, 'researched': True}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': True}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': True}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': True}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': True}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': True}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': True}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': True}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': True}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': True}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': True}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': True}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': True}, 'mints': {'investing': 0, 'cost': 0, 'researched': True}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': True}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': True}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': True}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': True}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': True}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': True}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': True}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': True}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': True}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': True}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': True}, 'sewers': {'investing': 0, 'cost': 0, 'researched': True}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': True}}
Land Units:
None → {'ancient_fire_shaman': 0, 'imperial_celestial': 0, 'imperial_tyranus': 0, 'imperial_war_dancer': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'classical_cavalry_archer': 0, 'classical_light_cavalry': 0, 'imperial_cavalier': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_siege_weapon': 0, 'classical_auxiliary': 0, 'classical_civilian': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_siege_weapon': 0, 'classical_spearmen': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}
titancrushet
6899d74ff1885a8fe09829d2 nations 68980370552f1f3201db709e Update Approved
Name:
Shadow Celteara Empire → Shadow Celtearan Empire
None titancrushet
6899d73ef1885a8fe09829d1 nations 68980370552f1f3201db709e Update Approved
Resource Storage:
food: -60 → 20
wood: 2 → 25
stone: 1 → 23
mounts: 7 → 15
magic: -4 → 20
bronze: 0 → 14
iron: 0 → 10
None titancrushet
6899d6e6f1885a8fe09829d0 nations 68980370552f1f3201db709e Update Approved
Ongoing Modifiers:
Added:
Item 10:
field: food_production
value: 6.0
duration: -1
source: vinyard
None titancrushet
6899d61af1885a8fe09829cf nations 68980370552f1f3201db709e Update Approved
Districts:
Districts 1:
type: "" → ancient_home
node: "" → food
Districts 2:
type: "" → classical_workshop
Districts 3:
type: "" → ancient_forge
node: "" → bronze
Districts 4:
type: "" → ancient_dock
Districts 5:
type: "" → ancient_center
node: "" → wood
Districts 6:
type: "" → ancient_cache
node: "" → stone
Districts 7:
type: "" → ancient_fishery
node: "" → research
Districts 8:
type: "" → ancient_artifactory
Land Units:
ancient_fire_shaman: None → 0
None titancrushet
6899cc56f1885a8fe09829c6 nations Vyssafia Coven Update Approved
Stability:
Stable → United
Progress Quests:
Centralization Law:
None → Autonomous
Discord Message (1404414452018974721) titancrushet
6899cbcef1885a8fe09829c5 nations 67f21e01609d94b5146136de Update Approved
Compliance:
Loyal → Compliant
Centralization Law:
None → Autonomous
Territory Types:
disconnected: None → 0
Jobs:
artificer: None → 0
full_vampire: None → 0
partial_vampire: None → 0
Land Units:
ancient_fire_shaman: None → 0
classical_light_archers: None → 0
classical_light_infantry: None → 0
classical_spearmen: None → 0
imperial_celestial: None → 0
imperial_legionnaire: None → 0
imperial_marksman: None → 0
imperial_tyranus: None → 0
imperial_war_dancer: None → 0
classical_auxiliary: None → 0
classical_cavalry_archer: None → 0
classical_civilian: None → 0
classical_light_cavalry: None → 0
imperial_cavalier: None → 0
None titancrushet
6899cbadf1885a8fe09829c4 nations Karleuxy High-Province Update Approved
Compliance:
Loyal → Compliant
Centralization Law:
None → Autonomous
Territory Types:
disconnected: None → 0
Jobs:
full_vampire: None → 0
farmer: None → 0
partial_vampire: None → 0
Land Units:
ancient_fire_shaman: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
classical_cavalry_archer: None → 0
classical_light_cavalry: None → 0
None titancrushet
6899cb7ef1885a8fe09829c3 nations Peacekeepers Watch Update Approved
Compliance:
Loyal → Compliant
Centralization Law:
None → Autonomous
Territory Types:
disconnected: None → 0
Jobs:
full_vampire: None → 0
partial_vampire: None → 0
Land Units:
ancient_fire_shaman: None → 0
classical_cavalry_archer: None → 0
classical_light_cavalry: None → 0
None titancrushet
6899cb51f1885a8fe09829c2 nations Crimson Mirelight Update Approved
Compliance:
Loyal → Compliant
Concessions:
None → {}
Centralization Law:
None → Autonomous
Territory Types:
None → {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0, 'disconnected': 0}
Jobs:
full_vampire: None → 0
apprentice: None → 0
Technologies:
aqueducts: None → {'investing': 0, 'cost': 4, 'researched': False}
caravansaries: None → {'investing': 0, 'cost': 4, 'researched': False}
chests: None → {'investing': 0, 'cost': 3, 'researched': False}
citizenship: None → {'investing': 0, 'cost': 8, 'researched': False}
city_defense: None → {'investing': 0, 'cost': 6, 'researched': False}
cosmology: None → {'investing': 0, 'cost': 6, 'researched': False}
deep_hulls: None → {'investing': 0, 'cost': 7, 'researched': False}
dynastic_hunters: None → {'investing': 0, 'cost': 5, 'researched': False}
fermentation: None → {'investing': 0, 'cost': 5, 'researched': False}
frame_saddles: None → {'investing': 0, 'cost': 3, 'researched': False}
levers_and_pulleys: None → {'investing': 0, 'cost': 6, 'researched': False}
lumber_yards: None → {'investing': 0, 'cost': 5, 'researched': False}
metal_hooks: None → {'investing': 0, 'cost': 4, 'researched': False}
military_wages: None → {'investing': 0, 'cost': 6, 'researched': False}
mine_shafts: None → {'investing': 0, 'cost': 5, 'researched': False}
mints: None → {'investing': 0, 'cost': 4, 'researched': False}
mote_stabilization: None → {'investing': 0, 'cost': 7, 'researched': False}
national_identity: None → {'investing': 0, 'cost': 8, 'researched': False}
novitiates: None → {'investing': 0, 'cost': 7, 'researched': False}
official_courts: None → {'investing': 0, 'cost': 7, 'researched': False}
philosophy: None → {'investing': 0, 'cost': 8, 'researched': False}
pit_mining: None → {'investing': 0, 'cost': 5, 'researched': False}
political_philosophy: None → {'investing': 0, 'cost': 0, 'researched': True}
public_programs: None → {'investing': 0, 'cost': 4, 'researched': False}
public_zeal: None → {'investing': 0, 'cost': 6, 'researched': False}
ramparts: None → {'investing': 0, 'cost': 6, 'researched': False}
rig_and_sail: None → {'investing': 0, 'cost': 7, 'researched': False}
sewers: None → {'investing': 0, 'cost': 3, 'researched': False}
trade_records: None → {'investing': 0, 'cost': 3, 'researched': False}
war_engineers: None → {'investing': 0, 'cost': 7, 'researched': False}
Land Units:
ancient_fire_shaman: None → 0
ancient_heavy_archers: None → 0
ancient_heavy_infantry: None → 0
ancient_light_archers: None → 0
ancient_light_infantry: None → 0
classical_light_archers: None → 0
classical_light_infantry: None → 0
classical_spearmen: None → 0
imperial_celestial: None → 0
imperial_legionnaire: None → 0
imperial_marksman: None → 0
imperial_tyranus: None → 0
imperial_war_dancer: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
classical_auxiliary: None → 0
classical_cavalry_archer: None → 0
classical_civilian: None → 0
classical_light_cavalry: None → 0
imperial_cavalier: None → 0
None titancrushet