Archived Changes (20958 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 693c8adb01f6017248eccedc | nations | The Conclave | Update | Rejected |
Infamy:
20 → 50
Money:
5955 → 5000
Cities:
Item 2:
type:
commerce → metropolis
Item 3:
type:
metropolis → commerce
Item 5:
name:
Tides Landing → Twin River
node:
food → ""
Ongoing Modifiers:
Added:
Item 8:
field:
mount_production
value:
3.0
duration:
-1
source:
Wonder Effect (every 10 rivers = 1 mount)
Item 9:
field:
effective_pop_capacity
value:
3.0
duration:
-1
source:
Wonder Effect (+1 pop capacity per era)
Item 10:
field:
wood_consumption
value:
-3.0
duration:
-1
source:
Wonder Upkeep
Item 11:
field:
stone_consumption
value:
-3.0
duration:
-1
source:
Wonder Upkeep
Item 12:
field:
bronze_consumption
value:
-3.0
duration:
-1
source:
Wonder Upkeep
Diplomatic Stance:
Belligerent → Extermination
Territory Types:
forest:
21 → 14
dense_forest:
0 → 1
mountain:
9 → 11
river:
25 → 31
shallow_water:
3 → 2
|
Discord Message (1448435730803195954) Discord Message (1448829654411509980) Discord Message (1448066463062687836) Discord Message (1448950786863267922) Discord Message (1449136554726658169) Discord Message (1449136445380886538) Discord Message (1448776798723768465) | mc_nugs | |
| 693f893e59205d635367acbc | wonders | The Grand Canal | Add | Approved |
Name:
None → The Grand Canal
Era Created:
None → Classical
Legacy Status:
None → 0
Node:
None → iron
Effect Description:
None → The owner gains +1 pop cap (per era)
The owner gains +1 district slot
Rivers in the owner's territory become fully navigable to all naval units.
Urban tiles built on rivers within the owner's territory are considered rivers instead of urban during war sessions.
River terrain now produces 1 food per 2 tiles instead of 1 food per 3 tiles.
Non-Mountain/Hazardous hexs within the owner's territory may be terraformed into a river at the cost of: 1 food (per era), 1 wood (per era), 1 stone (per era), and 1 of the most advanced metal available (currently iron) (per era).
Unique Sacking:
The wonder has 15 HP, If the Wonder reaches 0 HP, it is considered sacked. Its HP does not replenish naturally. This wonder can still be sacked normally. May be repaired at a rate of 1 stone, metal, or wood per HP.
River terrain can now be occupied to deal damage to the wonder at the following rates:
Empty River Hex within the owner's territory: 1 damage
District River Hex: 3 damage
City/Wonder: 5 damage
Current HP: 15/15
While this wonder is sacked:
All naval units on river tiles in the owner's territory cannot move until wonder is repaired or unit is disbanded.
All units on world map suffer -1 Speed on river hexes to a minimum of 1.
All battles maps that have rivers are considered hazardous terrain instead.
Upkeep:
The wonder requires 1 wood (per era), 1 stone (per era), and 1 of the most advanced metal available (currently iron) (per era) as upkeep each session
Owner:
None
→
The Conclave
Creator:
None
→
The Conclave
Mechanical Modifiers:
None → [{'type': 'nation', 'modifier': 'effective_pop_capacity', 'value': 3.0}, {'type': 'nation', 'modifier': 'district_slots', 'value': 1.0}, {'type': 'nation', 'modifier': 'river_terrain_count_required', 'value': -1.0}, {'type': 'nation', 'modifier': 'wood_consumption', 'value': 3.0}, {'type': 'nation', 'modifier': 'stone_consumption', 'value': 3.0}, {'type': 'nation', 'modifier': 'iron_consumption', 'value': 3.0}]
|
https://discord.com/channels/@me/1197707377819013210/1449974736758112256 | juggernacht | |
| 693f882a59205d635367acbb | nations | The United Duchies | Update | Approved |
Jobs:
metallurgist:
4 → 3
miner:
2 → 3
|
Job Assignment | justcharlies | |
| 693f881559205d635367acba | nations | The United Duchies | Update | Approved |
Jobs:
metallurgist:
3 → 4
|
Job Assignment | justcharlies | |
| 693f866759205d635367acb8 | wonders | Xuros Obelisk | Update | Approved |
Mechanical Modifiers:
Removed:
Item 1:
type:
nation
modifier:
artifact_slots
value:
6.0
|
None | docrm | |
| 693f866259205d635367acb7 | characters | Salphaxia | Update | Approved |
Ongoing Modifiers:
Added:
Item 25:
field:
artifact_slots
value:
6.0
duration:
-1
source:
Sanctify on Mythical
|
None | docrm | |
| 693f863f59205d635367acb6 | wonders | Xuros Obelisk | Update | Approved |
Mechanical Modifiers:
Item 1:
type:
character → nation
|
None | docrm | |
| 693f862459205d635367acb5 | wonders | Xuros Obelisk | Update | Approved |
Mechanical Modifiers:
Item 1:
type:
nation → character
|
None | docrm | |
| 693f860d59205d635367acb4 | wonders | Xuros Obelisk | Update | Approved |
Effect Description:
At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions.
Recover (5): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell.
Repulse (5): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell.
Repel (5): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain.
Shield (5): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap.
Empower (5): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap.
Destroy (5): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session.
Embolden (5): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 10 when cast on Ruler units. This does not stack, and has a 50% chance to go away at the end of each war session.
Obliterate (10): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city.
Vision (10): Instantly gain 2d10 temporary karma.
Unite (10): Target nation gains one level of stability, reduces their stability loss chance by 100%, and increases their stability gain chance by 100% for one session. Increase the cost of this action by 5 each time it is used on a unique nation during an age.
Unite (10): Target nation may ignore five levels of lost stability resulting from changing non-government laws immediately. Increase the cost of this action by 5 each time it is used on a unique nation during an age.
Manifest (15): Target nation gains +1 Rolling Karma. Increase the cost of this action by 15 each time it is used on a unique nation during an age.
Sanctify (20): Target artifact becomes attached to this wonder, cannot be lost or stolen, and does not count towards the artifact slots of the owner. Only one artifact may be attached to this wonder at a time. This artifact is automatically equipped, not taking up a slot but costing 2 NMP (Per Era) to maintain without a slot.
The Xuros Obelisk currently generates (10) MP a session, placed into storage.
Current Storage: (30/100)
Magic points can never be withdrawn from the Obelisk.
Wish Effect: This wonder can sacrifice 3 of any resource that isn't Magic Points to increase the amount of Magic Points in the wonder by 1. → At the start of each session, the owner of the Xuros Obelisk may choose to store nation magic points within the obelisk, spending them at will to perform any of the following actions.
Recover (5): Friendly nation spell is rerolled, new result must be taken. May only be used once per spell.
Repulse (5): Hostile spell is forced to reroll, new result must be taken. May only be used once per spell.
Repel (5): A chosen non-ruler unit within or adjacent to the borders of this nation is teleported 2d6 hexes in the opposite direction of the wonder. This cannot teleport them into hostile terrain.
Shield (5): Target unit gains a +5 Defense bonus on their next roll this war session, exceeding cap.
Empower (5): Target unit gains a +5 Attack bonus on their next roll this war session, exceeding cap.
Destroy (5): Target non-ruler unit has a 50% chance of being destroyed, and a 50% chance to be reduced to half their HP maximum, rounded up. This may be used once per war session, and must be used at the start of the war session.
Embolden (5): Target unit gains +1 Speed, Armor, HP, Damage, Retaliation Damage, and Morale; and gains the Magical special trait. Increase this cost to 10 when cast on Ruler units. This does not stack, and has a 50% chance to go away at the end of each war session.
Obliterate (10): Prior to a war session's start, select 2d6 hexes. These hexes cannot be entered by any units during the war session. This cannot be used to completely surround any district, wonder or city, cannot be placed in another nation's territory, and cannot be placed on a district, wonder, or city.
Vision (10): Instantly gain 2d10 temporary karma.
Unite (10): Target nation gains one level of stability, reduces their stability loss chance by 100%, and increases their stability gain chance by 100% for one session. Increase the cost of this action by 5 each time it is used on a unique nation during an age.
Unite (10): Target nation may ignore five levels of lost stability resulting from changing non-government laws immediately. Increase the cost of this action by 5 each time it is used on a unique nation during an age.
Manifest (15): Target nation gains +1 Rolling Karma. Increase the cost of this action by 15 each time it is used on a unique nation during an age.
Sanctify (20): Target artifact becomes attached to this wonder, cannot be lost or stolen, and does not count towards the artifact slots of the owner. Only one artifact may be attached to this wonder at a time. This artifact is automatically equipped, not taking up a slot but costing 2 NMP (Per Era) to maintain without a slot.
The Xuros Obelisk currently generates (10) MP a session, placed into storage.
Current Storage: (10/100)
Magic points can never be withdrawn from the Obelisk.
Wish Effect: This wonder can sacrifice 3 of any resource that isn't Magic Points to increase the amount of Magic Points in the wonder by 1.
Mechanical Modifiers:
Added:
Item 1:
type:
nation
modifier:
artifact_slots
value:
6.0
|
Sanctifying the Deck | docrm | |
| 693f854459205d635367acb3 | nations | The Conclave | Update | Approved |
Temporary Karma:
0 → 1
Districts:
Added:
Item 9:
type:
""
node:
""
|
Discord Message (1449911423085051934) | juggernacht |