Archived Changes (20913 total)

ID Target Collection Target Change Type Status Changes Reason Time User
68f182bd31d96f9dd4564bd1 market_links None Add Approved
Member:
None → Qad'acari
Market:
None → Marché Palais
Market Safety Stance:
None → Ignore
docrm
68f1826531d96f9dd4564bcf markets Marché Palais Add Approved
Name:
None → Marché Palais
Market Type:
None → Commodity
Tariff Stance:
None → None
Tier:
None → I
Primary Resource:
None → magic
Secondary Resource One:
None → iron
Secondary Resource Two:
None → mounts
Market Head:
None → Forevante
Resource Storage:
None → {'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0}
Members:
None → []
docrm
68f16e4631d96f9dd4564bb9 nations Usonia Update Approved
Jobs:
hunter: 5 → 6
mystic: 3 → 2
Job Assignment capt.n1
68f15c0031d96f9dd4564ba2 nations Vorkatir-Karak Update Approved
Jobs:
researcher: 5 → 6
Job Assignment my5trya55a55in2
68f1511331d96f9dd4564b9d nations Lokhim Remnant Update Approved
Jobs:
researcher: 2 → 4
Job Assignment venpice
68f14d1d31d96f9dd4564b9c nations Lokhim Remnant Update Approved
Jobs:
merchant: 3 → 6
Job Assignment venpice
68f12b2531d96f9dd4564b73 spells Flamme's Summon Familiar Update Approved
Effect:
If successful, the caster may choose to summon / bond a living creature in order to gain a moderate bonus in a specific type of event. Given that the spell is maintained, the familiar will continue to provide their bonus to the caster. Familiars will always provide bonuses depending on what they are, such as a wolf providing a bonus to attack, or working as a pack; while a water beast could grant water breathing, or some form of frenzy effect. Note that if the spell "Minor Pact" is cast on the creature as well, the bonuses combine into a larger, stronger effect. → If successful, the caster may choose to summon / bond a living creature in order to gain a moderate bonus in a specific type of event. Given that the spell is maintained, the familiar will continue to provide their bonus to the caster. Familiars will always provide bonuses depending on what they are, such as a wolf providing a bonus to attack, or working as a pack; while a water beast could grant water breathing, or some form of frenzy effect. Note that if the spell "Minor Pact" is cast on the creature as well, the bonuses combine into a larger, stronger effect. Casting this spell on the same living creature does not guarantee the same effect as previous familiars, all bonds are unique.
None mykonos_
68f12a7331d96f9dd4564b72 artifacts Dragon Lord Update Approved
Effect Description:
At the start of each war session, the wielder must sacrifice either 2 Food (Per Era) or $175 (Per Era) to summon the Dragon Lord unit, with its strength and cost determined by Era. It does take up a unit slot. If the True Dragon is destroyed during a war session, it cannot be summoned again in the following session. → At the start of each war session, the wielder must sacrifice either 2 Food (Per Era) or $175 (Per Era) to summon the Dragon Lord unit, with its strength and cost determined by Era. It does take up a unit slot. If the True Dragon is destroyed during a war session, it cannot be summoned again in the following session. This artifact has a 1% death chance. This death chance increases by 1% each session that it does not kill at least one unit in a war session; there is no way to reduce the death chance, and any attempt to do so will automatically fail. If the unit is destroyed in a war, increase the death chance by 5%. Increase this death chance by 10% over an era change.
None mykonos_
68f1093e31d96f9dd4564b5f artifacts Dragon Lord Update Approved
Effect Description:
At the start of each war session, the wielder must sacrifice either 2 Food (Per Era) or $100 (Per Era) to summon the Dragon Lord unit, with its strength and cost determined by Era. It does take up a unit slot. If the True Dragon is destroyed during a war session, it cannot be summoned again in the following session. → At the start of each war session, the wielder must sacrifice either 2 Food (Per Era) or $175 (Per Era) to summon the Dragon Lord unit, with its strength and cost determined by Era. It does take up a unit slot. If the True Dragon is destroyed during a war session, it cannot be summoned again in the following session.
None mykonos_
68f0ef5931d96f9dd4564b5b artifacts Dragon Lord Update Approved
Name:
Egg of the Dragon Lords → Dragon Lord
Effect Description:
This artifact must be fed 20 Food before it evolves into a true dragon, this may be gathered via mech-rp, or given directly by nations / orgs who own it. Once fed, it takes 1d2 full sessions before hatching and growing into a dragon. Once formed, this artifact becomes an incredibly powerful war unit that can be summoned for free without taking up a unit slot. This dragon is temperamental, but strong enough to make it worth it. Once the artifact is hatched and grown, it will gain a 1% death chance. This death chance increases by 1% each session that it does not kill at least one unit in a war session; there is no way to reduce the death chance, and any attempt to do so will automatically fail. If the unit is destroyed in a war, increase the death chance by 5%. Increase this death chance by 10% over an era change. foood: 0/20 → At the start of each war session, the wielder must sacrifice either 2 Food (Per Era) or $100 (Per Era) to summon the Dragon Lord unit, with its strength and cost determined by Era. It does take up a unit slot. If the True Dragon is destroyed during a war session, it cannot be summoned again in the following session.
None mykonos_