Archived Changes (20460 total)

ID Target Collection Target Change Type Status Changes Reason Time User
69aced84c21c8f90833473b3 traits Rousing Speech Add Approved
Name:
None → Rousing Speech
Cost:
None → 2
Description:
None → After a successful attack, this unit may designate a unit within range. The chosen unit regains half of their maximum morale, rounded up
Modifiers:
None → []
juggernacht
69aced32c21c8f90833473b1 units Conqueror Add Approved
Name:
None → Conqueror
Image:
None → ""
Era:
None → Classical
Unit Type:
None → Land
Unit Class:
None → Ruler Unit
Melee:
None → True
Ranged:
None → 0
Cavalry:
None → True
Support:
None → 0
Prerequisites:
None → []
Has HP:
None → True
HP:
None → 12
Has Morale:
None → True
Morale:
None → 4
Has Damage:
None → True
Damage:
None → 3
Has Retaliation Damage:
None → True
Retaliation Damage:
None → 2
Has Range:
None → True
Minimum Range:
None → 1
Maximum Range:
None → 1
Has Speed:
None → True
Speed:
None → 3
Has Armor:
None → True
Armor:
None → 1
Traits:
None → []
Special Abilities:
None → []
Has Upkeep:
None → 0
Upkeep:
None → []
Has Recruitment Cost:
None → 0
Has Summoning Cost:
None → 0
Summoning Cost:
None → []
juggernacht
69aced12c21c8f90833473af traits Subjugate Add Approved
Name:
None → Subjugate
Cost:
None → 1
Description:
None → Rather than making an attack, this unit may empower itself. Doing so causes the target of their next attack to lose a level of morale if they arer damaged. If this were to cause the unit to flee, this affects the next attack as well.
Modifiers:
None → []
juggernacht
69acebe7c21c8f90833473ad units Archmage Add Approved
Name:
None → Archmage
Image:
None → ""
Era:
None → Classical
Unit Type:
None → Land
Unit Class:
None → Ruler Unit
Melee:
None → True
Ranged:
None → True
Cavalry:
None → 0
Support:
None → 0
Prerequisites:
None → []
Has HP:
None → True
HP:
None → 8
Has Morale:
None → True
Morale:
None → 4
Has Damage:
None → True
Damage:
None → 3
Has Retaliation Damage:
None → True
Retaliation Damage:
None → 1
Has Range:
None → True
Minimum Range:
None → 1
Maximum Range:
None → 1
Has Speed:
None → True
Speed:
None → 3
Has Armor:
None → True
Armor:
None → 0
Traits:
None → ['Magical']
Special Abilities:
None → []
Has Upkeep:
None → 0
Upkeep:
None → []
Has Recruitment Cost:
None → 0
Has Summoning Cost:
None → 0
Summoning Cost:
None → []
juggernacht
69acebabc21c8f90833473ab units Transport Ship Add Approved
Name:
None → Transport Ship
Image:
None → ""
Era:
None → Classical
Unit Type:
None → Naval
Unit Class:
None → Classical Transport Unit
Melee:
None → 0
Ranged:
None → 0
Cavalry:
None → 0
Support:
None → 0
Prerequisites:
None → [{'type': 'district', 'value': 'dock', '_id': 'f5e9db67'}]
Has HP:
None → True
HP:
None → 7
Has Morale:
None → 0
Morale:
None → 1
Has Damage:
None → True
Damage:
None → 1
Has Retaliation Damage:
None → True
Retaliation Damage:
None → 1
Has Range:
None → True
Minimum Range:
None → 1
Maximum Range:
None → 1
Has Speed:
None → True
Speed:
None → 3
Has Armor:
None → True
Armor:
None → 0
Traits:
None → ['Agile Naval']
Special Abilities:
None → []
Has Upkeep:
None → True
Upkeep:
None → [{'resource': 'wood', 'cost': 1, '_id': '8a98b5e8'}, {'resource': 'food', 'cost': 1, '_id': 'cf6d7a1f'}]
Has Recruitment Cost:
None → True
Recruitment Cost:
None → 175
Has Summoning Cost:
None → 0
Summoning Cost:
None → []
juggernacht
69aceb70c21c8f90833473a9 units Siege Ship Add Approved
Name:
None → Siege Ship
Image:
None → ""
Era:
None → Classical
Unit Type:
None → Naval
Unit Class:
None → Classical Unit
Melee:
None → 0
Ranged:
None → True
Cavalry:
None → 0
Support:
None → 0
Prerequisites:
None → [{'type': 'district', 'value': 'dock', '_id': '8d02f2b5'}]
Has HP:
None → True
HP:
None → 5
Has Morale:
None → True
Morale:
None → 3
Has Damage:
None → True
Damage:
None → 3
Has Retaliation Damage:
None → True
Retaliation Damage:
None → 0
Has Range:
None → True
Minimum Range:
None → 2
Maximum Range:
None → 3
Has Speed:
None → True
Speed:
None → 2
Has Armor:
None → True
Armor:
None → 1
Traits:
None → ['Simple Naval', 'Battlefield Volley']
Special Abilities:
None → []
Has Upkeep:
None → True
Upkeep:
None → [{'resource': 'wood', 'cost': 2, '_id': 'a2fa6e17'}, {'resource': 'iron', 'cost': 1, '_id': '04947328'}]
Has Recruitment Cost:
None → True
Recruitment Cost:
None → 300
Has Summoning Cost:
None → 0
Summoning Cost:
None → []
juggernacht
69aceb36c21c8f90833473a7 units Scout Ship Add Approved
Name:
None → Scout Ship
Image:
None → ""
Era:
None → Classical
Unit Type:
None → Land
Unit Class:
None → Classical Unit
Melee:
None → True
Ranged:
None → 0
Cavalry:
None → 0
Support:
None → 0
Prerequisites:
None → [{'type': 'district', 'value': 'dock', '_id': 'eea4d906'}]
Has HP:
None → True
HP:
None → 4
Has Morale:
None → True
Morale:
None → 2
Has Damage:
None → True
Damage:
None → 1
Has Retaliation Damage:
None → True
Retaliation Damage:
None → 0
Has Range:
None → True
Minimum Range:
None → 1
Maximum Range:
None → 1
Has Speed:
None → True
Speed:
None → 4
Has Armor:
None → True
Armor:
None → 0
Traits:
None → ['Agile Naval', 'Streamlined', 'Lookout']
Special Abilities:
None → []
Has Upkeep:
None → True
Upkeep:
None → [{'resource': 'wood', 'cost': 1, '_id': '022372a6'}]
Has Recruitment Cost:
None → True
Recruitment Cost:
None → 125
Has Summoning Cost:
None → 0
Summoning Cost:
None → []
juggernacht
69aceb09c21c8f90833473a5 units Missile Ship Add Approved
Name:
None → Missile Ship
Image:
None → ""
Era:
None → Classical
Unit Type:
None → Naval
Unit Class:
None → Classical Unit
Melee:
None → 0
Ranged:
None → True
Cavalry:
None → 0
Support:
None → 0
Prerequisites:
None → [{'type': 'district', 'value': 'dock', '_id': '2451c51f'}]
Has HP:
None → True
HP:
None → 5
Has Morale:
None → True
Morale:
None → 3
Has Damage:
None → True
Damage:
None → 2
Has Retaliation Damage:
None → True
Retaliation Damage:
None → 0
Has Range:
None → True
Minimum Range:
None → 1
Maximum Range:
None → 2
Has Speed:
None → True
Speed:
None → 3
Has Armor:
None → True
Armor:
None → 1
Traits:
None → ['Simple Naval', 'Naval Focus']
Special Abilities:
None → []
Has Upkeep:
None → True
Upkeep:
None → [{'resource': 'wood', 'cost': 1, '_id': 'b5177e9f'}, {'resource': 'stone', 'cost': 1, '_id': '20c69524'}]
Has Recruitment Cost:
None → True
Recruitment Cost:
None → 225
Has Summoning Cost:
None → 0
Summoning Cost:
None → []
juggernacht
69acead9c21c8f90833473a3 units Explosive Ship Add Approved
Name:
None → Explosive Ship
Image:
None → ""
Era:
None → Classical
Unit Type:
None → Naval
Unit Class:
None → Classical Unit
Melee:
None → 0
Ranged:
None → True
Cavalry:
None → 0
Support:
None → 0
Prerequisites:
None → [{'type': 'district', 'value': 'dock', '_id': '65f5faf4'}]
Has HP:
None → True
HP:
None → 3
Has Morale:
None → True
Morale:
None → 3
Has Damage:
None → True
Damage:
None → 1
Has Retaliation Damage:
None → True
Retaliation Damage:
None → 0
Has Range:
None → True
Minimum Range:
None → 1
Maximum Range:
None → 1
Has Speed:
None → True
Speed:
None → 4
Has Armor:
None → True
Armor:
None → 1
Traits:
None → ['Agile Naval', 'Detonate']
Special Abilities:
None → []
Has Upkeep:
None → True
Upkeep:
None → [{'resource': 'wood', 'cost': 1, '_id': 'd73031a2'}]
Has Recruitment Cost:
None → True
Recruitment Cost:
None → 75
Has Summoning Cost:
None → 0
Summoning Cost:
None → []
juggernacht
69aceaadc21c8f90833473a1 units Boarding Ship Add Approved
Name:
None → Boarding Ship
Image:
None → ""
Era:
None → Classical
Unit Type:
None → Naval
Unit Class:
None → Classical Unit
Melee:
None → True
Ranged:
None → 0
Cavalry:
None → 0
Support:
None → 0
Prerequisites:
None → [{'type': 'district', 'value': 'dock', '_id': '91f5870a'}]
Has HP:
None → True
HP:
None → 8
Has Morale:
None → True
Morale:
None → 3
Has Damage:
None → True
Damage:
None → 2
Has Retaliation Damage:
None → True
Retaliation Damage:
None → 1
Has Range:
None → True
Minimum Range:
None → 1
Maximum Range:
None → 1
Has Speed:
None → True
Speed:
None → 4
Has Armor:
None → True
Armor:
None → 1
Traits:
None → ['Agile Naval', 'Raiding Ship']
Special Abilities:
None → []
Has Upkeep:
None → True
Upkeep:
None → [{'resource': 'wood', 'cost': 1, '_id': '42635fd0'}]
Has Recruitment Cost:
None → True
Recruitment Cost:
None → 200
Has Summoning Cost:
None → 0
Summoning Cost:
None → []
juggernacht