Archived Changes (20927 total)

ID Target Collection Target Change Type Status Changes Reason Time User
699266b70e0925b25dd52a2d religions Ethereal Flow Update Approved
Effect Description:
Flow's Reincarnation: Leaders of this religion gain a +2 in a strength of the previous leader of the player's choice, and a -2 in a weakness of the previous leader of the players choice (this may surpass the cap of +4/-4 of new characters). Additionally, gain a tier 1 version of a positive title from the previous character Major Boon (40 Progress on Infinite Quest): [When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once.] Circulators: Each nation with the same religion as the owner of the Ethereal City (currently Ethereal Flow) gets 1 Circulator; may be granted more once per session by the Flowvior up to a max of half their current pops rounded down; nations do not have to accept additional Circulators. The Flovier cannot grant themselves a Circulator. Each Circulator costs $5 (Per Era) per session after the first. Minimum tithe: $10 (Per Era) per session per Circulator nation. https://pathofages.com/wonders/item/Ethereal%20City When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once. → Flow's Reincarnation: Leaders of this religion gain a +2 in a strength of the previous leader of the player's choice, and a -2 in a weakness of the previous leader of the players choice (this may surpass the cap of +4/-4 of new characters). Additionally, gain a tier 1 version of a positive title from the previous character Once per age; Instead of receiving a new destiny, you may opt to take over your previous characters unfinished destiny instead of failing it, this may only be “continued” once per destiny Major Boon (40 Progress on Infinite Quest): [When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once.] Circulators: Each nation with the same religion as the owner of the Ethereal City (currently Ethereal Flow) gets 1 Circulator; may be granted more once per session by the Flowvior up to a max of half their current pops rounded down; nations do not have to accept additional Circulators. The Flovier cannot grant themselves a Circulator. Each Circulator costs $5 (Per Era) per session after the first. Minimum tithe: $10 (Per Era) per session per Circulator nation. https://pathofages.com/wonders/item/Ethereal%20City When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once.
Discord Message (1470993984976453683) juggernacht
6992664f0e0925b25dd52a2c pops None Update Approved Discord Message (1470568582781079617) juggernacht
699266490e0925b25dd52a2b pops None Update Approved Discord Message (1470568582781079617) juggernacht
699266440e0925b25dd52a2a pops None Update Approved Discord Message (1470568582781079617) juggernacht
6992661b0e0925b25dd52a26 pops None Update Approved
Religion:
Discord Message (1469389293402198196) juggernacht
6992655f0e0925b25dd52a1f nations The United Duchies Update Approved
Cities:
Added:
Item 4:
name: ""
type: ""
node: ""
wall: ""
Magic Stance:
Creation → Bureaucracy
Discord Message (1472644360465289373) juggernacht
699265460e0925b25dd52a1e nations The United Duchies Update Approved
Government Type:
Representative Council → Trade Federation
Discord Message (1472468196727718065) juggernacht
699264fa0e0925b25dd52a1a nations Eternal Chancellorship of the Black Scythe of Alturus Update Approved
Ongoing Modifiers:
Item 4:
field: magic_storage_capacity → bronze_nodes
value: 5.0 → -1.0
duration: -1 → 1
source: https://discord.com/channels/1188889187018088488/1188894817497915483/1451511796035878932 → Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1469078866030231706
Item 5:
field: bronze_nodes → 1_progress_slots
value: -1.0 → 1.0
duration: 1 → 5
source: Regional https://discord.com/channels/1188889187018088488/1208926000940056697/1469078866030231706 → https://discord.com/channels/1188889187018088488/1188909580378443816/1470334616127799350
Removed:
Item 6:
field: 1_progress_slots
value: 1.0
duration: 5
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1470334616127799350
Progress Quests:
Added:
Item 2:
quest_name: Mount Node Creation
bonus_progress_per_tick: 0
current_progress: 0
required_progress: 20
link: https://discord.com/channels/1188889187018088488/1469443396383932459/1470122947757736019
slot: 1_progress_slot
Moving modifier from modifiers to wonder Also adding quest and assigning slot Discord Message (1470122947757736019) juggernacht
699264b50e0925b25dd52a18 wonders The Great Pyramid of A.T.H.E.N.A. Add Approved
Name:
None → The Great Pyramid of A.T.H.E.N.A.
Era Created:
None → Classical
Legacy Status:
None → 0
Node:
None → ""
Effect Description:
None → The owner gains +5 nation magic storage Once per session, one of the following abilities can be activated for its listed cost: Reality Shift: (8 nation magic) Create a portal on this wonder, and another within your diplomacy range. You may increase the distance by 1 at the cost of increasing the base cost of the portal by 1. This portal costs 1 nation magic for every 10 tiles of distance (rounded up) in order to upkeep – needed to be paid at least once. Reality Rift: (10 nation magic) The owner may perform a DC 10 magic mech RP in order to automatically succeed at casting the pact spell. Rather than a traditional pact spell, the benevolence roll will be public and use a d100, with 1 being the worst possible outcome, and 100 being the best. A specific entity can be targeted by increasing the DC of the check by 10. For RP purposes, this pact opens a portal to said entity's dimension. Reality Anomaly: (15 nation magic) Upon using this ability, a d20 is rolled using this table to decide the length and danger of the expedition: 1-3: Minor Risk / Minor Rewards / 1d2 successful mech rp’s 4-11: Moderate Risk / Moderate Rewards / 1d4 + 2 successful mech rp’s 12-18: Great Risk / Great Rewards / 1d6 + 4 successful mech rp’s 19-20: Extreme Risk / Extreme Rewards / 1d10 + 6 successful mech rp’s For the duration of the expedition, one pop must be used to investigate the pocket dimension, and 1 magic upkeep needs to be paid each session. While the expedition is maintained, the owner and nations or characters within their diplomatic range can use mech RPs to progress the expedition. Exact details for what each expedition entails, including the DC, rewards, and penalties for failure are up to the RP mod.
Mechanical Modifiers:
None → [{'type': 'nation', 'modifier': 'magic_storage_capacity', 'value': 5.0}]
Discord Message (1451511796035878932) juggernacht
699264430e0925b25dd52a17 nations Eternal Chancellorship of the Black Scythe of Alturus Update Approved
Ongoing Modifiers:
Added:
Item 6:
field: 1_progress_slots
value: 1.0
duration: 5
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1470334616127799350
Discord Message (1470334616127799350) juggernacht