Change #6898e3cb701d1ac6f7eccb49:

Target: 67ef6eba98867826cf7962fe
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-08-10 18:24:11.660000
Changes:
_id:
Removed: 67ef6eba98867826cf7962fe
Magic Stance:
Removed: Military
Subject Stance:
Removed: Benevolence
Scientific Stance:
Removed: Puritanical
Name:
Removed: Celtearan Empire
Infamy:
Removed: 30
Economy Type:
Removed: Production
Government Type:
Removed: Imperial Council
Mercenary Law:
Removed: No Mercenaries
Tax Stance:
Removed: Moderate
Justice Stance:
Removed: Reformation
Prestige:
Removed: 95
Current Territory:
Removed: 69
Vassal Type:
Removed: None
Region:
Removed: 67ef6c8a98867826cf7962f8
Consumption Stance:
Removed: Comfort
Succession Type:
Removed: Strength
Empire:
Removed: on
Primary Culture:
Removed: 67ef5a45690147f64b5a82bb
Primary Race:
Removed: 688e73ea44ede93b42210655
Diplomatic Stance:
Removed: Belligerent
Foreign Acceptance:
Removed: Integration
Expansion Control Stance:
Removed: Free
Citizenship Stance:
Removed: None
Road Usage:
Removed: 28
Rolling Karma:
Removed: -7
Military Funding:
Removed: Substantial
Land Doctrine:
Removed: Shock
Nomad Camp Type:
Removed: None
Money:
Removed: 3819
Compliance:
Removed: None
Temporary Karma:
Removed: 5
Naval Doctrine:
Removed: Standard
Primary Religion:
Removed: 67ef60af690147f64b5a8349
Overlord:
Removed: ""
Conscription Type:
Removed: Low
Origin:
Removed: (T) Strange Outsiders
Temperament:
Restricted content
Stability:
Removed: United
jobs[harvester]:
Removed: 0
jobs[hunter]:
Removed: 0
jobs[merchant]:
Removed: 0
jobs[metallurgist]:
Removed: 0
jobs[miner]:
Removed: 0
jobs[mystic]:
Removed: 0
jobs[researcher]:
Removed: 0
resource_storage[bronze]:
Removed: 0
resource_storage[food]:
Removed: 0
resource_storage[iron]:
Removed: 0
resource_storage[magic]:
Removed: 0
resource_storage[mounts]:
Removed: 0
resource_storage[research]:
Removed: 0
resource_storage[stone]:
Removed: 0
resource_storage[wood]:
Removed: 0
Administration:
Removed: 5
City Count:
Removed: 0
City Slots:
Removed: 5
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 1
Chance to Disobey:
Removed: 0
District Slots:
Removed: 8
Effective Territory:
Removed: 85
Event Roll:
Restricted content
Export Slots:
Removed: 4
Import Slots:
Removed: 4
job_details:
Removed:
artificer: (nested dict)
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
full_vampire: (nested dict)
Total Karma:
Removed: 11
Land Attack Modifier:
Removed: 5
Land Defense Modifier:
Removed: 5
Land Unit Capacity:
Removed: 6
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 555
Naval Attack Modifier:
Removed: 5
Naval Defense Modifier:
Removed: 5
Naval Unit Capacity:
Removed: 6
Pop Count:
Removed: 27
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 4
Remaining Import Slots:
Removed: 4
resource_capacity:
Removed:
food: 20
wood: 25
stone: 25
mounts: 25
research: 0
magic: 10
bronze: 15
iron: 5
Resource Consumption:
Removed:
food: 40
wood: 13
stone: 11
mounts: 0
research: 6
magic: 8
bronze: 6
iron: 0
Resource Excess:
Removed:
food: 10
wood: 8
stone: 7
mounts: 7
research: 0
magic: 1
bronze: 11
iron: 7
Resource Production:
Removed:
food: 50
wood: 21
stone: 18
mounts: 7
research: 6
magic: 9
bronze: 17
iron: 7
Road Capacity:
Removed: 26
Stability Gain Chance:
Removed: 1
Stability Loss Chance:
Removed: 1.03
Stability Loss Chance On Leader Death:
Removed: 1
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 3
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name: Ecliptara
type: generic
node: ""
wall: ""
Item 2:
name: Tymbravane
type: sanctum
node: ""
wall: ""
Item 3:
name: Beegrockhill
type: generic
node: ""
wall: ""
Item 4:
name: Liosantra
type: metropolis
node: ""
wall: ""
Item 5:
name: Rungaingan
type: generic
node: mounts
wall: ""
Districts:
Removed:
Item 1:
type: ancient_home
node: food
Item 2:
type: classical_workshop
node: ""
Item 3:
type: ancient_forge
node: bronze
Item 4:
type: ancient_dock
node: ""
Item 5:
type: ancient_center
node: wood
Item 6:
type: ancient_cache
node: stone
Item 7:
type: ancient_fishery
node: research
Item 8:
type: ancient_artifactory
node: ""
Jobs:
Removed:
researcher: 0
artificer: 0
bureaucrat: 0
fisherman: 9
harvester: 4
hunter: 0
merchant: 0
metallurgist: 7
miner: 4
mystic: 0
full_vampire: 3
farmer: 0
apprentice: 0
partial_vampire: 0
Ongoing Modifiers:
Removed:
Item 1:
field: magic_consumption
value: 1.0
duration: -1
source: Safeguard https://discord.com/channels/1188889187018088488/1370201546700095500/1370202701358567558
Item 2:
field: research_production
value: 1.0
duration: -1
source: Unique City
Item 3:
field: magic_consumption
value: 1.0
duration: -1
source: Vampirism https://discord.com/channels/1188889187018088488/1382476503949901907/1384665907938197514
Item 4:
field: stability_gain_chance
value: 0.15
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1393070747227787294
Item 5:
field: stability_loss_chance
value: -0.15
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1393070747227787294
Item 6:
field: vampirism_chance
value: 0.15
duration: -1
source: https://discord.com/channels/1188889187018088488/1388349591136633012/1389791474992025715
Item 7:
field: vampirism_chance
value: 0.25
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1392257784619204678
Item 8:
field: vampirism_chance
value: 0.1
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1392257784619204678
Item 9:
field: vampirism_chance
value: 0.2
duration: -1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1394154392575283200
Item 10:
field: magic_consumption
value: 5.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1276324751803023371/1402758126481965137
Item 11:
field: money_income
value: 375.0
duration: -1
source: https://discord.com/channels/1188889187018088488/1276324751803023371/1402758126481965137
Item 12:
field: stability_loss_chance_per_pop
value: -0.04
duration: 2
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1403217460605489283
Item 13:
field: stability_loss_chance
value: -0.25
duration: 1
source: https://discord.com/channels/1188889187018088488/1188909580378443816/1403217460605489283
resource_nodes:
Removed:
food: 1
wood: 2
stone: 2
mounts: 2
research: 1
magic: 0
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 14
wood: 15
stone: 16
mounts: 15
research: 0
magic: 0
bronze: 5
iron: 0
Effective Pop Capacity:
Removed: 30
Nomadic:
Removed: 0
Trade Distance:
Removed: 7
Land Units:
Removed:
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 1
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_civilian: 0
classical_light_archers: 1
classical_light_infantry: 3
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_war_dancer: 1
imperial_arbalest: 0
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
classical_tactician: 0
imperial_vanguard: 0
classical_siege_weapon: 0
ancient_reman_longbowbird: 0
imperial_river_runner: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
ancient_fire_shaman: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
Imperial District:
Removed:
type: vineyard
node: wood
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.13536818456195054
stability_gain_chance_at_tick:
Removed: 1
stability_gain_roll:
Removed: 0.06061167201047302
stability_loss_chance_at_tick:
Removed: 0
stability_loss_roll:
Removed: 0.22456233615449617
previous_karma:
Removed: 7
previous_rolling_karma:
Removed: -6
previous_temporary_karma:
Removed: 0
Concessions:
Removed:
Territory Types:
Removed:
plains: 19
forest: 2
dense_forest: 0
urban: 0
hill: 0
mountain: 12
river: 0
desert: 15
tundra: 0
marsh: 21
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Removed:
Item 1:
quest_name: Legendary Artifact
progress_per_tick: 5
current_progress: 7
required_progress: 28
link: https://discord.com/channels/1188889187018088488/1188899747696750695/1392254463217242142
bonus_progress_per_tick: 4
slot: 1_progress_slot
total_progress_per_tick: 5
Item 2:
quest_name: Celtearan Games
progress_per_tick: 3
current_progress: 9
required_progress: 15
link: https://discord.com/channels/1188889187018088488/1370556928849084467/1371346170122862643
bonus_progress_per_tick: 0
slot: 3_progress_slot
total_progress_per_tick: 3
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
research_consumption_at_tick:
Removed: 6
research_production_at_tick:
Removed: 6
production_at_tick:
Removed:
food: 19
wood: 14
stone: 8
mounts: 7
research: 0
magic: 0
bronze: 3
iron: 3
vampirism_chance_at_tick:
Removed: 1.6
vampirism_roll:
Removed: 0.8242977272240375
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_fishery: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 6
land_unit_details:
Removed:
ancient_battering_ram: (nested dict)
ancient_civilian: (nested dict)
ancient_elite_infantry: (nested dict)
ancient_heavy_archers: (nested dict)
ancient_heavy_infantry: (nested dict)
ancient_light_archers: (nested dict)
ancient_light_infantry: (nested dict)
ancient_siege_weapon: (nested dict)
classical_auxiliary: (nested dict)
classical_civilian: (nested dict)
classical_light_archers: (nested dict)
classical_light_infantry: (nested dict)
classical_spearmen: (nested dict)
imperial_cavalier: (nested dict)
imperial_celestial: (nested dict)
imperial_legionnaire: (nested dict)
imperial_marksman: (nested dict)
imperial_tyranus: (nested dict)
imperial_war_dancer: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
ancient_boarding_ship: (nested dict)
ancient_elite_warship: (nested dict)
ancient_missile_ship: (nested dict)
ancient_transport_ship: (nested dict)
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: 3
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: -98.8
Working Pops Count:
Removed: 27
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.09000000000000002
pop_loss_roll:
Removed: 0.3055157731869086
Resource Capacity:
Removed:
food: 25
wood: 30
stone: 30
mounts: 30
research: 0
magic: 15
bronze: 20
iron: 10
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 6
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 1
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 1
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Focused
Reason: Recalculate Celtearan Empire before event roll