Change #6898e46a701d1ac6f7eccbc4:

Target: 67ef7f0fe311e8b3699a1b1e
Target Type: nations
Status: Approved
Approver: System
Time Implemented: 2025-08-10 18:26:50.653000
Changes:
_id:
Removed: 67ef7f0fe311e8b3699a1b1e
Region:
Removed: 67ef6b3198867826cf7962eb
Diplomatic Stance:
Removed: Cooperative
Consumption Stance:
Removed: Indulgence
Nomad Camp Type:
Removed: None
Justice Stance:
Removed: Punishment
Expansion Control Stance:
Removed: Limitless
Road Usage:
Removed: 10
Subject Stance:
Removed: Balanced
Military Funding:
Removed: Standard
Compliance:
Removed: None
Foreign Acceptance:
Removed: Integration
Naval Doctrine:
Removed: Fleet
Name:
Removed: Yashmar
Primary Race:
Removed: 67ef790098867826cf796326
Scientific Stance:
Removed: Progressive
Economy Type:
Removed: Construction
Primary Culture:
Removed: 67ef799198867826cf796331
Government Type:
Removed: Representative Council
Infamy:
Removed: 0
Overlord:
Removed: ""
Land Doctrine:
Removed: Volley
Money:
Removed: 4111
Tax Stance:
Removed: No Taxes
Citizenship Stance:
Removed: None
Prestige:
Removed: 0
Vassal Type:
Removed: None
Stability:
Removed: United
Primary Religion:
Removed: 67ef7a6398867826cf79633b
Succession Type:
Removed: Elected
Conscription Type:
Removed: Low
Mercenary Law:
Removed: Some Mercenaries
Magic Stance:
Removed: Creation
Origin:
Removed: (C) Shattered Dominion
Current Territory:
Removed: 16
Temporary Karma:
Removed: 0
Rolling Karma:
Removed: -1
Temperament:
Restricted content
Cities:
Removed:
Item 1:
name: Durasiya
type: metropolis
node: stone
wall: ""
Item 2:
name: Zarqayn
type: commerce
node: stone
wall: ""
Item 3:
name: ""
type: ""
node: ""
wall: ""
Districts:
Removed:
Item 1:
type: ancient_dock
node: food
Item 2:
type: ancient_forge
node: bronze
Item 3:
type: classical_mint
node: luxury
Item 4:
type: classical_workshop
node: ""
Item 5:
type: ""
node: ""
Jobs:
Removed:
farmer: 0
harvester: 0
miner: 1
fisherman: 5
hunter: 0
merchant: 0
metallurgist: 2
mystic: 0
researcher: 3
bureaucrat: 1
apprentice: 0
artificer: 0
vampire: 0
astronomer: 0
full_vampire: 0
partial_vampire: 0
Ongoing Modifiers:
Removed:
Item 1:
field: money_income
value: -150.0
duration: -1
source: 3rd progress for quest https://discord.com/channels/1188889187018088488/1401059620130127993/1401783016606535710
resource_nodes:
Removed:
food: 1
wood: 0
stone: 2
mounts: 0
research: 0
magic: 0
bronze: 1
iron: 0
Resource Storage:
Removed:
food: 1
wood: 11
stone: 9
mounts: 7
research: 0
magic: 6
bronze: 1
iron: 0
Administration:
Removed: 2
City Count:
Removed: 0
City Slots:
Removed: 3
Chance to Demand Concessions:
Removed: 0
Concessions Amount:
Removed: 4
Defensive Pact Slots:
Removed: 2
Chance to Disobey:
Removed: 0
District Slots:
Removed: 5
Effective Territory:
Removed: 20
Event Roll:
Restricted content
Export Slots:
Removed: 7
Import Slots:
Removed: 7
job_details:
Removed:
bureaucrat: (nested dict)
fisherman: (nested dict)
harvester: (nested dict)
hunter: (nested dict)
merchant: (nested dict)
metallurgist: (nested dict)
miner: (nested dict)
mystic: (nested dict)
researcher: (nested dict)
Total Karma:
Removed: 0
Land Attack Modifier:
Removed: 1
Land Defense Modifier:
Removed: 1
Land Unit Capacity:
Removed: 3
Mercenary Land Attack Modifier:
Removed: 0
Mercenary Land Defense Modifier:
Removed: 0
Mercenary Naval Attack Modifier:
Removed: 0
Mercenary Naval Defense Modifier:
Removed: 0
Migration Distance:
Removed: 6
Military Alliance Slots:
Removed: 1
Money Capacity:
Removed: 6000
Money Income:
Removed: 692
Naval Attack Modifier:
Removed: 1
Naval Defense Modifier:
Removed: 1
Naval Unit Capacity:
Removed: 3
Pop Count:
Removed: 12
Chance to Rebel:
Removed: 0
Remaining Export Slots:
Removed: 7
Remaining Import Slots:
Removed: 7
resource_capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Resource Consumption:
Removed:
food: 19
wood: 4
stone: 6
mounts: 1
research: 0
magic: 0
bronze: 3
iron: 0
Resource Excess:
Removed:
food: 0
wood: -4
stone: 1
mounts: 0
research: 5
magic: 0
bronze: 4
iron: 2
Resource Production:
Removed:
food: 19
wood: 0
stone: 7
mounts: 1
research: 5
magic: 0
bronze: 7
iron: 2
Road Capacity:
Removed: 14
Stability Gain Chance:
Removed: 0.62
Stability Loss Chance:
Removed: 0.74
Stability Loss Chance On Leader Death:
Removed: 0.5
Stationary Delay:
Removed: 2
temp_karma:
Removed: 0
Minority Count:
Removed: 0
Event Type:
Restricted content
Raw Roll:
Restricted content
Effective Pop Capacity:
Removed: 18
Nomadic:
Removed: 0
Trade Distance:
Removed: 13
Imperial District:
Removed:
type: ""
node: ""
Land Units:
Removed:
ancient_beacon: 0
ancient_oakling: 0
ancient_ravager: 0
ancient_vortex: 0
ancient_wyrm: 0
ancient_battering_ram: 0
ancient_civilian: 0
ancient_elite_infantry: 0
ancient_siege_weapon: 0
ancient_heavy_cavalry: 0
ancient_light_cavalry: 0
ancient_heavy_archers: 0
ancient_heavy_infantry: 0
ancient_light_archers: 0
ancient_light_infantry: 0
ancient_fire_shaman: 0
classical_grey_wardens: 0
imperial_river_runner: 0
classical_light_archers: 0
classical_light_infantry: 0
classical_spearmen: 0
imperial_cavalier: 0
imperial_celestial: 0
imperial_legionnaire: 0
imperial_marksman: 0
imperial_tyranus: 0
imperial_vanguard: 0
imperial_arbalest: 0
imperial_war_dancer: 0
classical_auxiliary: 0
classical_civilian: 0
ancient_ameru_marines: 0
ancient_reman_longbowbird: 0
classical_cavalry_archer: 0
classical_light_cavalry: 0
classical_tactician: 0
classical_siege_weapon: 0
Naval Units:
Removed:
ancient_boarding_ship: 0
ancient_elite_warship: 0
ancient_missile_ship: 0
ancient_transport_ship: 0
classical_terrapin: 0
classical_boarding_ship: 0
classical_missile_ship: 0
classical_scout_ship: 0
classical_transport_ship: 0
expansion_chance_at_tick:
Removed: 0.6
expansion_roll:
Removed: 0.6388262568104274
stability_gain_chance_at_tick:
Removed: 0.52
stability_gain_roll:
Removed: 0.48165241249512214
stability_loss_chance_at_tick:
Removed: 0.74
stability_loss_roll:
Removed: 0.27756181945821645
previous_karma:
Removed: 4
previous_rolling_karma:
Removed: 0
previous_temporary_karma:
Removed: 3
Concessions:
Removed:
Territory Types:
Removed:
plains: 0
forest: 1
dense_forest: 0
urban: 2
hill: 3
mountain: 2
river: 1
desert: 0
tundra: 5
marsh: 0
hazardous_land: 0
shallow_water: 2
deep_water: 0
hazardous_water: 0
disconnected: 0
Progress Quests:
Removed:
Item 1:
quest_name: Ancient Relic
progress_per_tick: 0
current_progress: 3
required_progress: 23
link: https://discord.com/channels/1188889187018088488/1364488719121256498/1366812770322092052
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Item 2:
quest_name: Wood Node (Generic)
progress_per_tick: 0
current_progress: 9
required_progress: 16
link: https://discord.com/channels/1188889187018088488/1369962547989712908/1370227554761572372
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Item 3:
quest_name: Rogue Scholars
progress_per_tick: 2
current_progress: 8
required_progress: 12
link: https://discord.com/channels/1188889187018088488/1388380232414658730/1388700577583595590
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Item 4:
quest_name: Foreign Plans
progress_per_tick: 0
current_progress: 0
required_progress: 4
link: https://discord.com/channels/1188889187018088488/1395976615774781461/1396999498789552130
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Item 5:
quest_name: Bureaucratic Imbroglio
progress_per_tick: 0
current_progress: 0
required_progress: 4
link: https://discordapp.com/channels/1188889187018088488/1400388359700086816/1401076270397259887
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Item 6:
quest_name: Luxury (Quintessence)
progress_per_tick: 3
current_progress: 7
required_progress: 18
link: https://discordapp.com/channels/1188889187018088488/1401059171331215400/1401780628084756574
bonus_progress_per_tick: 0
slot: no_slot
total_progress_per_tick: 0
Technologies:
Removed:
aqueducts: (nested dict)
caravansaries: (nested dict)
chests: (nested dict)
citizenship: (nested dict)
city_defense: (nested dict)
cosmology: (nested dict)
deep_hulls: (nested dict)
dynastic_hunters: (nested dict)
fermentation: (nested dict)
frame_saddles: (nested dict)
levers_and_pulleys: (nested dict)
lumber_yards: (nested dict)
metal_hooks: (nested dict)
military_wages: (nested dict)
mine_shafts: (nested dict)
mints: (nested dict)
mote_stabilization: (nested dict)
national_identity: (nested dict)
novitiates: (nested dict)
official_courts: (nested dict)
philosophy: (nested dict)
pit_mining: (nested dict)
political_philosophy: (nested dict)
public_programs: (nested dict)
public_zeal: (nested dict)
ramparts: (nested dict)
rig_and_sail: (nested dict)
sewers: (nested dict)
trade_records: (nested dict)
war_engineers: (nested dict)
research_consumption_at_tick:
Removed: 6
research_production_at_tick:
Removed: 6
production_at_tick:
Removed:
food: -3
wood: 4
stone: 2
mounts: 0
research: 0
magic: 0
bronze: -1
iron: 0
Civil War Chance:
Removed: 0
district_details:
Removed:
ancient_artifactory: (nested dict)
ancient_barrow: (nested dict)
ancient_cache: (nested dict)
ancient_center: (nested dict)
ancient_church: (nested dict)
ancient_dock: (nested dict)
ancient_forge: (nested dict)
ancient_fort: (nested dict)
ancient_granary: (nested dict)
ancient_home: (nested dict)
ancient_hospital: (nested dict)
ancient_farms: (nested dict)
ancient_fishery: (nested dict)
ancient_magic_site: (nested dict)
ancient_market: (nested dict)
ancient_mill: (nested dict)
ancient_quarry: (nested dict)
ancient_ranch: (nested dict)
ancient_sawmill: (nested dict)
ancient_school: (nested dict)
ancient_workshop: (nested dict)
latent_pylon: (nested dict)
classical_barrow: (nested dict)
classical_brewery: (nested dict)
classical_church: (nested dict)
classical_dock: (nested dict)
classical_fishery: (nested dict)
classical_fort: (nested dict)
classical_granary: (nested dict)
classical_library: (nested dict)
classical_magic_site: (nested dict)
classical_market: (nested dict)
classical_mine: (nested dict)
classical_mint: (nested dict)
classical_quarry: (nested dict)
classical_ranch: (nested dict)
classical_sawmill: (nested dict)
classical_workshop: (nested dict)
arsenal: (nested dict)
bazaar: (nested dict)
cathedral: (nested dict)
egress: (nested dict)
harbor: (nested dict)
palace: (nested dict)
palisade: (nested dict)
quarters: (nested dict)
reliquary: (nested dict)
stronghold: (nested dict)
vineyard: (nested dict)
Land Unit Count:
Removed: 0
land_unit_details:
Removed:
ancient_battering_ram: (nested dict)
ancient_civilian: (nested dict)
ancient_elite_infantry: (nested dict)
ancient_heavy_archers: (nested dict)
ancient_heavy_infantry: (nested dict)
ancient_light_archers: (nested dict)
ancient_light_infantry: (nested dict)
ancient_siege_weapon: (nested dict)
classical_light_archers: (nested dict)
classical_light_infantry: (nested dict)
classical_spearmen: (nested dict)
imperial_legionnaire: (nested dict)
imperial_marksman: (nested dict)
Naval Unit Count:
Removed: 0
naval_unit_details:
Removed:
ancient_boarding_ship: (nested dict)
ancient_elite_warship: (nested dict)
ancient_missile_ship: (nested dict)
ancient_transport_ship: (nested dict)
Passive Expansion Chance:
Removed: 0.6
Prestige Gain:
Removed: -2
Technology Cost Minimum:
Removed: 0
Technology Cost Modifier:
Removed: 0
Vampirism Chance:
Removed: 0
Working Pops Count:
Removed: 12
Pop Loss Chance:
Removed: 0
pop_loss_chance_at_tick:
Removed: 0.05
pop_loss_roll:
Removed: 0.9026879041074369
Resource Capacity:
Removed:
food: 20
wood: 15
stone: 15
mounts: 15
research: 0
magic: 10
bronze: 5
iron: 5
Non-Aggression Pact Slots:
Removed: 5
Vassal Slots:
Removed: 5
0 Progress Slots:
Removed: 0
1 Progress Slots:
Removed: 3
2 Progress Slots:
Removed: 0
3 Progress Slots:
Removed: 0
4 Progress Slots:
Removed: 0
Centralization Law:
Removed: Decentralized
Reason: Recalculate Yashmar before event roll