Archived Changes (50372 total)

ID Target Collection Target Change Type Status Changes Reason Time User
690582b902b1f69ea59f2dc5 nations Lokhim Remnant Update Rejected
Prestige:
80 → 94
Money:
145 → 3031
Districts:
Item 6:
type: ancient_school → classical_granary
Cities:
Item 5:
node: "" → iron
Resource Storage:
food: 20 → 15
wood: 15 → 2
stone: 11 → 2
magic: 24 → 19
bronze: 6 → 2
iron: 9 → 4
Technologies:
archival_history:
investing: 0 → 7
cutting_edge_weaponry:
investing: 0 → 7
None venpice
6905775302b1f69ea59f2dbd nations Firenzia Update Approved
Compliance:
Neutral → Compliant
Districts:
Added:
Item 7:
type: ""
node: ""
nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
partial_undead: None → 0
Technologies:
dawn_till_dusk: None → {'investing': 0, 'cost': 12, 'researched': False}
Land Units:
classical_elite_infantry: None → 0
classical_heavy_infantry: None → 0
classical_skirmisher: None → 0
Discord Message (1434012695664791592) mc_nugs
6905772e02b1f69ea59f2dbc nations Firenzia Update Approved
Districts:
Added:
Item 7:
type: ""
node: ""
Cities:
Item 3:
name: "" → Rock People Town
type: "" → generic
node: "" → stone
nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
partial_undead: None → 0
Technologies:
dawn_till_dusk: None → {'investing': 0, 'cost': 12, 'researched': False}
Land Units:
classical_elite_infantry: None → 0
classical_heavy_infantry: None → 0
classical_skirmisher: None → 0
None mc_nugs
6906bbde34bcac78e01b8206 market_links None Add Approved
Member:
None → Malo Yoa
Market:
None → Fuck the Dawi
Market Safety Stance:
None → Ignore
titancrushet
6906bb8a34bcac78e01b8205 nations Gorebound Concord Update Approved
Resource Storage:
wood: 4 → 13
stone: 17 → 8
Jobs:
harvester: 5 → 3
miner: 1 → 3
None titancrushet
6906ba4c34bcac78e01b8204 nations Gorebound Concord Update Approved
Road Usage:
0 → 12
Resource Storage:
wood: 8 → 4
Territory Types:
marsh: 6 → 8
Jobs:
fisherman: 4 → 3
harvester: 3 → 5
metallurgist: 0 → 1
miner: 2 → 1
mystic: 2 → 1
None titancrushet
6906b95434bcac78e01b8203 nations Gorebound Concord Update Approved
Jobs:
miner: 3 → 2
mystic: 1 → 2
None titancrushet
6906b91f34bcac78e01b8202 nations Gorebound Concord Update Approved
Jobs:
bureaucrat: None → 3
fisherman: None → 4
harvester: None → 3
hunter: None → 0
merchant: None → 0
metallurgist: None → 0
miner: None → 3
mystic: None → 1
partial_undead: None → 0
Technologies:
philosophy:
investing: 1 → 0
Land Units:
ancient_civilian: None → 0
ancient_heavy_cavalry: None → 0
ancient_light_cavalry: None → 0
classical_auxiliary: None → 0
classical_civilian: None → 0
classical_orchal_cavalry: None → 0
Naval Units:
ancient_boarding_ship: None → 0
ancient_elite_warship: None → 0
ancient_missile_ship: None → 0
ancient_transport_ship: None → 0
None titancrushet
6906b8d334bcac78e01b8201 nations Gorebound Concord Update Approved
Temporary Karma:
0 → 2
Districts:
Item 4:
type: ancient_hospital → ancient_center
Ongoing Modifiers:
Added:
Item 2:
field: stability_loss_chance
value: 0.1
duration: 1
source: https://discord.com/channels/1416309239638523935/1416349326334234814/1434356722222370887
Scientific Stance:
Pragmatic → Puritanical
Resource Storage:
food: 16 → 17
wood: 10 → 8
stone: 8 → 17
mounts: 5 → 7
magic: 7 → 9
bronze: 2 → 5
iron: 4 → 2
Jobs:
bureaucrat: 0 → None
farmer: 0 → None
fisherman: 0 → None
harvester: 0 → None
hunter: 0 → None
merchant: 0 → None
metallurgist: 0 → None
miner: 0 → None
mystic: 0 → None
researcher: 0 → None
astronomer: 0 → None
stone_speaker: 0 → None
partial_vampire: 0 → None
entertainer: 0 → None
artificer: 0 → None
apprentice: 0 → None
missionary: 0 → None
full_vampire: 0 → None
Technologies:
philosophy:
investing: 0 → 1
Land Units:
ancient_battering_ram: 0 → None
ancient_elite_infantry: 0 → None
ancient_heavy_archers: 0 → None
ancient_heavy_infantry: 0 → None
ancient_light_archers: 0 → None
ancient_light_infantry: 0 → None
ancient_siege_weapon: 0 → None
classical_auxiliary: 0 → None
classical_civilian: 0 → None
classical_light_archers: 0 → None
classical_light_infantry: 0 → None
classical_spearmen: 0 → None
imperial_cavalier: 0 → None
imperial_celestial: 0 → None
imperial_legionnaire: 0 → None
imperial_marksman: 0 → None
imperial_tyranus: 0 → None
imperial_river_runner: 0 → None
ancient_civilian: 0 → None
classical_orchal_cavalry: 0 → None
ancient_heavy_cavalry: 0 → None
ancient_light_cavalry: 0 → None
ancient_beacon: 0 → None
ancient_oakling: 0 → None
ancient_ravager: 0 → None
ancient_vortex: 0 → None
ancient_wyrm: 0 → None
classical_siege_weapon: 0 → None
imperial_arbalest: 0 → None
classical_tactician: 0 → None
imperial_vanguard: 0 → None
ancient_ameru_marines: 0 → None
classical_cavalry_archer: 0 → None
classical_light_cavalry: 0 → None
classical_phantom: 0 → None
imperial_war_dancer: 0 → None
Naval Units:
ancient_boarding_ship: 0 → None
ancient_elite_warship: 0 → None
ancient_missile_ship: 0 → None
ancient_transport_ship: 0 → None
classical_boarding_ship: 0 → None
classical_missile_ship: 0 → None
classical_scout_ship: 0 → None
classical_terrapin: 0 → None
classical_transport_ship: 0 → None
None titancrushet
6906b31df1db7684e3bda5f9 units Beacon Update Approved
Has Upkeep:
None → True
None juggernacht