Jinying

Region: Twilight Mire Pop Count: 18 / 20
General
Stability: United
Stability Gain Chance: 0%
Stability Loss Chance: 6%
Stability Loss Chance On Leader Death: 75%
Infamy: 0
Total Karma: 0
Rolling Karma: 0
Temporary Karma: 0
Administration & Holdings
Administration: 3
Territory: 21 / 33
Roads: 18 / 22
Income
Money: 295 / 6000
Money Income: 250
Remaining Import Slots: 7
Remaining Export Slots: 7
Trade Distance: 10
Government & Laws
Government Type: Trade Federation
Succession Type: Inherited
Conscription Type: High
Military Funding: Substantial
Magic Stance: Creation
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Balanced
Land Doctrine: Militia
Naval Doctrine: Fleet
Diplomatic Stance: Expansionist
Scientific Stance: Progressive
Economy Type: None
Expansion Control Stance: Free
Mercenary Law: No Mercenaries
Consumption Stance: None
Tax Stance: None
Justice Stance: None
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 Daksha D'io Friendly Defensive Pact Neutral
2 Lokhim Empire Neutral Non-Aggression Pact Unknown
3 First Republic of Alturus Neutral None Unknown
4 First Republic of Alturus Neutral Non-Aggression Pact Unknown
5 Celtearan Empire Neutral Non-Aggression Pact Unknown

War Stats

Land Attack Modifier: 1
Land Defense Modifier: 1
Naval Attack Modifier: 1
Naval Defense Modifier: 1
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/8

Unit Unit Count Upkeep
Ancient Civilian 0 food: 2

Naval Units

Naval Units: 0/8

Unit Unit Count Upkeep
Ancient Boarding Ship 0 wood: 1
food: 2
Ancient Elite Warship 0 bronze: 2
wood: 1
food: 2
Ancient Missile Ship 0 wood: 1
food: 2
Ancient Transport Ship 0 wood: 1
food: 2

Nodes

Food 2
Wood 1
Stone 2
Mounts 0
Research 0
Magic 1
Bronze 0
Iron 0

Resources

General Resources
Resource Production Consumption Excess Storage
Food 6 18 -12 3 / 20
Wood 2 4 -2 9 / 15
Stone 2 1 1 10 / 15
Mounts 0 1 -1 2 / 10
Research 2 0 2 0 / 0
Magic 1 1.0 0.0 0.0 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 2.0 0 2.0 2.0 / 5
Iron 0 0 0 0 / 0

Jobs

Working Pops: 0/18

Job Assigned Pops Upkeep Production
Bureaucrat 0 wood: 1
administration: 1
Fisherman 0 food: 3
administration: 0.25
Harvester 0 stone: 1
wood: 3
Hunter 0 food: 2
Merchant 0 mount: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 1
Miner 0 wood: 1
stone: 3
Mystic 0 magic: 1
Researcher 0 stone: 1
bronze: 1
research: 1

Districts

District Slots: 6

Ancient Dock

Type: dock

Cost: stone: 3
wood: 5
food: 2

Modifiers: wood_consumption: 1
food_production: 1

Node: food

Ancient Home

Type: home

Cost: stone: 3
wood: 5
bronze: 2

Modifiers: wood_consumption: 1
effective_pop_capacity: 3

Node: food

Ancient Market

Type: market

Cost: wood: 5
stone: 2
food: 3

Modifiers: mounts_consumption: 1
trade_distance: 3
trade_slots: 1
money_income: 100

Node: None

Ancient Center

Type: center

Cost: stone: 4
wood: 3
food: 2

Modifiers: wood_consumption: 1
administration: 1

Node: wood

Empty Slot

Empty Slot


Cities

City Slots: 4

Metropolis

Name: Shílín

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: None

Empty Slot

Empty Slot

Empty Slot

Modifiers

Modifier Value Duration Source
magic_consumption 1.0 -1 Lokhim Portal
bronze_production 2.0 1 https://discord.com/channels/1188889187018088488/1361916862484451451/1362266494771269816
fisherman_administration_production 0.25 -1 Event Reward (Age of Wonder)
stability_loss_chance -0.5 1 https://discord.com/channels/1188889187018088488/1361916862484451451/1362266494771269816