Archived Changes (50372 total)
| ID | Target Collection | Target | Change Type | Status | Changes | Reason | Time | User |
|---|---|---|---|---|---|---|---|---|
| 690582b902b1f69ea59f2dc5 | nations | Lokhim Remnant | Update | Rejected |
Prestige:
80 → 94
Money:
145 → 3031
Districts:
Item 6:
type:
ancient_school → classical_granary
Cities:
Item 5:
node:
"" → iron
Resource Storage:
food:
20 → 15
wood:
15 → 2
stone:
11 → 2
magic:
24 → 19
bronze:
6 → 2
iron:
9 → 4
Technologies:
archival_history:
investing:
0 → 7
cutting_edge_weaponry:
investing:
0 → 7
|
None | venpice | |
| 6905775302b1f69ea59f2dbd | nations | Firenzia | Update | Approved |
Compliance:
Neutral → Compliant
Districts:
Added:
Item 7:
type:
""
node:
""
nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
partial_undead:
None → 0
Technologies:
dawn_till_dusk:
None → {'investing': 0, 'cost': 12, 'researched': False}
Land Units:
classical_elite_infantry:
None → 0
classical_heavy_infantry:
None → 0
classical_skirmisher:
None → 0
|
Discord Message (1434012695664791592) | mc_nugs | |
| 6905772e02b1f69ea59f2dbc | nations | Firenzia | Update | Approved |
Districts:
Added:
Item 7:
type:
""
node:
""
Cities:
Item 3:
name:
"" → Rock People Town
type:
"" → generic
node:
"" → stone
nodes:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Jobs:
partial_undead:
None → 0
Technologies:
dawn_till_dusk:
None → {'investing': 0, 'cost': 12, 'researched': False}
Land Units:
classical_elite_infantry:
None → 0
classical_heavy_infantry:
None → 0
classical_skirmisher:
None → 0
|
None | mc_nugs | |
| 6906bbde34bcac78e01b8206 | market_links | None | Add | Approved | titancrushet | |||
| 6906bb8a34bcac78e01b8205 | nations | Gorebound Concord | Update | Approved |
Resource Storage:
wood:
4 → 13
stone:
17 → 8
Jobs:
harvester:
5 → 3
miner:
1 → 3
|
None | titancrushet | |
| 6906ba4c34bcac78e01b8204 | nations | Gorebound Concord | Update | Approved |
Road Usage:
0 → 12
Resource Storage:
wood:
8 → 4
Territory Types:
marsh:
6 → 8
Jobs:
fisherman:
4 → 3
harvester:
3 → 5
metallurgist:
0 → 1
miner:
2 → 1
mystic:
2 → 1
|
None | titancrushet | |
| 6906b95434bcac78e01b8203 | nations | Gorebound Concord | Update | Approved |
Jobs:
miner:
3 → 2
mystic:
1 → 2
|
None | titancrushet | |
| 6906b91f34bcac78e01b8202 | nations | Gorebound Concord | Update | Approved |
Jobs:
bureaucrat:
None → 3
fisherman:
None → 4
harvester:
None → 3
hunter:
None → 0
merchant:
None → 0
metallurgist:
None → 0
miner:
None → 3
mystic:
None → 1
partial_undead:
None → 0
Technologies:
philosophy:
investing:
1 → 0
Land Units:
ancient_civilian:
None → 0
ancient_heavy_cavalry:
None → 0
ancient_light_cavalry:
None → 0
classical_auxiliary:
None → 0
classical_civilian:
None → 0
classical_orchal_cavalry:
None → 0
Naval Units:
ancient_boarding_ship:
None → 0
ancient_elite_warship:
None → 0
ancient_missile_ship:
None → 0
ancient_transport_ship:
None → 0
|
None | titancrushet | |
| 6906b8d334bcac78e01b8201 | nations | Gorebound Concord | Update | Approved |
Temporary Karma:
0 → 2
Districts:
Item 4:
type:
ancient_hospital → ancient_center
Ongoing Modifiers:
Added:
Item 2:
field:
stability_loss_chance
value:
0.1
duration:
1
source:
https://discord.com/channels/1416309239638523935/1416349326334234814/1434356722222370887
Scientific Stance:
Pragmatic → Puritanical
Resource Storage:
food:
16 → 17
wood:
10 → 8
stone:
8 → 17
mounts:
5 → 7
magic:
7 → 9
bronze:
2 → 5
iron:
4 → 2
Jobs:
bureaucrat:
0 → None
farmer:
0 → None
fisherman:
0 → None
harvester:
0 → None
hunter:
0 → None
merchant:
0 → None
metallurgist:
0 → None
miner:
0 → None
mystic:
0 → None
researcher:
0 → None
astronomer:
0 → None
stone_speaker:
0 → None
partial_vampire:
0 → None
entertainer:
0 → None
artificer:
0 → None
apprentice:
0 → None
missionary:
0 → None
full_vampire:
0 → None
Technologies:
philosophy:
investing:
0 → 1
Land Units:
ancient_battering_ram:
0 → None
ancient_elite_infantry:
0 → None
ancient_heavy_archers:
0 → None
ancient_heavy_infantry:
0 → None
ancient_light_archers:
0 → None
ancient_light_infantry:
0 → None
ancient_siege_weapon:
0 → None
classical_auxiliary:
0 → None
classical_civilian:
0 → None
classical_light_archers:
0 → None
classical_light_infantry:
0 → None
classical_spearmen:
0 → None
imperial_cavalier:
0 → None
imperial_celestial:
0 → None
imperial_legionnaire:
0 → None
imperial_marksman:
0 → None
imperial_tyranus:
0 → None
imperial_river_runner:
0 → None
ancient_civilian:
0 → None
classical_orchal_cavalry:
0 → None
ancient_heavy_cavalry:
0 → None
ancient_light_cavalry:
0 → None
ancient_beacon:
0 → None
ancient_oakling:
0 → None
ancient_ravager:
0 → None
ancient_vortex:
0 → None
ancient_wyrm:
0 → None
classical_siege_weapon:
0 → None
imperial_arbalest:
0 → None
classical_tactician:
0 → None
imperial_vanguard:
0 → None
ancient_ameru_marines:
0 → None
classical_cavalry_archer:
0 → None
classical_light_cavalry:
0 → None
classical_phantom:
0 → None
imperial_war_dancer:
0 → None
Naval Units:
ancient_boarding_ship:
0 → None
ancient_elite_warship:
0 → None
ancient_missile_ship:
0 → None
ancient_transport_ship:
0 → None
classical_boarding_ship:
0 → None
classical_missile_ship:
0 → None
classical_scout_ship:
0 → None
classical_terrapin:
0 → None
classical_transport_ship:
0 → None
|
None | titancrushet | |
| 6906b31df1db7684e3bda5f9 | units | Beacon | Update | Approved |
Has Upkeep:
None → True
|
None | juggernacht |