Change #686dafaad65151f20a4f774a:

Target: 67ef784498867826cf796320
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-07-08 23:54:18.898000
Changes:
_id:
Removed: 67ef784498867826cf796320
Magic Stance:
Removed: Military
Subject Stance:
Removed: Balanced
Scientific Stance:
Removed: Progressive
Name:
Removed: Vyssafia Coven
Infamy:
Removed: 25
Economy Type:
Removed: Production
Government Type:
Removed: Representative Council
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Low
Justice Stance:
Removed: Standard
Prestige:
Removed: 0
Current Territory:
Removed: 29
Vassal Type:
Removed: None
Region:
Removed: 67ef6b7598867826cf7962f5
Consumption Stance:
Removed: None
Succession Type:
Removed: Elected
Primary Culture:
Removed: 67ef5e2c690147f64b5a831b
Primary Race:
Removed: 67ef55ca89e17a6e9fa6bbe4
Diplomatic Stance:
Removed: Expansionist
Foreign Acceptance:
Removed: Harmony
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 14
Rolling Karma:
Removed: -2
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Shock
Nomad Camp Type:
Removed: None
Money:
Removed: 1629
Compliance:
Removed: None
Temporary Karma:
Removed: 0
Naval Doctrine:
Removed: Fleet
Primary Religion:
Removed: 67ef6588690147f64b5a839f
Overlord:
Removed: ""
Conscription Type:
Removed: Low
Origin:
Removed: (A) Conquest State
Temperament:
Restricted content
Stability:
Removed: Balanced
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Cities:
Removed:
Item 1:
name: Kor'Vrakros
type: metropolis
node: food
wall: ancient_walls
Item 2:
name: Aprodiium
type: sanctum
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_magic_site
node: magic
Item 2:
type: ancient_home
node: food
Item 3:
type: ancient_center
node: wood
Item 4:
type: ancient_barrow
node: ""
Item 5:
type: ancient_quarry
node: stone
Item 6:
type: ancient_school
node: research
Item 7:
type: ""
node: ""
Jobs:
farmer: 0 → None
apprentice: 0 → None
bureaucrat: 1 → None
fisherman: 0 → None
harvester: 0 → None
hunter: 0 → None
merchant: 0 → None
metallurgist: 5 → None
miner: 0 → None
mystic: 5 → 10
researcher: 10 → None
artificer: 0 → None
astronomer: 0 → None
vampire: 0 → None
Ongoing Modifiers:
Removed:
Item 1:
field: stability_loss_chance
value: -0.12
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1389251622458363975
Item 2:
field: farmer_stability_loss_chance_production
value: -0.02
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1389251622458363975
Item 3:
field: fisherman_stability_loss_chance_production
value: -0.02
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1389251622458363975
Item 4:
field: hunter_stability_loss_chance_production
value: -0.02
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1389251622458363975
Item 5:
field: harvester_stability_loss_chance_production
value: -0.02
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1389251622458363975
Item 6:
field: miner_stability_loss_chance_production
value: -0.02
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1389251622458363975
resource_nodes:
Removed:
food: 2
wood: 1
stone: 1
mounts: 0
research: 1
magic: 1
bronze: 0
iron: 0
Resource Storage:
Removed:
food: 20
wood: 20
stone: 20
mounts: 4
research: 0
magic: 14
bronze: 5
iron: 10
Administration:
Removed: 4
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 7
Effective Territory:
Removed: 33
Event Roll:
Restricted content
Export Slots:
Removed: 4
Import Slots:
Removed: 4
job_details:
Removed:
apprentice: (nested dict)
bureaucrat: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
Total Karma:
Removed: -3
Land Attack Modifier:
Removed: 3
Land Defense Modifier:
Removed: 3
Land Unit Capacity:
Removed: 5
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 96
Naval Attack Modifier:
Removed: 3
Naval Defense Modifier:
Removed: 3
Naval Unit Capacity:
Removed: 5
Pop Count:
Removed: 21
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 4
Remaining Import Slots:
Removed: 4
resource_capacity:
Removed:
food: 25
wood: 20
stone: 20
mounts: 20
research: 0
magic: 15
bronze: 10
iron: 10
Resource Consumption:
Removed:
food: 23
wood: 5
stone: 18
mounts: 0
research: 0
magic: 3
bronze: 10
iron: 0
Resource Excess:
Removed:
food: -12
wood: -3
stone: -15
mounts: 0
research: 15
magic: 9
bronze: -5
iron: 5
Resource Production:
Removed:
food: 11
wood: 2
stone: 3
mounts: 0
research: 15
magic: 12
bronze: 5
iron: 5
Road Capacity:
Removed: 22
Stability Gain Chance:
Removed: 0.3
Stability Loss Chance:
Removed: 0.55
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 12
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 21
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_battering_ram: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 1
ancient_wyrm: 0
ancient_civilian: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_war_dancer: 0
ancient_reman_longbowbird: 0
classical_auxiliary: 0
classical_civilian: 0
classical_light_archers: 0
imperial_vanguard: 0
imperial_river_runner: 0
imperial_arbalest: 0
ancient_ameru_marines: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.4435143023880558
stability_gain_chance_at_tick:
Removed: 0.3
stability_gain_roll:
Removed: 0.7947812817509413
stability_loss_chance_at_tick:
Removed: 1.55
stability_loss_roll:
Removed: 0.39464965687685316
previous_karma:
Removed: 1
previous_rolling_karma:
Removed: -1
previous_temporary_karma:
Removed: 1
Concessions:
Removed:
Progress Quests:
Removed:
Item 1:
quest_name: Portal Stone artefact
progress_per_tick: 2
current_progress: 18
required_progress: 26
link: https://discord.com/channels/1188889187018088488/1370592272550465536/1370757734303006891
Item 2:
quest_name: Religious Effect
progress_per_tick: 2
current_progress: 7
required_progress: 15
link: https://discord.com/channels/1188889187018088488/1378080393395441724/1380932516931964969
Territory Types:
Removed:
plains: 5
forest: 0
dense_forest: 0
urban: 0
hill: 4
mountain: 0
river: 18
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 2
deep_water: 0
hazardous_water: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
research_consumption_at_tick:
Removed: 10
research_production_at_tick:
Removed: 10
production_at_tick:
Removed:
food: 0
wood: 1
stone: 2
mounts: 0
research: 0
magic: 5
bronze: 0
iron: 5
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_fishery: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 1
land_unit_details:
Removed:
ancient_beacon: (nested dict)
ancient_oakling: (nested dict)
ancient_ravager: (nested dict)
ancient_vortex: (nested dict)
ancient_wyrm: (nested dict)
ancient_civilian: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -3
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 21
Reason: Job Assignment