Archived Changes for Shadow Lokhim Empire (10 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68a4123f8fbe35871b5bc801 nations Shadow Lokhim Empire Update Approved
Tick Update for Shadow Lokhim Empire 2025-08-19 05:57:19.232000
68a2b4eaca6fe4c00620e351 nations Shadow Lokhim Empire Update Approved
Money:
5000 → 6148
Resource Storage:
food: 25 → 6
wood: 20 → 17
mounts: 5 → 10
magic: 10 → 14
iron: 15 → 10
production_at_tick:
None → {'food': -19, 'wood': -3, 'stone': 0, 'mounts': 5, 'research': 8, 'magic': 4, 'bronze': 3, 'iron': 5}
research_production_at_tick:
None → 8
research_consumption_at_tick:
None → 0
Rolling Karma:
None → 1
stability_gain_roll:
None → 0.07880687140772413
stability_gain_chance_at_tick:
None → 0.05
stability_loss_roll:
None → 0.5346418716762806
stability_loss_chance_at_tick:
None → 0
expansion_roll:
None → 0.5699756677220389
expansion_chance_at_tick:
None → 0.4
Tick Update for Shadow Lokhim Empire 2025-08-18 05:06:50.274000
68a1f3d4c9599c2363ba8a7c nations Shadow Lokhim Empire Update Approved
Event Roll:
Restricted content
Raw Roll:
Restricted content
Event Type:
Restricted content
previous_karma:
None → -2
previous_temporary_karma:
None → 0
previous_rolling_karma:
None → 0
Karma Roll for Shadow Lokhim Empire 2025-08-17 15:23:00.202000
68a1f329c9599c2363ba89f6 nations Shadow Lokhim Empire Update Approved
Recalculate Shadow Lokhim Empire before event roll 2025-08-17 15:20:09.096000
689aa975f1885a8fe0982a7e nations Shadow Lokhim Empire Update Approved
Ongoing Modifiers:
Added:
Item 21:
field: effective_pop_capacity
value: 7.0
duration: -1
source: gveafsefgs
Land Units:
imperial_arbalest: None → 0
None 2025-08-12 02:39:49.310000 titancrushet
6899e772f1885a8fe09829f4 nations Shadow Lokhim Empire Update Approved
Resource Storage:
food: 0 → 25
wood: 0 → 20
stone: 0 → 20
mounts: 0 → 5
magic: 0 → 10
bronze: 0 → 15
iron: 0 → 15
Jobs:
stone_speaker: None → 0
Land Units:
ancient_reman_longbowbird: None → 0
None 2025-08-11 12:52:02.651000 titancrushet
6899e11cf1885a8fe09829d8 nations Shadow Lokhim Empire Update Approved
Districts:
Added: 6 new districts
Districts 1:
type: "" → ancient_home
node: "" → food
Districts 2:
type: "" → ancient_farms
node: "" → research
Districts 3:
type: "" → classical_mint
node: "" → luxury
Added:
Districts 4:
type: classical_workshop
node: magic
Districts 5:
type: ancient_center
node: wood
Districts 6:
type: ancient_school
node: research
Districts 7:
type: ancient_forge
node: bronze
Districts 8:
type: classical_mine
node: iron
Districts 9:
type: classical_library
node: wood
Cities:
Cities 1:
name: "" → fuck ven
type: "" → metropolis
Cities 2:
name: "" → fuck jug
type: "" → sanctum
Cities 3:
name: "" → fuck risen
type: "" → commerce
Cities 4:
name: "" → fuck trevor
type: "" → generic
node: "" → magic
None 2025-08-11 12:25:00.238000 titancrushet
6899e070f1885a8fe09829d7 nations Shadow Lokhim Empire Update Approved
Ongoing Modifiers:
Added:
Item 3:
field: stone_nodes
value: 1.0
duration: -1
source: fwqwa
Item 4:
field: magic_consumption
value: 2.0
duration: -1
source: fqdr2q
Item 5:
field: mounts_nodes
value: 1.0
duration: -1
source: fwafwa
Item 6:
field: food_production
value: 12.0
duration: -1
source: awfdfw
Item 7:
field: stability_loss_chance
value: -0.2
duration: -1
source: wfqawdf
Item 8:
field: administration
value: 2.0
duration: -1
source: wadfwada
Item 9:
field: wood_consumption
value: 1.0
duration: -1
source: fawefawf
Item 10:
field: bronze_production
value: 1.0
duration: -1
source: gewsfgs
Item 11:
field: metallurgist_bronze_production
value: 1.0
duration: -1
source: fawea
Item 12:
field: stone_consumption
value: 1.0
duration: -1
source: fwaqwfda
Item 13:
field: effective_pop_capacity
value: 3.0
duration: -1
source: wafdaw
Item 14:
field: wood_consumption
value: 1.0
duration: -1
source: wafdawda
Item 15:
field: research_production
value: 1.0
duration: -1
source: geafafda
Item 16:
field: wood_consumption
value: 1.0
duration: -1
source: wafwas
Item 17:
field: food_consumption
value: 1.0
duration: -1
source: efaa
Item 18:
field: wood_consumption
value: 1.0
duration: -1
source: waffafw
Item 19:
field: stone_consumption
value: 1.0
duration: -1
source: veafwafwawf
Item 20:
field: pop_count
value: 33.0
duration: -1
source: test
None 2025-08-11 12:22:08.645000 titancrushet
6899df7af1885a8fe09829d5 nations Shadow Lokhim Empire Update Approved
Prestige:
90 → 0
Concessions:
"" → {}
Districts:
Added: 3 new districts
Added:
Districts 1:
type: ""
node: ""
Districts 2:
type: ""
node: ""
Districts 3:
type: ""
node: ""
Cities:
Added: 5 new cities
Added:
Cities 1:
name: ""
type: ""
node: ""
wall: ""
Cities 2:
name: ""
type: ""
node: ""
wall: ""
Cities 3:
name: ""
type: ""
node: ""
wall: ""
Cities 4:
name: ""
type: ""
node: ""
wall: ""
Cities 5:
name: ""
type: ""
node: ""
wall: ""
Ongoing Modifiers:
Added:
Item 1:
field: magic_consumption
value: 2.0
duration: -1
source: fewadfq
Item 2:
field: stone_nodes
value: 1.0
duration: -1
source: fceadwq
Land Units:
classical_tactician: None → 0
imperial_vanguard: None → 0
feafa 2025-08-11 12:18:02.492000 titancrushet
6899ddb4f1885a8fe09829d3 nations Shadow Lokhim Empire Add Approved
Name:
None → Shadow Lokhim Empire
Region:
None → Frigid Caps
Prestige:
None → 90
Stability:
None → United
Infamy:
None → 0
Temporary Karma:
None → 0
Money:
None → 5000
Primary Race:
None → Palorthin
Primary Culture:
None → Suyhi
Primary Religion:
Road Usage:
None → 36
Overlord:
None → None
Vassal Type:
None → None
Compliance:
None → None
Concessions:
None → ""
Districts:
None → []
Imperial District:
None → {'type': '', 'node': ''}
Cities:
None → []
Origin:
None → (T) Strange Outsiders
Ongoing Modifiers:
None → []
Temperament:
Restricted content
Progress Quests:
None → []
Government Type:
None → Iron-Fisted Dictatorship
Succession Type:
None → Elected
Nomad Camp Type:
None → None
Conscription Type:
None → Moderate
Military Funding:
None → Notable
Magic Stance:
None → Creation
Centralization Law:
None → Focused
Citizenship Stance:
None → Closed
Foreign Acceptance:
None → Oppression
Subject Stance:
None → Balanced
Land Doctrine:
None → Safeguard
Naval Doctrine:
None → Fleet
Diplomatic Stance:
None → Belligerent
Scientific Stance:
None → Pragmatic
Economy Type:
None → Production
Expansion Control Stance:
None → Free
Mercenary Law:
None → Some Mercenaries
Consumption Stance:
None → Standard
Tax Stance:
None → Low
Justice Stance:
None → Punishment
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Territory Types:
None → {'plains': 0, 'forest': 21, 'dense_forest': 0, 'urban': 0, 'hill': 3, 'mountain': 6, 'river': 1, 'desert': 0, 'tundra': 10, 'marsh': 0, 'hazardous_land': 0, 'shallow_water': 3, 'deep_water': 0, 'hazardous_water': 0, 'disconnected': 1}
Jobs:
None → {'farmer': 0, 'partial_vampire': 0, 'apprentice': 0, 'researcher': 0, 'artificer': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'full_vampire': 0}
Technologies:
None → {'aqueducts': {'investing': 0, 'cost': 0, 'researched': True}, 'caravansaries': {'investing': 0, 'cost': 0, 'researched': True}, 'chests': {'investing': 0, 'cost': 0, 'researched': True}, 'citizenship': {'investing': 0, 'cost': 0, 'researched': True}, 'city_defense': {'investing': 0, 'cost': 0, 'researched': True}, 'cosmology': {'investing': 0, 'cost': 0, 'researched': True}, 'deep_hulls': {'investing': 0, 'cost': 0, 'researched': True}, 'dynastic_hunters': {'investing': 0, 'cost': 0, 'researched': True}, 'fermentation': {'investing': 0, 'cost': 0, 'researched': True}, 'frame_saddles': {'investing': 0, 'cost': 0, 'researched': True}, 'levers_and_pulleys': {'investing': 0, 'cost': 0, 'researched': True}, 'lumber_yards': {'investing': 0, 'cost': 0, 'researched': True}, 'metal_hooks': {'investing': 0, 'cost': 0, 'researched': True}, 'military_wages': {'investing': 0, 'cost': 0, 'researched': True}, 'mine_shafts': {'investing': 0, 'cost': 0, 'researched': True}, 'mints': {'investing': 0, 'cost': 0, 'researched': True}, 'mote_stabilization': {'investing': 0, 'cost': 0, 'researched': True}, 'national_identity': {'investing': 0, 'cost': 0, 'researched': True}, 'novitiates': {'investing': 0, 'cost': 0, 'researched': True}, 'official_courts': {'investing': 0, 'cost': 0, 'researched': True}, 'philosophy': {'investing': 0, 'cost': 0, 'researched': True}, 'pit_mining': {'investing': 0, 'cost': 0, 'researched': True}, 'political_philosophy': {'investing': 0, 'cost': 0, 'researched': True}, 'public_programs': {'investing': 0, 'cost': 0, 'researched': True}, 'public_zeal': {'investing': 0, 'cost': 0, 'researched': True}, 'ramparts': {'investing': 0, 'cost': 0, 'researched': True}, 'rig_and_sail': {'investing': 0, 'cost': 0, 'researched': True}, 'sewers': {'investing': 0, 'cost': 0, 'researched': True}, 'trade_records': {'investing': 0, 'cost': 0, 'researched': False}, 'war_engineers': {'investing': 0, 'cost': 0, 'researched': True}}
Land Units:
None → {'ancient_fire_shaman': 0, 'imperial_celestial': 0, 'imperial_tyranus': 0, 'imperial_war_dancer': 0, 'ancient_beacon': 0, 'ancient_oakling': 0, 'ancient_ravager': 0, 'ancient_vortex': 0, 'ancient_wyrm': 0, 'ancient_heavy_cavalry': 0, 'ancient_light_cavalry': 0, 'classical_cavalry_archer': 0, 'classical_light_cavalry': 0, 'imperial_cavalier': 0, 'ancient_battering_ram': 0, 'ancient_civilian': 0, 'ancient_elite_infantry': 0, 'ancient_heavy_archers': 0, 'ancient_heavy_infantry': 0, 'ancient_light_archers': 0, 'ancient_light_infantry': 0, 'ancient_siege_weapon': 0, 'classical_auxiliary': 0, 'classical_civilian': 0, 'classical_light_archers': 0, 'classical_light_infantry': 0, 'classical_siege_weapon': 0, 'classical_spearmen': 0, 'imperial_legionnaire': 0, 'imperial_marksman': 0}
Naval Units:
None → {'ancient_boarding_ship': 0, 'ancient_elite_warship': 0, 'ancient_missile_ship': 0, 'ancient_transport_ship': 0}
2025-08-11 12:10:28.913000 titancrushet