Archived Changes for Qophelo's Enrich Leyline (12 total)
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ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
---|---|---|---|---|---|---|---|---|
681adcd5d08c2e2af401f339 | spells | Qophelo's Enrich Leyline | Update | Approved |
Hidden:
None →
0
|
2025-05-07 04:08:53.549000 | juggernacht | |
681ad87cfbd7be29685c557f | spells | Qophelo's Enrich Leyline | Add | Approved |
Name:
None →
Qophelo's Enrich Leyline
Complexity:
None →
Very Hard
Cast Time:
None →
Ritual
Initial Cost:
None →
12
Usable By:
None →
Nations
Effect:
None →
If successful, increase the progress of a Magic Node creation quest by 2, then an additional 2 per 5 you exceed the DC.
This does prevent the caster from attempting a mech-rp to create a Magic Node that session.
Additionally, any progress that exceeds what is needed to create a Magic Node rolls over into the creation of another one.
A Magic Node creation quest may only benefit from this once per session.
Any Magic Node that is created with any use of this spell is placed at admin discretion at a location somewhere within two hexes of the nation and any preexisting magic nodes, should they exist.
Creator:
None
→
None
|
2025-05-07 03:50:20.668000 | mykonos_ |
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