Archived Changes (20927 total)

ID Target Collection Target Change Type Status Changes Reason Time User
696aa1b4b01cddd6da97b70a pops None Update Approved
Nation:
Discord Message (1460385908493914203) mc_nugs
696aa1aab01cddd6da97b709 pops None Update Approved
Nation:
Discord Message (1460385908493914203) mc_nugs
696aa19fb01cddd6da97b708 pops None Update Approved
Nation:
Discord Message (1460385908493914203) mc_nugs
696aa193b01cddd6da97b704 pops None Update Approved
Nation:
Discord Message (1460385908493914203) mc_nugs
696aa189b01cddd6da97b703 pops None Update Approved
Nation:
Discord Message (1460385908493914203) mc_nugs
696aa178b01cddd6da97b702 pops None Update Approved
Nation:
Discord Message (1460385908493914203) mc_nugs
696aa169b01cddd6da97b701 pops None Update Approved
Nation:
Discord Message (1460385908493914203) mc_nugs
696c4ae428706b3fc81c4d8b nations The Conclave Update Approved
Jobs:
miner: 7 → 8
Job Assignment mc_nugs
696c4ab328706b3fc81c4d8a nations The Conclave Update Approved
Jobs:
revolutionary: 8 → 7
Job Assignment mc_nugs
696c48ca28706b3fc81c4d86 wonders The Grand Canal Update Approved
Effect Description:
The owner gains +1 pop cap (per era) The owner gains +1 district slot Rivers in the owner's territory become fully navigable to all naval units. Urban tiles built on rivers within the owner's territory are considered rivers instead of urban during war sessions. River terrain now produces 1 food per 2 tiles instead of 1 food per 3 tiles. Non-Mountain/Hazardous hexs within the owner's territory may be terraformed into a river at the cost of: 1 food (per era), 1 wood (per era), 1 stone (per era), and 1 of the most advanced metal available (currently iron) (per era). Unique Sacking: The wonder has 15 HP, If the Wonder reaches 0 HP, it is considered sacked. Its HP does not replenish naturally. This wonder can still be sacked normally. May be repaired at a rate of 1 stone, metal, or wood per HP. River terrain can now be occupied to deal damage to the wonder at the following rates: Empty River Hex within the owner's territory: 1 damage District River Hex: 3 damage City/Wonder: 5 damage Current HP: 15/15 While this wonder is sacked: All naval units on river tiles in the owner's territory cannot move until wonder is repaired or unit is disbanded. All units on world map suffer -1 Speed on river hexes to a minimum of 1. All battles maps that have rivers are considered hazardous terrain instead. Upkeep: The wonder requires 1 wood (per era), 1 stone (per era), and 1 of the most advanced metal available (currently iron) (per era) as upkeep each session → The owner gains +1 pop cap (per era) The owner gains +1 district slot Rivers in the owner's territory become fully navigable to all naval units. Urban tiles built on rivers within the owner's territory are considered rivers instead of urban during war sessions. River terrain now produces 1 food per 2 tiles instead of 1 food per 3 tiles. Non-Hazardous hexes within the owner's territory may be terraformed into a river at the cost of: 1 food (per era), 1 wood (per era), 1 stone (per era), and 1 of the most advanced metal available (currently iron) (per era). Unique Sacking: The wonder has 15 HP, If the Wonder reaches 0 HP, it is considered sacked. Its HP does not replenish naturally. This wonder can still be sacked normally. May be repaired at a rate of 1 stone, metal, or wood per HP. River terrain can now be occupied to deal damage to the wonder at the following rates: Empty River Hex within the owner's territory: 1 damage District River Hex: 3 damage City/Wonder: 5 damage Current HP: 15/15 While this wonder is sacked: All naval units on river tiles in the owner's territory cannot move until wonder is repaired or unit is disbanded. All units on world map suffer -1 Speed on river hexes to a minimum of 1. All battles maps that have rivers are considered hazardous terrain instead. Upkeep: The wonder requires 1 wood (per era), 1 stone (per era), and 1 of the most advanced metal available (currently iron) (per era) as upkeep each session
None mykonos_