Change #68ed064a1e8ce37ba3836d1f:
| Target: | 67ef6eba98867826cf7962fe |
|---|---|
| Target Type: | nations |
| Status: | Approved |
| Approver: | System |
| Time Implemented: | 2025-10-13 14:01:46.351000 |
| Changes: |
_id:
Removed:
67ef6eba98867826cf7962fe
Magic Stance:
Removed:
Military
Subject Stance:
Removed:
Benevolence
Scientific Stance:
Removed:
Puritanical
Name:
Removed:
Celtearan Empire
Infamy:
10 → 5
Economy Type:
Removed:
Production
Government Type:
Removed:
Imperial Council
Mercenary Law:
Removed:
No Mercenaries
Tax Stance:
Removed:
Moderate
Justice Stance:
Removed:
Reformation
Prestige:
100 → 98
Current Territory:
Removed:
69
Vassal Type:
Removed:
None
Region:
Removed:
67ef6c8a98867826cf7962f8
Consumption Stance:
Removed:
Comfort
Succession Type:
Removed:
Strength
Empire:
Removed:
on
Primary Culture:
Removed:
67ef5a45690147f64b5a82bb
Primary Race:
Removed:
688e73ea44ede93b42210655
Diplomatic Stance:
Removed:
Belligerent
Foreign Acceptance:
Removed:
Integration
Expansion Control Stance:
Removed:
Free
Citizenship Stance:
Removed:
None
Road Usage:
Removed:
28
Rolling Karma:
Removed:
-8
Military Funding:
Removed:
Substantial
Land Doctrine:
Removed:
Shock
Nomad Camp Type:
Removed:
None
Money:
3531 → 3894
Compliance:
Removed:
None
Temporary Karma:
Removed:
0
Naval Doctrine:
Removed:
Standard
Primary Religion:
Removed:
67ef60af690147f64b5a8349
Overlord:
Removed:
""
Conscription Type:
Removed:
Moderate
Origin:
Removed:
(T) Strange Outsiders
Temperament:
Restricted content
Stability:
Removed:
Stable
jobs[harvester]:
Removed:
0
jobs[hunter]:
Removed:
0
jobs[merchant]:
Removed:
0
jobs[metallurgist]:
Removed:
0
jobs[miner]:
Removed:
0
jobs[mystic]:
Removed:
0
jobs[researcher]:
Removed:
0
resource_storage[bronze]:
Removed:
0
resource_storage[food]:
Removed:
0
resource_storage[iron]:
Removed:
0
resource_storage[magic]:
Removed:
0
resource_storage[mounts]:
Removed:
0
resource_storage[research]:
Removed:
0
resource_storage[stone]:
Removed:
0
resource_storage[wood]:
Removed:
0
Administration:
Removed:
6
City Count:
Removed:
0
City Slots:
Removed:
5
Chance to Demand Concessions:
Removed:
0
Concessions Amount:
Removed:
4
Defensive Pact Slots:
Removed:
1
Chance to Disobey:
Removed:
0
District Slots:
Removed:
8
Effective Territory:
Removed:
90
Event Roll:
Restricted content
Export Slots:
Removed:
4
Import Slots:
Removed:
4
job_details:
Removed:
artificer:
(nested dict)
bureaucrat:
(nested dict)
fisherman:
(nested dict)
harvester:
(nested dict)
hunter:
(nested dict)
merchant:
(nested dict)
metallurgist:
(nested dict)
miner:
(nested dict)
mystic:
(nested dict)
full_vampire:
(nested dict)
Total Karma:
Removed:
4
Land Attack Modifier:
Removed:
4
Land Defense Modifier:
Removed:
4
Land Unit Capacity:
Removed:
9
Mercenary Land Attack Modifier:
Removed:
0
Mercenary Land Defense Modifier:
Removed:
0
Mercenary Naval Attack Modifier:
Removed:
0
Mercenary Naval Defense Modifier:
Removed:
0
Migration Distance:
Removed:
6
Military Alliance Slots:
Removed:
1
Money Capacity:
Removed:
6000
Money Income:
Removed:
435
Naval Attack Modifier:
Removed:
4
Naval Defense Modifier:
Removed:
4
Naval Unit Capacity:
Removed:
9
Pop Count:
Removed:
29
Chance to Rebel:
Removed:
0
Remaining Export Slots:
Removed:
4
Remaining Import Slots:
Removed:
4
resource_capacity:
Removed:
food:
20
wood:
25
stone:
25
mounts:
25
research:
0
magic:
10
bronze:
15
iron:
5
Resource Consumption:
Removed:
food:
49
wood:
12
stone:
7
mounts:
0
research:
6
magic:
7
bronze:
6
iron:
0
Resource Excess:
Removed:
food:
-1
wood:
6
stone:
8
mounts:
7
research:
0
magic:
16
bronze:
3
iron:
3
Resource Production:
Removed:
food:
48
wood:
18
stone:
15
mounts:
7
research:
6
magic:
23
bronze:
9
iron:
3
Road Capacity:
Removed:
30
Stability Gain Chance:
Removed:
1
Stability Loss Chance:
Removed:
0.4
Stability Loss Chance On Leader Death:
Removed:
1
Stationary Delay:
Removed:
2
temp_karma:
Removed:
0
Minority Count:
Removed:
5
Event Type:
Restricted content
Raw Roll:
Restricted content
Cities:
Removed:
Item 1:
name:
Ecliptara
type:
generic
node:
""
wall:
""
Item 2:
name:
Tymbravane
type:
sanctum
node:
""
wall:
""
Item 3:
name:
Beegrockhill
type:
generic
node:
""
wall:
""
Item 4:
name:
Liosantra
type:
metropolis
node:
""
wall:
""
Item 5:
name:
Rungaingan
type:
generic
node:
mounts
wall:
""
Districts:
Removed:
Item 1:
type:
ancient_home
node:
food
Item 2:
type:
classical_workshop
node:
""
Item 3:
type:
ancient_forge
node:
bronze
Item 4:
type:
ancient_dock
node:
""
Item 5:
type:
ancient_center
node:
wood
Item 6:
type:
ancient_cache
node:
stone
Item 7:
type:
ancient_fishery
node:
research
Item 8:
type:
ancient_artifactory
node:
""
Jobs:
researcher:
0 → None
artificer:
0 → None
bureaucrat:
0 → None
fisherman:
10 → 0
harvester:
3 → 0
hunter:
0 → None
merchant:
0 → None
metallurgist:
3 → 0
miner:
3 → 0
mystic:
0 → None
full_vampire:
10 → 0
farmer:
0 → None
apprentice:
0 → None
partial_vampire:
0 → None
stone_speaker:
0 → None
missionary:
0 → None
entertainer:
0 → None
Ongoing Modifiers:
Removed:
Item 1:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Safeguard https://discord.com/channels/1188889187018088488/1370201546700095500/1370202701358567558
Item 2:
field:
research_production
value:
1.0
duration:
-1
source:
Unique City
Item 3:
field:
magic_consumption
value:
1.0
duration:
-1
source:
Vampirism https://discord.com/channels/1188889187018088488/1382476503949901907/1384665907938197514
Item 4:
field:
stability_gain_chance
value:
0.15
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1393070747227787294
Item 5:
field:
stability_loss_chance
value:
-0.15
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1393070747227787294
Item 6:
field:
vampirism_chance
value:
0.15
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1388349591136633012/1389791474992025715
Item 7:
field:
vampirism_chance
value:
0.25
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1392257784619204678
Item 8:
field:
vampirism_chance
value:
0.1
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1392257784619204678
Item 9:
field:
vampirism_chance
value:
0.2
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1188909580378443816/1394154392575283200
Item 10:
field:
vassal_slots
value:
1.0
duration:
-1
source:
Twilight Spire
Item 11:
field:
vassal_slots
value:
1.0
duration:
-1
source:
Administrator Codex
Item 12:
field:
money_income
value:
75.0
duration:
-1
source:
Mercantile Vassal (Chasaka)
Item 13:
field:
money_income
value:
75.0
duration:
-1
source:
Mercantile vassal (Seers)
Item 14:
field:
magic_consumption
value:
1.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1407841301868576840/1407842001927409840
Item 15:
field:
administration
value:
1.0
duration:
-1
source:
Twilight Spire
Item 16:
field:
magic_storage_capacity
value:
15.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1416258227640995913/1417284758718775386
Item 17:
field:
magic_consumption
value:
3.0
duration:
-1
source:
https://discord.com/channels/1188889187018088488/1416258227640995913/1417284758718775386
Item 18:
field:
stability_loss_chance_per_bloodthirsty_pop
value:
-0.03
duration:
-1
source:
Cee
resource_nodes:
Removed:
food:
1
wood:
2
stone:
2
mounts:
2
research:
1
magic:
0
bronze:
1
iron:
0
Resource Storage:
food:
20 → 19
wood:
11 → 17
stone:
20 → 28
mounts:
9 → 16
research:
0 → None
magic:
18 → 30
bronze:
3 → 6
iron:
5 → 8
Effective Pop Capacity:
Removed:
30
Nomadic:
Removed:
0
Trade Distance:
Removed:
7
Land Units:
Removed:
ancient_battering_ram:
0
ancient_civilian:
0
ancient_elite_infantry:
1
ancient_heavy_archers:
0
ancient_heavy_infantry:
0
ancient_light_archers:
0
ancient_light_infantry:
0
ancient_siege_weapon:
0
classical_auxiliary:
0
classical_civilian:
0
classical_light_archers:
1
classical_light_infantry:
3
classical_spearmen:
0
imperial_cavalier:
0
imperial_celestial:
0
imperial_legionnaire:
0
imperial_marksman:
0
imperial_tyranus:
0
imperial_war_dancer:
1
imperial_arbalest:
0
ancient_beacon:
0
ancient_oakling:
0
ancient_ravager:
0
ancient_vortex:
0
ancient_wyrm:
0
classical_tactician:
0
imperial_vanguard:
0
classical_siege_weapon:
0
ancient_reman_longbowbird:
0
imperial_river_runner:
0
classical_cavalry_archer:
0
classical_light_cavalry:
0
ancient_fire_shaman:
0
ancient_heavy_cavalry:
0
ancient_light_cavalry:
0
ancient_ameru_marines:
0
classical_orchal_cavalry:
0
classical_phantom:
0
Naval Units:
Removed:
ancient_boarding_ship:
0
ancient_elite_warship:
0
ancient_missile_ship:
0
ancient_transport_ship:
0
classical_terrapin:
0
classical_boarding_ship:
0
classical_missile_ship:
0
classical_scout_ship:
0
classical_transport_ship:
0
Imperial District:
Removed:
type:
reliquary
node:
wood
expansion_chance_at_tick:
Removed:
0.4
expansion_roll:
0.5833519640975556 → 0.9662170207513241
stability_gain_chance_at_tick:
0.99 → 1
stability_gain_roll:
0.8715429808930598 → 0.05961436876391579
stability_loss_chance_at_tick:
0 → 0.4
stability_loss_roll:
0.13259393042710155 → 0.2866154738546228
previous_karma:
Removed:
4
previous_rolling_karma:
Removed:
-8
previous_temporary_karma:
Removed:
0
Concessions:
Removed:
Territory Types:
Removed:
plains:
19
forest:
2
dense_forest:
0
urban:
0
hill:
0
mountain:
12
river:
0
desert:
15
tundra:
0
marsh:
21
hazardous_land:
0
shallow_water:
0
deep_water:
0
hazardous_water:
0
disconnected:
0
Progress Quests:
Item 1:
quest_name:
Mythic Artifact → None
progress_per_tick:
5 → None
current_progress:
15 → 20
required_progress:
20 → None
link:
https://discord.com/channels/1188889187018088488/1408611636566032444/1409325385098854520 → None
bonus_progress_per_tick:
2 → None
slot:
3_progress_slot → None
total_progress_per_tick:
5 → None
Technologies:
aqueducts:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
caravansaries:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
chests:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
citizenship:
{'investing': 0, 'cost': 7, 'researched': False} → None
city_defense:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
cosmology:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 7} → None
deep_hulls:
{'investing': 0, 'cost': 6, 'researched': False} → None
dynastic_hunters:
{'investing': 0, 'cost': 4, 'researched': False} → None
fermentation:
{'investing': 0, 'cost': 4, 'researched': False} → None
frame_saddles:
{'investing': 0, 'cost': 2, 'researched': False} → None
levers_and_pulleys:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
lumber_yards:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
metal_hooks:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
military_wages:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
mine_shafts:
{'investing': 0, 'cost': 4, 'researched': True} → None
mints:
{'investing': 0, 'cost': 3, 'researched': True} → None
mote_stabilization:
investing:
6 → 0
cost:
6 → None
researched:
0 → True
invested:
None → 6
national_identity:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
novitiates:
{'investing': 0, 'cost': 6, 'researched': False} → None
official_courts:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
philosophy:
{'investing': 0, 'cost': 8, 'researched': True, 'invested': 8} → None
pit_mining:
{'investing': 0, 'cost': 5, 'researched': True, 'invested': 5} → None
political_philosophy:
{'investing': 0, 'cost': 0, 'researched': True} → None
public_programs:
{'investing': 0, 'cost': 3, 'researched': True} → None
public_zeal:
{'investing': 0, 'cost': 5, 'researched': False} → None
ramparts:
{'investing': 0, 'cost': 6, 'researched': True, 'invested': 6} → None
rig_and_sail:
{'investing': 0, 'cost': 7, 'researched': True, 'invested': 7} → None
sewers:
{'investing': 0, 'cost': 2, 'researched': True} → None
trade_records:
{'investing': 0, 'cost': 3, 'researched': True, 'invested': 3} → None
war_engineers:
{'investing': 0, 'cost': 6, 'researched': False} → None
academics:
{'investing': 0, 'cost': 4, 'researched': False, 'invested': 1} → None
archival_history:
{'investing': 0, 'cost': 7, 'researched': False} → None
asymmetrical_warfare:
{'investing': 0, 'cost': 6, 'researched': False} → None
bureacratic_legacies:
{'investing': 0, 'cost': 5, 'researched': False} → None
communal_baths:
{'investing': 0, 'cost': 5, 'researched': False} → None
cultural_prophecy:
{'investing': 0, 'cost': 9, 'researched': False} → None
cutting_edge_weaponry:
{'investing': 0, 'cost': 7, 'researched': False} → None
collection_teams:
{'investing': 0, 'cost': 5, 'researched': False} → None
dedicated_magery:
{'investing': 0, 'cost': 6, 'researched': False} → None
deep_cellars:
{'investing': 0, 'cost': 5, 'researched': False} → None
drastic_action:
{'investing': 0, 'cost': 8, 'researched': False} → None
draught_armor:
{'investing': 0, 'cost': 6, 'researched': False} → None
dusk_till_dawn:
{'investing': 0, 'cost': 12, 'researched': False} → None
formal_storage:
{'investing': 0, 'cost': 6, 'researched': False} → None
market_control:
{'investing': 0, 'cost': 6, 'researched': False} → None
mentor_smiths:
{'investing': 0, 'cost': 6, 'researched': False} → None
metal_silos:
{'investing': 0, 'cost': 4, 'researched': False, 'invested': 1} → None
mobile_governance:
{'investing': 0, 'cost': 7, 'researched': False} → None
national_fervor:
{'investing': 0, 'cost': 10, 'researched': False} → None
naval_bombardment:
{'investing': 0, 'cost': 7, 'researched': False} → None
penitent_faith:
{'investing': 0, 'cost': 4, 'researched': True, 'invested': 4} → None
poultices:
{'investing': 0, 'cost': 7, 'researched': False} → None
public_awareness:
{'investing': 0, 'cost': 5, 'researched': False} → None
public_safety:
{'investing': 0, 'cost': 6, 'researched': False} → None
riveted_armor:
{'investing': 0, 'cost': 5, 'researched': False} → None
stylized_buildings:
{'investing': 0, 'cost': 8, 'researched': False} → None
subsidized_labor:
{'investing': 0, 'cost': 8, 'researched': False} → None
summoning_circles:
{'investing': 0, 'cost': 7, 'researched': False} → None
tenant_farming:
{'investing': 0, 'cost': 9, 'researched': False} → None
violent_destiny:
{'investing': 0, 'cost': 6, 'researched': False} → None
research_consumption_at_tick:
Removed:
6
research_production_at_tick:
Removed:
6
production_at_tick:
food:
-21 → -1
wood:
1 → 6
stone:
1 → 8
mounts:
7 → None
research:
0 → None
magic:
30 → 16
bronze:
2 → 3
iron:
2 → 3
vampirism_chance_at_tick:
Removed:
1.6
vampirism_roll:
Removed:
0.8242977272240375
Civil War Chance:
Removed:
0
district_details:
Removed:
ancient_artifactory:
(nested dict)
ancient_barrow:
(nested dict)
ancient_cache:
(nested dict)
ancient_center:
(nested dict)
ancient_church:
(nested dict)
ancient_dock:
(nested dict)
ancient_forge:
(nested dict)
ancient_fort:
(nested dict)
ancient_granary:
(nested dict)
ancient_home:
(nested dict)
ancient_hospital:
(nested dict)
ancient_farms:
(nested dict)
ancient_fishery:
(nested dict)
ancient_magic_site:
(nested dict)
ancient_market:
(nested dict)
ancient_mill:
(nested dict)
ancient_quarry:
(nested dict)
ancient_ranch:
(nested dict)
ancient_sawmill:
(nested dict)
ancient_school:
(nested dict)
ancient_workshop:
(nested dict)
latent_pylon:
(nested dict)
classical_artifactory:
(nested dict)
classical_barrow:
(nested dict)
classical_brewery:
(nested dict)
classical_cache:
(nested dict)
classical_center:
(nested dict)
classical_church:
(nested dict)
classical_dock:
(nested dict)
classical_farm:
(nested dict)
classical_fishery:
(nested dict)
classical_forge:
(nested dict)
classical_fort:
(nested dict)
classical_granary:
(nested dict)
classical_guardhouse:
(nested dict)
classical_home:
(nested dict)
classical_hospital:
(nested dict)
classical_library:
(nested dict)
classical_magic_site:
(nested dict)
classical_market:
(nested dict)
classical_mill:
(nested dict)
classical_mine:
(nested dict)
classical_mint:
(nested dict)
classical_quarry:
(nested dict)
classical_ranch:
(nested dict)
classical_sawmill:
(nested dict)
classical_school:
(nested dict)
classical_spire:
(nested dict)
classical_workshop:
(nested dict)
arsenal:
(nested dict)
bazaar:
(nested dict)
cathedral:
(nested dict)
egress:
(nested dict)
harbor:
(nested dict)
palace:
(nested dict)
palisade:
(nested dict)
quarters:
(nested dict)
reliquary:
(nested dict)
stronghold:
(nested dict)
vineyard:
(nested dict)
Land Unit Count:
Removed:
6
land_unit_details:
Removed:
ancient_battering_ram:
(nested dict)
ancient_civilian:
(nested dict)
ancient_elite_infantry:
(nested dict)
ancient_heavy_archers:
(nested dict)
ancient_heavy_infantry:
(nested dict)
ancient_light_archers:
(nested dict)
ancient_light_infantry:
(nested dict)
ancient_siege_weapon:
(nested dict)
classical_auxiliary:
(nested dict)
classical_civilian:
(nested dict)
classical_light_archers:
(nested dict)
classical_light_infantry:
(nested dict)
classical_spearmen:
(nested dict)
classical_orchal_cavalry:
(nested dict)
imperial_cavalier:
(nested dict)
imperial_celestial:
(nested dict)
imperial_legionnaire:
(nested dict)
imperial_marksman:
(nested dict)
imperial_tyranus:
(nested dict)
imperial_war_dancer:
(nested dict)
Naval Unit Count:
Removed:
0
naval_unit_details:
Removed:
ancient_boarding_ship:
(nested dict)
ancient_elite_warship:
(nested dict)
ancient_missile_ship:
(nested dict)
ancient_transport_ship:
(nested dict)
Passive Expansion Chance:
Removed:
0.4
Prestige Gain:
Removed:
-2
Technology Cost Minimum:
Removed:
0
Technology Cost Modifier:
Removed:
0
Vampirism Chance:
Removed:
-98.8
Working Pops Count:
Removed:
29
Pop Loss Chance:
Removed:
0
pop_loss_chance_at_tick:
Removed:
0.09000000000000002
pop_loss_roll:
Removed:
0.3055157731869086
Resource Capacity:
Removed:
food:
25
wood:
30
stone:
30
mounts:
30
research:
0
magic:
30
bronze:
25
iron:
10
Non-Aggression Pact Slots:
Removed:
5
Vassal Slots:
Removed:
7
0 Progress Slots:
Removed:
0
1 Progress Slots:
Removed:
1
2 Progress Slots:
Removed:
0
3 Progress Slots:
Removed:
1
4 Progress Slots:
Removed:
0
Centralization Law:
Removed:
Focused
Notes:
Removed:
None
|
| Reason: | Tick Update for Celtearan Empire |