Archived Changes (48236 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6949cb3bb947cff2ff781e9c nations Radhan Update Approved
Jobs:
hunter: 3 → 5
merchant: 5 → 3
Job Assignment avi.a4
6949c9cab947cff2ff781e95 nations Radhan Update Approved
Jobs:
hunter: 5 → 3
merchant: 3 → 5
Job Assignment avi.a4
6949c975b947cff2ff781e94 nations Radhan Update Approved
Jobs:
hunter: 0 → 5
merchant: 0 → 3
metallurgist: 0 → 2
full_vampire: 0 → 6
Job Assignment avi.a4
6949bc21b947cff2ff781e75 nations Khanya Update Approved
Resource Storage:
magic: 1 → 2
bronze: 2 → 3
Discord Message (1452775516745760951) juggernacht
6949ba59b947cff2ff781e6e nations Khanya Update Approved
Jobs:
harvester: 1 → 2
mystic: 16 → 15
Job Assignment juggernacht
6949ba44b947cff2ff781e6d nations Khanya Update Approved
Resource Storage:
wood: 3 → 12
stone: 2 → 8
magic: 14 → 1
Jobs:
harvester: 3 → 1
miner: 2 → 1
mystic: 13 → 16
Discord Message (1452775516745760951) juggernacht
6949b77db947cff2ff781e6c spells Diomedes's Form Shift Update Approved
Effect:
IF successful, up to two consenting pops begin the process of transitioning into another chosen race. This process takes three sessions, and only one of this spell may be upkept at a time. In order to get a pop to consent, you must attempt a DC 20 mech-rp, one pop at a time. If successful, they will consent after an Average quest is completed for them. Attempting this mech-rp on pops not within your nation increases the DC by 10. → IF successful, up to two consenting pops begin the process of transitioning into another chosen race. This process takes three sessions, and only one of this spell may be upkept at a time. In order to get a pop to consent, you must attempt a DC 10 mech-rp, one pop at a time. If successful, they will consent after an Average quest is completed for them. Attempting this mech-rp on pops not within your nation increases the DC by 15.
None mykonos_
6949b614b947cff2ff781e6b pops None Update Approved
Nation:
None → Hug Box
None mykonos_
6949b506b947cff2ff781e69 religions Ethereal Flow Update Approved
Effect Description:
Flow's Reincarnation: Leaders of this religion gain a +2 in a strength of the previous leader of the player's choice, and a -2 in a weakness of the previous leader of the players choice. Additionally, gain a tier 1 version of a random positive title from the previous character Circulators: Each nation with the same religion as the owner of the Ethereal City (currently Ethereal Flow) gets 1 Circulator; may be granted more once per session by the Flowvior up to a max of half their current pops rounded down; nations do not have to accept additional Circulators. The Flovier cannot grant themselves a Circulator. Each Circulator costs $5 (Per Era) per session after the first. Minimum tithe: $10 (Per Era) per session per Circulator nation. https://pathofages.com/wonders/item/Ethereal%20City → Conversion: When a nation converts to the Ethereal Flow, they reduce their stability loss chance by 100% for one session, which is then reduced to 50% the next session for the remainder of the era. They may only benefit from this once. Flow's Reincarnation: Leaders of this religion gain a +2 in a strength of the previous leader of the player's choice, and a -2 in a weakness of the previous leader of the players choice. Additionally, gain a tier 1 version of a random positive title from the previous character Circulators: Each nation with the same religion as the owner of the Ethereal City (currently Ethereal Flow) gets 1 Circulator; may be granted more once per session by the Flowvior up to a max of half their current pops rounded down; nations do not have to accept additional Circulators. The Flovier cannot grant themselves a Circulator. Each Circulator costs $5 (Per Era) per session after the first. Minimum tithe: $10 (Per Era) per session per Circulator nation. https://pathofages.com/wonders/item/Ethereal%20City
None mykonos_
6949b134b947cff2ff781e64 spells Diomedes's Form Shift Add Approved
Name:
None → Diomedes's Form Shift
Complexity:
None → Impossible
Cast Time:
None → Ritual
Initial Cost:
None → 10
Upkeep Cost:
None → 5
Usable By:
None → Nations
Hidden:
None → 0
Effect:
None → IF successful, up to two consenting pops begin the process of transitioning into another chosen race. This process takes three sessions, and only one of this spell may be upkept at a time. In order to get a pop to consent, you must attempt a DC 20 mech-rp, one pop at a time. If successful, they will consent after an Average quest is completed for them. Attempting this mech-rp on pops not within your nation increases the DC by 10.
Creator:
None → None
mykonos_