Archived Changes for The shard of Uqnia (1 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 69a63be6a277ddd0915a257b | artifacts | The shard of Uqnia | Add | Approved |
Name:
None → The shard of Uqnia
Rarity:
None → Mundane
Equipped:
None → 0
Effect Description:
None → Status: Empty
Danger: N/A
Turn Captured: N/A
Wielder may:
Spend a MRP to find a creature to try and capture (DC 20).
If found, a dual is forced with the creature, separate d20 decides the strength.
A new creature cannot be found until the previous is killed or captured
Creature:
1-3: easy (Stats 1-3) - "Danger level" 1
4-10: medium (Stats 4-6) - "Danger level" 2
11-17: strong (Stats 7-9) - "Danger level" 3
18-19: deadly (Stats 10 and above) - "Danger level" 4
Nat 20: Wielders Choice - Gain +1 to all rolls for this duel
Duel Results:
3 Wins: Capture the creature in "The shard of Uqnia"
2 Wins: Weaken the Creature (Reduces its combat stats by 1 to a minimum of 1.)
1 Win: You survive and learn for next time: Gain +2 to Prowess/Cunning/Strategy training MRP (Not for heirs)
Captured Creature:
Gain Nation Magic production equal to the danger level
Captured creatures survive for a number of turns = to their danger level
Has a 20% chance (per "Danger level") to escape The shard of Uqnia on tick. (Must be dueled to recapture or release the creature; session after tick)
Releasing a creature has a 25% for a "Rampage" per "Danger Level" ("Rampage" = Tier 2 Backlash)
Owner:
None
→
Augusta Aurea
Creator:
None
→
None
Mechanical Modifiers:
None → []
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