Archived Changes for Ionus Stelate (2 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68905355ed46adbd9185d186 nations Ionus Stelate Update Approved
Money:
0 → 150
Resource Storage:
food: 0 → -10
resource_desires:
None → [{'resource': 'wood', 'trade_type': 'Desire to Buy', 'price': 75, 'quantity': 3}, {'resource': 'mounts', 'trade_type': 'Desire to Buy', 'price': 75, 'quantity': 4}, {'resource': 'magic', 'trade_type': 'Need to Buy', 'price': 120, 'quantity': 3}, {'resource': 'iron', 'trade_type': 'Desire to Sell', 'price': 155, 'quantity': 4}, {'resource': 'dyes', 'trade_type': 'Need to Buy', 'price': 370, 'quantity': 1}, {'resource': 'gold', 'trade_type': 'Need to Buy', 'price': 370, 'quantity': 1}]
production_at_tick:
None → {'food': -10, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
research_production_at_tick:
None → 0
research_consumption_at_tick:
None → 0
stability_gain_roll:
None → 0.15649881587310277
stability_gain_chance_at_tick:
None → 0
stability_loss_roll:
None → 0.9351622825239011
stability_loss_chance_at_tick:
None → 0.37
expansion_roll:
None → 0.7982188499831906
expansion_chance_at_tick:
None → 0.4
Temperament Change Roll:
Restricted content
Temperament Change Chance At Tick:
Restricted content
Sessions Since Temperament Change:
Restricted content
Tick Update for Ionus Stelate 2025-08-04 06:29:41.144000
689018af82e2d06e5947ac25 nations Ionus Stelate Add Approved
Name:
None → Ionus Stelate
Region:
None → Verdant Plains
Prestige:
None → 0
Stability:
None → Balanced
Infamy:
None → 0
Temporary Karma:
None → 0
Money:
None → 0
Primary Race:
None → None
Primary Culture:
None → None
Primary Religion:
None → None
Road Usage:
None → 0
Overlord:
None → None
Vassal Type:
None → None
Compliance:
None → None
Concessions:
None → ""
Districts:
None → []
Imperial District:
None → {'type': '', 'node': ''}
Cities:
None → []
Origin:
None → Unknown
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Progress Quests:
None → []
Government Type:
None → Autocracy
Succession Type:
None → Strength
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Standard
Magic Stance:
None → Bureaucracy
Citizenship Stance:
None → None
Foreign Acceptance:
None → Integration
Subject Stance:
None → Balanced
Land Doctrine:
None → Standard
Naval Doctrine:
None → Standard
Diplomatic Stance:
None → Expansionist
Scientific Stance:
None → Pragmatic
Economy Type:
None → None
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → None
Tax Stance:
None → None
Justice Stance:
None → None
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Territory Types:
None → {'plains': 0, 'forest': 0, 'dense_forest': 0, 'urban': 0, 'hill': 0, 'mountain': 0, 'river': 0, 'desert': 0, 'tundra': 0, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 0, 'deep_water': 0, 'hazardous_water': 0, 'disconnected': 0}
Jobs:
None → {}
Technologies:
None → {'aqueducts': {'investing': 0, 'cost': 0, 'researched': False}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': False}, 'chests': {'investing': 0, 'cost': 0, 'researched': False}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': False}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': False}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': False}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': False}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': False}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': False}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': False}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': False}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': False}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': False}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': False}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': False}, 'mints': {'investing': 0, 'cost': 0, 'researched': False}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': False}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': False}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': False}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': False}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': False}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': False}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': False}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': False}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': False}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': False}, 'sewers': {'investing': 0, 'cost': 0, 'researched': False}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': False}}
Land Units:
None → {}
Naval Units:
None → {}
reverting this Discord Message (1396970387392434369) 2025-08-04 02:19:27.682000 juggernacht