Duchy of Raleigh

Region: Shatterlands Pop Count: 6 / 16
General
Stability: United
Stability Gain Chance: 10%
Stability Loss Chance: 10%
Stability Loss Chance On Leader Death: 75%
Infamy: 0
Total Karma: 3
Rolling Karma: -2
Temporary Karma: 0
Administration & Holdings
Administration: 1
Territory: 7 / 15
Roads: 0 / 10
Income
Money: 500 / 6000
Money Income: 150
Remaining Import Slots: 3
Remaining Export Slots: 3
Trade Distance: 7
Demographics
Primary Race: Human
Primary Culture: Anglish
Primary Religion: Britannism
Minority Count: 0
Population Details
# Race Culture Religion
1 Human Anglish Britannism
2 Human Anglish Britannism
3 Human Anglish Britannism
4 Human Anglish Britannism
5 Human Anglish Britannism
6 Human Anglish Britannism
Government & Laws
Government Type: Representative Council
Succession Type: Inherited
Conscription Type: Low
Military Funding: Substantial
Magic Stance: Creation
Citizenship Stance: None
Foreign Acceptance: Oppression
Subject Stance: Benevolence
Land Doctrine: Standard
Naval Doctrine: Fleet
Diplomatic Stance: Cooperative
Scientific Stance: Conservative
Economy Type: None
Expansion Control Stance: Free
Mercenary Law: Some Mercenaries
Consumption Stance: None
Tax Stance: None
Justice Stance: None
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Duchy of Ontarine Friendly Defensive Pact Neutral
2 Duchy of Columbine Unfriendly Non-Aggression Pact Unknown
3 Zhongyuan Freed Friendly None Unknown
4 Zhongyuan Slaves Friendly None Unknown

War Stats

Land Attack Modifier: 3
Land Defense Modifier: 3
Naval Attack Modifier: 3
Naval Defense Modifier: 3
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/2

Unit Unit Count Upkeep
Ancient Civilian 0 food: 2

Naval Units

Naval Units: 0/2

Unit Unit Count Upkeep
Ancient Boarding Ship 0 wood: 1
food: 2
Ancient Elite Warship 0 bronze: 2
wood: 1
food: 2
Ancient Missile Ship 0 wood: 1
food: 2
Ancient Transport Ship 0 wood: 1
food: 2

Nodes

Food 0
Wood 0
Stone 1
Mounts 0
Research 0
Magic 0
Bronze 0
Iron 0

Resources

General Resources
Resource Production Consumption Excess Storage
Food 2 6 -4 6 / 20
Wood 0 2 -2 2 / 15
Stone 2 1 1 5 / 15
Mounts 0 0 0 0 / 10
Research 0 0 0 0 / 0
Magic 0 0 0 0 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 0 0 0 2 / 5
Iron 0 0 0 0 / 0

Jobs

Working Pops: 0/6

Job Assigned Pops Upkeep Production
Fisherman 0 food: 3
Harvester 0 stone: 1
wood: 3
Hunter 0 food: 2
Merchant 0 mount: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 1
Miner 0 wood: 1
stone: 3
Mystic 0 magic: 1
Researcher 0 stone: 1
bronze: 1
research: 1

Districts

District Slots: 4

Ancient Dock

Type: dock

Cost: stone: 3
wood: 5
food: 2

Modifiers: wood_consumption: 1
food_production: 1

Node: None

Empty Slot

Empty Slot

Empty Slot


Cities

City Slots: 3

Metropolis

Name: Raleigh

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: stone

Empty Slot

Empty Slot

Modifiers

Modifier Value Duration Source