Change #6898e462701d1ac6f7eccbbe:

Target: 67ef800de311e8b3699a1b22
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-08-10 18:26:42.726000
Changes:
_id:
Removed: 67ef800de311e8b3699a1b22
Region:
Removed: 67ef6b6398867826cf7962f1
Diplomatic Stance:
Removed: Cooperative
Consumption Stance:
Removed: Comfort
Nomad Camp Type:
Removed: None
Justice Stance:
Removed: Punishment
Expansion Control Stance:
Removed: Free
Road Usage:
Removed: 0
Subject Stance:
Removed: Balanced
Military Funding:
Removed: Standard
Compliance:
Removed: None
Foreign Acceptance:
Removed: Oppression
Naval Doctrine:
Removed: Fleet
Name:
Removed: Vorkatir-Karak
Primary Race:
Removed: 67ef792798867826cf79632a
Scientific Stance:
Removed: Radical
Economy Type:
Removed: Construction
Primary Culture:
Removed: 67ef79bc98867826cf796335
Government Type:
Removed: Representative Council
Infamy:
Removed: 0
Overlord:
Removed: ""
Land Doctrine:
Removed: Volley
Money:
Removed: 1710
Tax Stance:
Removed: Low
Citizenship Stance:
Removed: None
Prestige:
Removed: 0
Vassal Type:
Removed: None
Stability:
Removed: United
Primary Religion:
Removed: 67ef63eb690147f64b5a8381
Succession Type:
Removed: Inherited
Conscription Type:
Removed: Low
Mercenary Law:
Removed: Some Mercenaries
Magic Stance:
Removed: Creation
Origin:
Removed: (C) Shattered Dominion
Current Territory:
Removed: 21
Temporary Karma:
Removed: 2
Rolling Karma:
Removed: -2
Temperament:
Restricted content
Administration:
Removed: 3
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
District Slots:
Removed: 7
Effective Territory:
Removed: 25
Event Roll:
Restricted content
Export Slots:
Removed: 7
Import Slots:
Removed: 7
job_details:
Removed:
bureaucrat: (nested dict)
farmer: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
stone_speaker: (nested dict)
Total Karma:
Removed: -1
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 4
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 8
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 270
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 4
Pop Count:
Removed: 20
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 7
Remaining Import Slots:
Removed: 7
resource_capacity:
Removed:
food: 20
wood: 25
stone: 25
mounts: 25
research: 0
magic: 10
bronze: 15
iron: 5
Resource Consumption:
Removed:
food: 27
wood: 15
stone: 10
mounts: 0
research: 7
magic: 3
bronze: 0
iron: 0
Resource Excess:
Removed:
food: 4
wood: 6
stone: 17
mounts: 4
research: 0
magic: 7
bronze: 5
iron: 2
Resource Production:
Removed:
food: 31
wood: 21
stone: 27
mounts: 4
research: 7
magic: 10
bronze: 5
iron: 2
Road Capacity:
Removed: 18
Stability Gain Chance:
Removed: 0.57
Stability Loss Chance:
Removed: 1.15
Stability Loss Chance On Leader Death:
Removed: 0.75
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 20
Cities:
Removed:
Item 1:
name: Izor-Karak
type: metropolis
node: ""
wall: ""
Item 2:
name: Aide-Karak
type: sanctum
node: ""
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_farms
node: ""
Item 2:
type: classical_fort
node: stone
Item 3:
type: ancient_forge
node: bronze
Item 4:
type: ancient_magic_site
node: magic
Item 5:
type: ancient_cache
node: stone
Item 6:
type: ancient_home
node: ""
Item 7:
type: classical_ranch
node: ""
Jobs:
Removed:
bureaucrat: 2
farmer: 7
harvester: 7
hunter: 0
merchant: 0
metallurgist: 1
miner: 3
mystic: 0
researcher: 0
stone_speaker: 0
fisherman: 0
partial_vampire: 0
Ongoing Modifiers:
Removed:
Item 1:
field: stone_nodes
value: 1.0
duration: -1
source: Classical Fort on second stone node
Item 2:
field: stability_gain_chance
value: 0.25
duration: -1
source: https://discord.com/channels/1188889187018088488/1392620472243589172/1394098085805686825
Item 3:
field: magic_consumption
value: 3.0
duration: -1
source: Artifice https://discord.com/channels/1188889187018088488/1395609545518088233/1397985864235221134
resource_nodes:
Removed:
food: 0
wood: 0
stone: 3
mounts: 0
research: 0
magic: 1
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 6
wood: 20
stone: 16
mounts: 3
research: 0
magic: 8
bronze: 7
iron: 3
Nomadic:
Removed: 0
Trade Distance:
Removed: 10
expansion_chance_at_tick:
Removed: 0.4
expansion_roll:
Removed: 0.04576708582047273
stability_gain_chance_at_tick:
Removed: 0.25
stability_gain_roll:
Removed: 0.6886018797246993
stability_loss_chance_at_tick:
Removed: 1.25
stability_loss_roll:
Removed: 0.6550562099673019
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_siege_weapon: 0
classical_auxiliary: 0
classical_cavalry_archer: 0
classical_civilian: 0
classical_light_cavalry: 0
imperial_cavalier: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
previous_karma:
Removed: -4
previous_rolling_karma:
Removed: -3
previous_temporary_karma:
Removed: 2
Concessions:
Removed:
Territory Types:
Removed:
plains: 1
forest: 0
dense_forest: 0
urban: 0
hill: 1
mountain: 18
river: 0
desert: 0
tundra: 0
marsh: 0
hazardous_land: 0
shallow_water: 0
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Removed:
Item 1:
quest_name: House of Rune-Carvers
progress_per_tick: 0
current_progress: 15
required_progress: 13
link: https://discord.com/channels/1188889187018088488/1372717130415345754/1372954068439404675
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Item 2:
quest_name: An Actionable Accord
progress_per_tick: 2
current_progress: 14
required_progress: 17
link: Secondary: https://discord.com/channels/1188889187018088488/1373489919875350638/1373855633236820009
bonus_progress_per_tick: 1
slot: 1_progress_slot
total_progress_per_tick: 2
Item 3:
quest_name: Mythical Quest
progress_per_tick: 2
current_progress: 6
required_progress: 15
link: Primary: https://discord.com/channels/1188889187018088488/1377811735129624718/1378372641630453881
bonus_progress_per_tick: 1
slot: 1_progress_slot
total_progress_per_tick: 2
Item 4:
quest_name: Crown of Karak
progress_per_tick: 3
current_progress: 7
required_progress: 20
link: https://discord.com/channels/1188889187018088488/1388353901173932125/1388860120787587194
bonus_progress_per_tick: 0
slot: tier_3_spell_slot
total_progress_per_tick: 3
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
research_consumption_at_tick:
Removed: 7
research_production_at_tick:
Removed: 7
production_at_tick:
Removed:
food: -2
wood: 7
stone: 9
mounts: 0
research: 0
magic: 5
bronze: 7
iron: 2
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_fishery: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_beacon: (nested dict)
ancient_oakling: (nested dict)
ancient_ravager: (nested dict)
ancient_vortex: (nested dict)
ancient_wyrm: (nested dict)
ancient_battering_ram: (nested dict)
ancient_civilian: (nested dict)
ancient_elite_infantry: (nested dict)
ancient_heavy_cavalry: (nested dict)
ancient_light_cavalry: (nested dict)
ancient_siege_weapon: (nested dict)
classical_auxiliary: (nested dict)
classical_cavalry_archer: (nested dict)
classical_civilian: (nested dict)
classical_light_cavalry: (nested dict)
imperial_cavalier: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
Passive Expansion Chance:
Removed: 0.4
Prestige Gain:
Removed: -2
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 20
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.18000000000000002
pop_loss_roll:
Removed: 0.8806838893027877
Resource Capacity:
Removed:
food: 20
wood: 25
stone: 25
mounts: 25
research: 0
magic: 10
bronze: 20
iron: 5
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
leader_death_stab_loss_chance_at_tick:
Removed: 0.75
leader_death_stab_loss_roll:
Removed: 0.5697475460722213
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 3
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Decentralized
Reason: Recalculate Vorkatir-Karak before event roll