Change #680df70d2c068636a92b4c4e:

Target: 67f220ff609d94b5146136f8
Target Type: nations
Status: Approved
Approver: juggernacht
Time Implemented: 2025-04-27 09:21:17.485000
Changes:
Economy Type:
None → None
Stability:
Balanced → None
Primary Race:
None → None
Scientific Stance:
Pragmatic → None
Compliance:
None → None
Foreign Acceptance:
Integration → None
Land Doctrine:
Safeguard → None
Tax Stance:
None → None
Primary Culture:
None → None
Naval Doctrine:
Standard → None
Name:
Athian's Refuge → None
Citizenship Stance:
None → None
Justice Stance:
None → None
Succession Type:
Inherited → None
Subject Stance:
Balanced → None
Consumption Stance:
None → None
Conscription Type:
Moderate → None
Expansion Control Stance:
Free → None
Government Type:
City State → None
Temperament:
Restricted content
Money:
0 → None
Primary Religion:
None → None
Current Territory:
0 → None
Vassal Type:
Protectorate → None
Nomad Camp Type:
None → None
Origin:
Unknown → None
Road Usage:
0 → None
Prestige:
"" → None
Temporary Karma:
0 → None
Overlord:
None → None
Infamy:
0 → None
Rolling Karma:
-1 → None
Region:
None → None
Mercenary Law:
Some Mercenaries → None
Diplomatic Stance:
Expansionist → None
Magic Stance:
Creation → None
Military Funding:
Standard → None
Administration:
1 → None
City Count:
0 → None
City Slots:
3 → None
Chance to Demand Concessions:
0 → None
Concessions Amount:
4 → None
Defensive Pact Slots:
1 → None
Chance to Disobey:
0 → None
District Slots:
5 → None
Effective Territory:
18 → None
Event Roll:
Restricted content
Export Slots:
3 → None
Import Slots:
3 → None
job_details:
{'harvester': {'display_name': 'Harvester', 'upkeep': {'stone': 1}, 'production': {'wood': 3}}, 'hunter': {'display_name': 'Hunter', 'production': {'food': 2}}, 'merchant': {'display_name': 'Merchant', 'upkeep': {'mount': 1}, 'production': {'trade_distance': 4, 'trade_slots': 2}}, 'metallurgist': {'display_name': 'Metallurgist', 'upkeep': {'stone': 1}, 'production': {'bronze': 1}}, 'miner': {'display_name': 'Miner', 'upkeep': {'wood': 1}, 'production': {'stone': 3}}, 'mystic': {'display_name': 'Mystic', 'production': {'magic': 1}}, 'researcher': {'display_name': 'Researcher', 'upkeep': {'stone': 1, 'bronze': 1}, 'production': {'research': 1}}} → None
Total Karma:
-1 → None
Land Attack Modifier:
0 → None
Land Defense Modifier:
0 → None
Land Unit Capacity:
2 → None
Mercenary Land Attack Modifier:
0 → None
Mercenary Land Defense Modifier:
0 → None
Mercenary Naval Attack Modifier:
0 → None
Mercenary Naval Defense Modifier:
0 → None
Migration Distance:
6 → None
Military Alliance Slots:
1 → None
Money Capacity:
6000 → None
Money Income:
150 → None
Naval Attack Modifier:
0 → None
Naval Defense Modifier:
0 → None
Naval Unit Capacity:
2 → None
Pop Count:
6 → None
Chance to Rebel:
0 → None
Remaining Export Slots:
3 → None
Remaining Import Slots:
3 → None
resource_capacity:
{'food': 20, 'wood': 15, 'stone': 15, 'mounts': 10, 'research': 0, 'magic': 10, 'bronze': 5, 'iron': 0} → None
Resource Consumption:
{'food': 6, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Excess:
{'food': -6, 'wood': 0, 'stone': 1, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Resource Production:
{'food': 0, 'wood': 0, 'stone': 1, 'mounts': 0, 'research': 1, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Road Capacity:
10 → None
Stability Gain Chance:
0 → None
Stability Loss Chance:
0.12 → None
Stability Loss Chance On Leader Death:
1 → None
Stationary Delay:
2 → None
temp_karma:
0 → None
Minority Count:
4 → None
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
13 → None
Cities:
[{'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}, {'name': '', 'type': '', 'node': '', 'wall': ''}] → None
Districts:
[{'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}, {'type': '', 'node': ''}] → None
Jobs:
{'farmer': 0, 'bureaucrat': 0, 'fisherman': 0, 'harvester': 0, 'hunter': 0, 'merchant': 0, 'metallurgist': 0, 'miner': 0, 'mystic': 0, 'researcher': 0} → None
Ongoing Modifiers:
[] → None
resource_nodes:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 1, 'bronze': 0, 'iron': 0} → None
Resource Storage:
{'food': 0, 'wood': 0, 'stone': 0, 'mounts': 0, 'research': 0, 'magic': 0, 'bronze': 0, 'iron': 0} → None
Nomadic:
0 → None
Trade Distance:
7 → None
Reason: https://discord.com/channels/1188889187018088488/1188899897836056628/1365881486611583008