Yashmar

Region: Frigid Caps Pop Count: 12 / 13.0
General
Stability: Stable
Stability Gain Chance: 25%
Stability Loss Chance: 30%
Stability Loss Chance On Leader Death: 50%
Infamy: 0
Total Karma: 0
Rolling Karma: -1
Temporary Karma: 0
Administration & Holdings
Administration: 1
Territory: 7 / 15
Roads: 0 / 10
Income
Money: 150 / 6000
Money Income: 150
Remaining Import Slots: 3
Remaining Export Slots: 3
Trade Distance: 7
Government & Laws
Government Type: Representative Council
Succession Type: Elected
Conscription Type: Low
Military Funding: Standard
Magic Stance: Creation
Citizenship Stance: None
Foreign Acceptance: Integration
Subject Stance: Balanced
Land Doctrine: Volley
Naval Doctrine: Fleet
Diplomatic Stance: Isolated
Scientific Stance: Progressive
Economy Type: None
Expansion Control Stance: Limitless
Mercenary Law: No Mercenaries
Consumption Stance: None
Tax Stance: None
Justice Stance: None
Diplomatic Relations
Diplomatic Relation Nation Relation Pact Type Temperament
1 None Neutral None Unknown
2 Luwanah Unfriendly None Unknown

War Stats

Land Attack Modifier: 1
Land Defense Modifier: 1
Naval Attack Modifier: 1
Naval Defense Modifier: 1
Mercenary Land Attack Modifier: 0
Mercenary Land Defense Modifier: 0
Mercenary Naval Attack Modifier: 0
Mercenary Naval Defense Modifier: 0

Land Units

Land Units: 0/3

Unit Unit Count Upkeep
Ancient Civilian 0

Naval Units

Naval Units: 0/3

Unit Unit Count Upkeep

Nodes

Food 1
Wood 0
Stone 2
Mounts 0
Research 0
Magic 0
Bronze 1
Iron 0

Resources

General Resources
Resource Production Consumption Excess Storage
Food 1 12 -11 2 / 20
Wood 0 2 -2 5 / 15
Stone 4 2 2 5 / 15
Mounts 1 0 1 2 / 10
Research 2 0 2 0 / 0
Magic 0 0 0 1 / 10
Unique Resources
Resource Production Consumption Excess Storage
Bronze 1 0 1 3 / 5
Iron 0 0 0 0 / 0

Jobs

Working Pops: 0/12

Job Assigned Pops Upkeep Production
Harvester 0 stone: 1
wood: 3
Hunter 0 food: 2
Merchant 0 mount: 1
trade_distance: 4
trade_slots: 2
Metallurgist 0 stone: 1
bronze: 1
Miner 0 wood: 1
stone: 3
Mystic 0 magic: 1
Researcher 0 stone: 1
bronze: 1
research: 1

Districts

District Slots: 5

Empty Slot

Empty Slot

Empty Slot

Empty Slot

Empty Slot


Cities

City Slots: 3

Metropolis

Name: Durasiya

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: stone

Metropolis

Name: Zarqayn

Cost: wood: 14
stone: 10
food: 8
bronze: 4

Modifiers: wood_consumption: 1
stone_consumption: 1
effective_pop_capacity: 3

Node: stone

Empty Slot

Modifiers

Modifier Value Duration Source
stability_gain_chance 0.25 1 https://discord.com/channels/1188889187018088488/1361915125346340986/1362639360490606744
effective_pop_capacity -6.0 -1 Two Metropoli